Kelenius
0e7ed6aef4
Merge branch 'dev' into ofDryingAndRacks
2015-02-03 20:51:27 +03:00
Kelenius
6f7a7177f2
Adds drying racks and updates pipes
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You can now dry plants using a special machine, and you can now stuff
those plants into pipes to smoke then. It slowly transfers the reagents
from the plant into the smoker.
2015-01-16 02:57:59 +03:00
Chinsky
0a7185c20a
Fixes #7787
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Made clean surgical amputation not cause huge wounds. Also moved code around a bit to prevent situations where missing limbs would get wounds (ie hands giving wounds to arms during recursive droplimb).
2015-01-15 18:59:39 +03:00
Zuhayr
37cb78eefa
Fixes #6613 and #6492
2014-10-08 23:10:12 +10:30
Zuhayr
9fcde12b4f
Organ rewrite mapclean attempt.
2014-09-29 06:18:58 +09:30
Mloc-Argent
712e209ab6
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/__HELPERS/text.dm
code/game/machinery/podmen.dm
code/game/machinery/vending.dm
code/game/objects/items/candle.dm
code/game/objects/items/devices/PDA/cart.dm
code/modules/clothing/suits/jobs.dm
2014-09-10 22:14:37 +01:00
Whitellama
f5c9586153
Fixed matches and candles not being able to burn papers. Also made Diona join prompt appear for a bit longer.
2014-08-31 02:12:04 -07:00
Kelenius
a1348faa8c
Cables are now stacks
2014-08-25 18:54:35 +04:00
Zuhayr
342bee81d4
Merge pull request #5284 from boopcat/happydrones
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more fixes!
2014-06-18 08:58:00 +09:30
Boop
c7d745e9c1
fixed some weird slime runtime that's been around forever apparently
2014-06-17 23:30:25 +01:00
mwerezak
1b33ca943d
Separates the sharp flag into edge and sharp
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Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.
Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Chinsky
0e08c90571
Merge branch 'dev-freeze' into dev
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Conflicts:
maps/tgstation2.dmm
2014-03-10 19:05:24 +04:00
yashaldie
69dfb92719
Fixes for slime surgery runtime
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don't know why this works but it does and doesn't break other surgeries from what i can tell
2014-03-07 04:55:23 -05:00
Ccomp5950
c066232ab3
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev
2014-03-04 18:29:03 -06:00
yashaldie
61a4e37466
fixes IPC brain surgery
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could not start the brain surgery on IPCs this should fix it
2014-03-03 01:18:31 -05:00
ZekeSulastin
2b3c2064da
Initial run of surgery steps for laser scalpels
2014-02-25 15:44:01 -05:00
LightningIron
b5671e8bd8
Surgery grammar fixes
2013-11-10 13:08:44 -06:00
Segrain
cf4f9ba054
Typo fix, retractor step bugfix.
2013-07-25 03:06:06 +03:00
Zuhayr
a16c8e0595
Fixes #3081
2013-06-21 18:00:25 -07:00
Chinsky
9ab9631ae6
Since organ processing interval is so big, sets bleeding manually so hemostat step would work.
2013-05-28 18:27:40 +04:00
Chinsky
c84ce517e3
Changed way substitute tools are handled.
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Now all tools have chance of success. Proper ones have 100.
If tool has less than 100 chance of success, it can fail the step.
2013-05-28 18:16:11 +04:00
Chinsky
fd2f37428b
Made limb surgery not EXPLODE robotic limbs
2013-02-23 03:58:32 +04:00
Chinsky
4a6f719f35
Added crowbar as alternative to retractor.
2013-02-20 15:57:50 +04:00
Chinsky
2b7da59f1f
Readded limb cutoff surgery.
2013-02-09 22:43:39 +04:00
Chinsky
7f84b415a8
Moved germ transferring and blood splatters in parent 'begin_step' of surgery steps.
2013-01-13 11:56:33 +04:00
Chinsky
3447c61e49
Moved surgery from WIP to modules, since it's not really that WIP anymore.
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Split one huge file into several smaller ones for readability.
2013-01-13 02:11:06 +04:00