Chinsky
51b4005442
Fixed emitter logging only workign for turning it off.
2013-02-06 06:52:36 +04:00
Chinsky
f4b08b0923
Made adminlog messages not visible to mods again.
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Return of attacklog spam (now toggleable)
2013-02-06 06:14:31 +04:00
Zuhayr
027955d3d2
Fixed invisible Ripley bug, added line of fluff to posibrain join message, reduced posibrain requirements.
2013-02-06 04:07:32 -08:00
Chinsky
db5b00cd61
Quick fix for mods not being able to access CA from some places
2013-02-05 17:17:39 +04:00
Chinsky
e68dcce602
Msay and adminhelps now go to admins and mods.
2013-02-05 16:44:15 +04:00
Chinsky
7528570b1b
Added verb to toggle deadchat to everyone who can hear it.
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Mods now can ghostjump again.
2013-02-05 15:51:07 +04:00
Cael_Aislinn
651fa7a9f0
restructured tools, restructured/added archaeo finds, restructured how finds spawn in the asteroid, tweaked some mining stuff
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-04 23:40:53 +10:00
Cael_Aislinn
0efb0311e3
removed misc file, added some extra sprites, added/tweaked list helpers
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-04 23:37:50 +10:00
Chinsky
5a23ec6485
Fixed asay being visible to moderators.
2013-02-03 00:50:39 +04:00
Chinsky
f4469083b2
Made permission checks for some verbs more TG-compliant.
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Fixed Edit Appearance verb.
Removed DB verb since we are not using SQL and it'll only confuse admins.
2013-02-03 00:10:29 +04:00
Chinsky
e74cd95fec
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/game/turfs/turf.dm
code/modules/clothing/spacesuits/rig.dm
2013-02-02 23:10:12 +04:00
Chinsky
f553a66553
Fixed two hairstyles having same name.
2013-02-02 22:16:38 +04:00
Chinsky
c4997a34f1
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/mob/new_player/new_player.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
2013-02-02 20:00:10 +04:00
Cael_Aislinn
3f62e2a938
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
baystation12.dme
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Machinery.dm
code/modules/research/xenoarchaeology/artifact_effect.dm
code/modules/research/xenoarchaeology/finds.dm
icons/obj/device.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-02 17:05:27 +10:00
Chinsky
bc340028be
Made atmos suit fire-resistant again and handled slowdown changes in a less clutery way.
2013-02-01 20:30:58 +04:00
Cael_Aislinn
06809c3651
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/controllers/master_controller.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/reagents/Chemistry-Reagents.dm
code/setup.dm
icons/mob/human_face.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:45:13 +10:00
Cael_Aislinn
b310da9bb9
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
code/setup.dm
html/changelog.html
icons/mob/human_face.dmi
also a sneaky issue resolution caused in spiky taj hair
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:25:45 +10:00
Cael_Aislinn
2d15506667
removed extraneous rig slowdowns
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 22:46:24 +10:00
Cael_Aislinn
6743f09ef2
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-02-01 13:57:27 +10:00
Whitellama
5d090b0611
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into guntest
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Conflicts:
code/WorkInProgress/Cib/amorph/amorph_hud.dm
code/game/objects/structures/window.dm
code/modules/mob/living/blob/blob.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
code/modules/mob/mob_defines.dm
code/modules/mob/screen.dm
code/modules/projectiles/gun.dm
code/modules/projectiles/guns/projectile/automatic.dm
maps/tgstation.2.0.9.1.dmm
2013-01-31 14:26:58 -08:00
cib
e9d7b5ce0d
Missing part of tajaran ear commit.
2013-01-31 20:04:22 +01:00
cib
4a39d9b53b
Fixes for gamebreaking metabolism rates
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- A single chili doesn't kill anymore
- Chloral hydrate no longer kills in amounts of 2 units
2013-01-31 18:04:51 +01:00
Chinsky
3e153c074c
Replaced courtroom with meeting room.
2013-01-30 19:15:49 +04:00
Chinsky
24cf3c2dd0
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/datums/supplypacks.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mob/new_player/new_player.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
icons/mob/suit.dmi
icons/obj/drinks.dmi
2013-01-30 16:39:00 +04:00
Cael_Aislinn
01eeef048f
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-30 13:13:37 +10:00
Chinsky
566ef61c23
Made blood type selectable in preferences again.
2013-01-30 01:31:37 +04:00
cib
f8ca13262c
Fix issue #2193
2013-01-29 18:07:18 +01:00
RavingManiac
b121235cf8
Pepper spray blindness and eye blurriness durations quintupled. Condensed capsaicin recipe added (capsaicin + plasma catalyst).
2013-01-29 18:12:42 +08:00
Whitellama
10127c4f34
Fixed gun aiming HUD buttons, other WIP junk
2013-01-27 17:34:12 -08:00
Chinsky
5185dd988e
Surgery runtime checks.
2013-01-28 01:51:42 +04:00
Chinsky
0c260c2c17
Added rejuv verb and setting OOC event info.
2013-01-28 01:28:30 +04:00
Chinsky
39a6b54a5a
Added admins some verbs that flithy mods were hogging.
2013-01-28 01:25:52 +04:00
Cael_Aislinn
3c06edc689
resolved lying sprite issue for atmos hardsuits, hair being hidden behind atmos hardsuit helmets, normalised a bunch of values across hardsuits (slowdown, mainly)
2013-01-25 11:48:17 +10:00
Chinsky
dda55a02bc
Blood now goes to vessels again.
2013-01-24 17:14:36 +04:00
Cael_Aislinn
e7c10c44cd
made delay round end work after restart timer has started, made delay verb also delay round end
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-24 15:38:23 +10:00
Chinsky
7f5e8bf595
Return of Moderator III: This is Getting Old.
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Fixed mods back in, should have all powers they did.
Mod panel is MIA< let them use same admins use, can't do shit without having rights anyway.
2013-01-23 06:27:31 +04:00
Asanadas
84ebfea65a
'
2013-01-22 15:25:37 -05:00
Chinsky
7a66e7e524
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/reagents/Chemistry-Reagents.dm
code/setup.dm
2013-01-22 23:46:42 +04:00
Chinsky
79b17d0c1d
Furry delight, more facial hairs and hairstyles for space cats.
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Sprites provided by Mister_Fox
2013-01-22 21:52:40 +04:00
Chinsky
39b9e636d3
Now completely merged.. damn git.
2013-01-22 20:58:54 +04:00
Chinsky
7310e4bd06
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
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Conflicts:
baystation12.dme
code/modules/reagents/Chemistry-Reagents.dm
html/changelog.html
2013-01-22 20:07:10 +04:00
Chinsky
9792a1c983
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/game/machinery/hydroponics.dm
code/modules/reagents/Chemistry-Reagents.dm
html/changelog.html
2013-01-22 20:05:45 +04:00
Cael_Aislinn
7d0fb3d51a
compile / dme fixes, removed unused file
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 01:11:19 +10:00
Cael_Aislinn
7f05c6fdb3
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mob/living/carbon/human/hud.dm
html/changelog.html
icons/obj/items.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 01:02:27 +10:00
Jim "Apples"
090495f386
Merge pull request #2205 from caelaislinn/bleeding-edge-freeze
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Miscellaneous (see desc)
2013-01-22 06:55:44 -08:00
Cael_Aislinn
104bc8dd98
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/datums/supplypacks.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
icons/mob/head.dmi
icons/mob/suit.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:48:07 +10:00
Cael_Aislinn
fb2b2a1d52
various compile fixes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:43:54 +10:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00
Cael_Aislinn
7932f1f795
removed extraneous line in detectivework/evidence.dm, removed constructing closets from plasteel
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-22 17:56:57 +10:00
johnsonmt88@gmail.com
005acb5529
Runtime fix for:
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runtime error: Cannot read null.name
proc name: New (/obj/effect/golemrune/New)
The reaction that creates the rune was creating the rune in nullspace, it tried to use the loc in it's constructor, then it set the loc afterwards. Now it runs the constructor and such, THEN runs 'announce_to_ghosts()' after it is assigned a loc.
I've also changed src.loc.name to get_area(src) so instead of "A golem rune was created in area Floor " it says "A golem rune was created in Chemistry."
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5597 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-22 02:54:16 +00:00