atermonera
7a9806d9b4
Removes weapons
2022-04-17 19:14:32 -08:00
Verkister
0a06f1ad5f
Update targeting_overlay.dm
2022-03-25 18:22:27 +02:00
MistakeNot4892
2f0a618d45
/atom New() => Initialize() [MDB IGNORE] ( #8298 )
...
* Find and replace argless atom New() to Initialize().
* Manual replacement of no-arg New() to Initialize().
* Manually replacing remaining New() overrides.
* Fixing linter issues with now-removed New() args.
* Tidying area init overrides.
* Porting Neb's atom subsystem.
* Trying to isolate init problems.
* Adjusting Init code post-test.
* Merging duplicate Initialize() procs.
* Merge resolution.
2021-11-14 00:09:14 -08:00
MarinaGryphon
593246b595
Linter diagnostics + bans non-var relative pathing ( #8150 )
...
* Linter diagnostics + bans non-var relative pathing
* Enable DreamChecker Annotations
* make it executable
* update hashFiles
* oops
* tries to fix it... again
* trying again
* path
* repath
* fix perms
* fixes weird capitalisation issue
2021-06-20 13:14:29 -09:00
Aronai Sieyes
ad75bb86bd
Alter playsound paradigm
2020-05-19 11:06:28 -04:00
Aronai Sieyes
a8f3a0a7a0
Refactor move/click code
2020-05-15 10:49:27 -04:00
Arokha Sieyes
5b15917d32
to_chat replacing stream operator
2020-02-17 13:14:08 -05:00
Rykka
493b83d5a0
Update Chat System to use to_chat(src, "") instead of src << ""
2019-10-28 15:22:32 -06:00
Heroman
947f89299e
Fixes targeting z-shadows breaking targeting
2019-07-04 05:37:53 +10:00
Mechoid
c322392fca
Makes aiming more clear.
2019-02-12 13:10:11 -08:00
kevinz000
2c0898f870
Regex
2018-10-14 20:03:17 -07:00
Neerti
066975bad0
Fixes some layering issues with trees, outdoor turf edges, and the targeting indicator.
2018-07-24 13:30:09 -04:00
Anewbe
4eb5e9b6d0
Can't aim at invisible things
2017-10-23 12:11:11 -05:00
Neerti
d9bd49aae4
Aiming at someone is now logged
2017-04-14 03:40:03 -04:00
MagmaRam
db5e832e28
Lock-on time is now 2.5 seconds.
2017-02-11 20:05:22 -06:00
MagmaRam
19af747e4e
Adjusts targeting/hostage-taking to have a proper delay before shooting
2017-02-06 11:02:22 -06:00
MagmaRam
82e2d67067
Changes the formatting for attack logs for reflex shots.
2016-11-23 19:22:38 -06:00
Arokha Sieyes
2e263ffc07
Fixes #1655
...
Don't snowflake one mode with new(). Setting this on new() causes
weirdness when new() is called (prints unexpected messages to players
about the mode being toggled). If you really want it, define the var as
equal to the bitflag in the definition and update the starting human HUD
to match. Don't change it 'after' if that's always how you want it.
2016-05-24 12:12:26 -04:00
Yoshax
ff96d27a85
Adds a new verb that allows users to toggle the requiring help intent to fire weapons on or off
2016-04-16 18:30:35 +01:00
Neerti
da53a9ea60
Aim Intent Changes
...
Manually ports https://github.com/Baystation12/Baystation12/pull/12614 's fix to not make examining trigger the autofire.
The toggle to shoot if the target talks on the radio defaults to off.
The aim intent icon now updates when clicked.
2016-04-16 02:30:47 -04:00
Kelenius
afbc235b96
Mob inventory cleanup
2016-03-15 16:39:40 +03:00
Zuhayr
c8c10e9741
Blindness will now interrupt aiming.
2016-02-07 17:38:47 +10:30
Zuhayr
ff798be5c5
Fixes #676
2016-01-14 00:12:47 +10:30
Zuhayr
9f729aad0c
Fixed weapon use by borgs.
2015-12-25 09:33:07 +10:30
Zuhayr
1a5978f7f1
Fixes some overlay issues with aiming.
2015-12-16 15:14:44 +10:30
Zuhayr
b38a42c665
Compile fixes/port fixes.
2015-12-16 10:53:10 +10:30
Zuhayr
6e8368ac4c
Rewrote targeting.
2015-12-16 10:26:40 +10:30