Zuhayr
c0b91504b4
Recommitting a ton of files as one commit due to needing to reset this repo to an earlier point in the log. Full changes in PR.
2014-01-28 15:59:50 +10:30
Zuhayr
5d02779d16
Merge branch 'dev' of https://github.com/Baystation12/Baystation12
2014-01-27 20:55:15 +10:30
Chinsky
ada2ba9a2f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into color
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Conflicts:
code/modules/power/cable.dm
icons/obj/power_cond_red.dmi
2014-01-27 02:27:27 +04:00
Zuhayr
1fce280da8
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2014-01-26 20:07:02 +10:30
Kilakk
44962760b8
Removed pointless output
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* There's something here about var/revsafe being used for heads/implanted people
... or something like that
2014-01-24 15:04:41 -05:00
Kilakk
1a7616fb35
Fixes #4322
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* There's probably a much more "modular" way of doing this, but, eh
2014-01-23 20:53:05 -05:00
Ccomp5950
283df26fa7
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
2014-01-23 00:19:01 -06:00
Chinsky
5a8eb3c455
Merge pull request #4318 from Loganbacca/engineroom
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Engine Room Redesign
2014-01-19 21:22:45 -08:00
Loganbacca
24c6063a07
Updated Supermatter user manual sprite
2014-01-20 01:57:58 +13:00
Chinsky
669ae9a1ae
Made cables use color var instead of separate icons for each color.
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It allows for wires of ANY color (just set cable_coil var)
and most importantly
40 837 958 b - before
39 506 651 b - after
2014-01-19 03:02:58 +04:00
RKF45
5649bb7fe2
Various tiny improvements
2014-01-18 22:15:46 +01:00
Ccomp5950
8a179a8ff1
Merge pull request #4299 from Faerdan/dev
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Canister, Tank & Tank Transfer Value NanoUIs.
2014-01-15 15:21:47 -08:00
Mark Aherne (Faerdan)
024a0baa49
Canister, Tank & Tank Transfer Value NanoUIs.
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* Added Canister, Tank & Tank Transfer Value NanoUIs.
2014-01-15 01:08:45 +00:00
RKF45
0a4a7c7c08
Merge remote-tracking branch 'upstream/dev' into paintmixing
2014-01-13 22:15:33 +01:00
Ccomp5950
d5bcef4f8a
Uplink fix item spawner fix.
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Probably a merge conflict fix or something but some code got moved to an odd spot.
2014-01-12 22:37:00 -06:00
Mloc
e826458900
Merge remote-tracking branch 'upstream/master' into dev-freeze
2014-01-12 21:55:11 +00:00
Mloc
c46d872e6c
Merge remote-tracking branch 'upstream/master' into dev
2014-01-12 19:46:31 +00:00
RKF45
b9c747aeaf
Makes mixing paints actually make sense
2014-01-12 12:04:18 +01:00
Ccomp5950
167671d583
NanoUI PDA optimizations no more sortAtom every tick on every PDA.
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Should be noticably better on large population servers.
2014-01-11 20:09:11 -06:00
RKF45
fabfceaa5a
Fixed forever!
2014-01-11 22:50:22 +01:00
RKF45
8758ece582
Alright already.
2014-01-11 22:42:42 +01:00
RKF45
140fb27889
Fixes
2014-01-11 22:36:35 +01:00
RKF45
ab8763378b
Paint mixing
2014-01-11 22:19:02 +01:00
Loganbacca
909928f3f9
Plasma glass stacking fix
2014-01-11 18:14:51 +13:00
Chinsky
76dc0c4c49
Merge pull request #4234 from Mloc/bs12-quicklist
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[TG] Optimized and refactored list2text, text2list, and replacetext.
2014-01-10 11:55:33 -08:00
DJSnapshot
1e4abf785e
Merge pull request #4237 from Mloc/bs12-tgstuff
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[TG] Lots of small (and maybe not so small) changes from tg.
2014-01-09 22:33:28 -08:00
Mloc-Argent
dfe18845be
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2014-01-09 17:42:30 +00:00
Zuhayr
70fe0e02cd
Merge pull request #4245 from SkyMarshal/airfixes
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Lots of bugfixes.
2014-01-09 02:47:20 -08:00
SkyMarshal
d43b2fa492
RCDs no longer create plating with air on it.
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Fixes #3545
2014-01-08 17:50:59 -07:00
Kyrah Abattoir
f91b44b47f
correct paint can names and plural status, corrected pill box names, corrected lockbox names.
2014-01-08 19:56:03 +00:00
Kyrah Abattoir
98f02be5a6
code/game/object/items/weapons/* lowercase pass
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code/game/object/structure/* lowercase pass (start)
Conflicts:
code/game/objects/items/weapons/AI_modules.dm
code/game/objects/items/weapons/paint.dm
code/game/objects/items/weapons/storage/boxes.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/vending_items.dm
code/game/objects/items/weapons/weaponry.dm
code/game/objects/structures/bedsheet_bin.dm
code/game/objects/structures/door_assembly.dm
2014-01-08 19:56:00 +00:00
Kyrah Abattoir
7315b75cca
FIXED: inconsistencies with stack item names.
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CHANGE: stacks are gender = PLURAL by default because it fits.
Conflicts:
code/game/objects/items/stacks/stack.dm
2014-01-08 19:48:43 +00:00
Kyrah Abattoir
2f0a0243e9
code/game/objects/items/robot/* lowercase pass
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NOTE: vision modes have to be proper.
Conflicts:
code/game/objects/items/robot/robot_parts.dm
code/game/objects/items/robot/robot_upgrades.dm
2014-01-08 19:47:48 +00:00
Razharas
691e15bb2f
Fixes chameleon projector
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Conflicts:
code/game/objects/items/devices/chameleonproj.dm
2014-01-08 19:43:27 +00:00
Mloc
794be2b31e
Fix previous commit for BS12.
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Signed-off-by: Mloc <colmohici@gmail.com >
2014-01-08 11:49:15 +00:00
YotaXP
68ae21fac3
Optimized and refactored list2text, text2list, and replacetext.
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Also fixed some grammar in the station blueprint code.
Conflicts:
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/modules/admin/verbs/debug.dm
code/modules/clothing/masks/gasmask.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/TextFilters.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/ai/say.dm
2014-01-08 11:41:51 +00:00
Ccomp5950
02d8093daa
PDA NanoUI Optimizations.
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Since we no longer have to send data on first UI view we can remove those
checks and only look at the data we need to send when we need to send it.
Also fixed a couple of the links on the status display function.
2014-01-08 02:20:14 -06:00
Zuhayr
1faf2ef25b
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2014-01-08 09:42:47 +10:30
Ccomp5950
1575db6320
Fixed placing ID's into PDA's that are on the ground.
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Removed useless can_use check, no reason that is needed there.
2014-01-06 23:33:48 -06:00
Mark Aherne (Faerdan)
f25052fd4c
NanoUI updates.
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* Simplified the code used in ui_interact procs and updated all current uses.
* Removed ununused jsviews JavaScript code (replaced it with vanilla jsrender).
* Added a message to the UI which shows if JavaScript is disabled (people with JavaScript disabled previously got blank UIs).
2014-01-06 02:49:25 +00:00
Mark Aherne (Faerdan)
909c873b2e
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-01-05 02:48:44 +00:00
Mark Aherne (Faerdan)
6d9368d949
Updated how NanoUI renders templates, using JSRender without the JSViews data-linking. This makes it much easier to create NanoUIs
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as you don't need to provide the full data structure up-front, part of an effort to make NanoUI more accessible.
I have removed the carets (^) from all templates as they are not used any more.
For safety I moved the src_object and user checks from the master controller to the nanoui process proc.
2014-01-05 02:48:15 +00:00
Ccomp5950
ad740b9397
Merge pull request #4198 from Zuhayr/dev
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Diona nymphs are now wearable.
2014-01-03 19:33:54 -08:00
Mark Aherne (Faerdan)
c1ed93cf29
The new NanoUI PDA will now update automatically, eliminating the need for a Refresh button.
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When a user sends or recieves a Message using a PDA, the UI (if open) will now update instantly to show the sent/received message (this uses the new nanomanager.update_user_uis proc).
2014-01-04 02:12:18 +00:00
Zuhayr
62893f80b6
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2014-01-04 11:35:07 +10:30
Ccomp5950
f0563911cb
Fingerprints on showers and crayon graffiti.
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fixes #4076
as well as admin request on crayons.
2014-01-02 20:26:14 -06:00
DJSnapshot
b294174acb
Openable soda cans and beer bottles!
2013-12-31 17:52:12 -08:00
DJSnapshot
7a7eca4393
Merge pull request #4146 from Baystation12/dev-freeze
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Dev-freeze --> Master staging [Going live!]
2013-12-30 13:52:21 -08:00
Zuhayr
f20a843496
Merge pull request #4142 from Ccomp5950/pda_optimizations
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Optimizations of PDA NanoUI
2013-12-29 16:06:29 -08:00
Chinsky
4ddf6ad4a1
Merge pull request #4140 from Zuhayr/dev
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Adds ghost writing, config options, redid blood paths/xenoblood.
2013-12-29 05:54:27 -08:00