Commit Graph

22502 Commits

Author SHA1 Message Date
Neerti
0618dafb42 Removes the Icarus, as they're realllllly far away now. 2016-03-31 22:33:51 -04:00
Atlantis
b239cf4b19 Adds synthetics to the crew manifest
- Synthetics now show on the crew manifest properly. This might as well be a bug fix since they already had the category, it just didn't work at all, since they don't have official security/medical/employment records.
- This does not mean synthetics are part of crew. They just show on the crew manifest for the sake of knowing who is in game when you are joining. I often saw people join a specific position, only to see that all work has already been done by a cyborg.
- As a note, Syndicate/Combat module cyborgs don't show on the manifest. Emagged cyborgs do show, however.
- This does not (probably) support the PDA manifest (which is currently broken anyway)
- Example screenshot: http://i.imgur.com/RSPuuom.png

🆑
rscadd: Cyborgs and the AI now show on the crew manifest.
:/cl:
2016-03-31 17:25:28 -04:00
Neerti
9c28a46030 Merge pull request #1304 from EmperorJon/30_Mar._Age_limit
Command age limits
2016-03-31 17:18:13 -04:00
Datraen
dfd6341376 Merge pull request #1298 from Mark9013100/3/30/2016detedits
A few Detective edits
2016-03-31 17:16:50 -04:00
Datraen
76ae987f2f Merge pull request #1233 from Neerti/3/23/2016_mostly_armblade_additions
Armblade Additions plus One Other Thing
2016-03-31 17:14:55 -04:00
Datraen
91a6c51ed2 Adds toggle verbs and procs. 2016-03-31 16:42:13 -04:00
Neerti
0aa252825a Armblade Additions plus One Other Thing
Armblades can now force depowered or broken airlocks, firelocks, and blast doors, just like a crowbar.
Armblades can slash APCs to cut all the wires.  Fixing the damage is as simple as mending all the wires.
Cleans up the fireaxe wielding check in airlock.dm
Removes colon cancer in blast_door.dm
Not armblade related: Self Respiration is now a free passive ability instead of costing one genome.
2016-03-31 16:39:10 -04:00
Neerti
453249d7a0 Merge pull request #1302 from Yoshax/newloadoutcolors
Now possible to tweak colors of loadout items.
2016-03-31 16:33:38 -04:00
PsiOmegaDelta
f7bd00521b Preference logic tweaks.
Reduces copy-paste. Adds the ability to easily toggle settings.
No functional changes otherwise.
2016-03-31 16:31:24 -04:00
Datraen
41996815ae Gives categorization to the preferences as per the current staff structure. 2016-03-31 16:30:13 -04:00
Neerti
6d7b4bfd9f Corrects issue in cherrypicking. 2016-03-31 16:29:48 -04:00
Daranz
9837c098eb Further CallTechName() tweak 2016-03-31 16:11:42 -04:00
Daranz
baf49d0c23 Tweak CallTechName() 2016-03-31 16:11:13 -04:00
Daranz
2482ddf55a Resolve problem with robot destructive analyzer
CallTechName() was borrowed from destructive_analyzer.dm for reuse in
the portable analyzer.

Resolves #12356
2016-03-31 16:10:07 -04:00
Kelenius
6d76aa3966 Fixes #945 - monkeys can't ventcrawl
Ventcrawl will now tell you which items prevent you from crawling if it
fails due to that
2016-03-31 18:12:30 +03:00
Neerti
c06415c436 Merge pull request #1299 from EmperorJon/30_Mar._NanoMap_Stuff
Updates NanoUI map.
2016-03-30 14:24:09 -04:00
Hubblenaut
3a45ceee64 Full fertilizer bottles of type glass/bottle 2016-03-30 19:42:13 +02:00
PsiOmegaDelta
b277447426 Now possible to tweak colors of loadout items.
Used to greatly cut down on the number of hats (hijabs, kippots, and turbans).
2016-03-30 18:01:09 +01:00
Mark9013100
1522026190 Detectives now spawn with CSI Kit 2016-03-30 11:50:54 -04:00
PsiOmegaDelta
877e3d66df Makes loadout datums more flexible.
Loadout item definitions can now also take a list of tweaks, which will adjust the item after spawn.
Currently includes color and icon state changes.
2016-03-30 16:46:14 +01:00
Jon
2ffc511d4d Adds the agreed-upon 25 year age limit for Head of Staff roles utilizing Zuhayr's refactored job age system that never actually got used! 2016-03-30 15:25:50 +01:00
EmperorJon
5e05d6b91a Merge pull request #1293 from Yoshax/progressbars
Adds progress bars to tasks that take time
2016-03-30 15:15:00 +01:00
EmperorJon
2bb4f43166 Merge pull request #1237 from Hubblenaut/grabpull
Removes people being able to pull from somebody's grab
2016-03-30 15:07:25 +01:00
Jon
3c85fe3e65 Updates NanoUI map.
Also should update the necessary files so you don't need to alter nanomapgen.dm to fit our map.
I don't know why I didn't just commit this the first time. Call me dumb.
2016-03-30 15:02:42 +01:00
Neerti
015c6ef58a Merge pull request #1284 from Mark9013100/3/29/2016mapfixes
Map fixes, minor edits
2016-03-30 02:25:35 -04:00
Neerti
e7c9681c91 Merge pull request #1281 from redstryker/Navy-Blue-Scrubs
Adds Navy Blue scrubs
2016-03-30 02:24:07 -04:00
Neerti
a9b2e7a61e Merge pull request #1133 from Kelenius/coolBots
Overhauls bot AI
2016-03-30 02:23:28 -04:00
Neerti
396016becc Merge pull request #1247 from Yoshax/gamemodenames
Renames mixed gamemodes to have descriptive names
2016-03-30 02:22:32 -04:00
Neerti
9ee12bcc6c Merge pull request #1129 from Kelenius/voteUpdate
Cleans up and updates votes
2016-03-30 02:21:54 -04:00
Yoshax
9b7b8656ba Merge remote-tracking branch 'upstream/master' into progressbars 2016-03-30 00:31:03 +01:00
Yoshax
5b225ba765 Fixes subtype 2016-03-30 00:28:38 +01:00
PsiOmegaDelta
84799befca Can now toggle the progress bar visibility.
Enabled  by default.
2016-03-30 00:13:41 +01:00
EmperorJon
547b4994da Merge pull request #1292 from Yoshax/saltfix
Fixes Deadchat
2016-03-30 00:03:41 +01:00
Yoshax
c1e69fd8a3 Adds a missing ! 2016-03-29 23:55:27 +01:00
EmperorJon
b513e4be92 Merge pull request #1288 from Mark9013100/3/29/2016riothelmedit
Minor change to riot helm code
2016-03-29 23:53:33 +01:00
Neerti
274df7339f Adds missing ..() to recharger's new() 2016-03-29 17:56:00 -04:00
Datraen
3809e92adf Merge pull request #1214 from Yoshax/morepreferences
Makes it possible to have more than 16 preferences
2016-03-29 14:44:47 -04:00
Mark9013100
a7b6bf1960 Minor improvement to riot helm code 2016-03-29 12:43:07 -04:00
Mark9013100
50a6f53c12 Map fixes, minor edits 2016-03-29 10:50:22 -04:00
Kelenius
c8b510b415 Adds unit tests
Port of https://github.com/Baystation12/Baystation12/pull/11808 and
several others
Fixes three overlapping cables ([192 / 158 / 1], [214 / 161 / 1], [122 /
197 / 1])
Fixes drill and mech drill having the same ID.
2016-03-29 17:42:22 +03:00
Neerti
905601cf17 Merge pull request #1282 from Datraen/EyeDisabilityFix
Fixes a check to vision if there is a lack of eyes.
2016-03-29 00:54:37 -04:00
Datraen
f2e9601400 Fixes a check to blind if there is a lack of eyes. Broken eyes are already handled in their process. 2016-03-29 00:36:38 -04:00
Neerti
33ce9814f2 Merge pull request #1269 from Anewbe/patch-2
Balances Cult Hoods
2016-03-29 00:03:03 -04:00
redstryker
7a437e12f5 Adds Navy Blue scrubs and a navy blue surgical cap. Also adds them to the loadout and all appropriate lockers. 2016-03-28 23:53:38 -04:00
Mark9013100
f57eef764f Bedsheets can be worn as capes 2016-03-28 22:01:37 -04:00
Neerti
8bfac9c57a Merge pull request #1206 from Hubblenaut/master
Adds wallets to loadout menu
2016-03-28 12:49:57 -04:00
Yoshax
db1a5021bc Corrects error in a span ckass 2016-03-28 17:19:03 +01:00
Neerti
0a35a861b6 Merge pull request #1266 from Mark9013100/3/27/2016hostrench
Ports /tg/'s armored trenchcoat sprite
2016-03-28 00:21:40 -04:00
Neerti
ac8ad8bb08 Merge pull request #1270 from Datraen/MicrowaveFix
Microwaves no longer try cooking their components while cooking.
2016-03-28 00:20:36 -04:00
Mark9013100
26358bf1ab Map edits, minor fixes 2016-03-28 00:02:20 -04:00