Commit Graph

5545 Commits

Author SHA1 Message Date
Chinsky
51b4005442 Fixed emitter logging only workign for turning it off. 2013-02-06 06:52:36 +04:00
Chinsky
f4b08b0923 Made adminlog messages not visible to mods again.
Return of attacklog spam (now toggleable)
2013-02-06 06:14:31 +04:00
Zuhayr
027955d3d2 Fixed invisible Ripley bug, added line of fluff to posibrain join message, reduced posibrain requirements. 2013-02-06 04:07:32 -08:00
Chinsky
db5b00cd61 Quick fix for mods not being able to access CA from some places 2013-02-05 17:17:39 +04:00
Chinsky
e68dcce602 Msay and adminhelps now go to admins and mods. 2013-02-05 16:44:15 +04:00
Chinsky
7528570b1b Added verb to toggle deadchat to everyone who can hear it.
Mods now can ghostjump again.
2013-02-05 15:51:07 +04:00
Cael_Aislinn
651fa7a9f0 restructured tools, restructured/added archaeo finds, restructured how finds spawn in the asteroid, tweaked some mining stuff
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-04 23:40:53 +10:00
Cael_Aislinn
0efb0311e3 removed misc file, added some extra sprites, added/tweaked list helpers
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-04 23:37:50 +10:00
Chinsky
5a23ec6485 Fixed asay being visible to moderators. 2013-02-03 00:50:39 +04:00
Chinsky
f4469083b2 Made permission checks for some verbs more TG-compliant.
Fixed Edit Appearance verb.
Removed DB verb since we are not using SQL and it'll only confuse admins.
2013-02-03 00:10:29 +04:00
Chinsky
e74cd95fec Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/game/turfs/turf.dm
	code/modules/clothing/spacesuits/rig.dm
2013-02-02 23:10:12 +04:00
Chinsky
f553a66553 Fixed two hairstyles having same name. 2013-02-02 22:16:38 +04:00
Chinsky
c4997a34f1 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/modules/mob/new_player/new_player.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Recipes.dm
2013-02-02 20:00:10 +04:00
Cael_Aislinn
3f62e2a938 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
Conflicts:
	baystation12.dme
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/modules/research/xenoarchaeology/artifact_effect.dm
	code/modules/research/xenoarchaeology/finds.dm
	icons/obj/device.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-02 17:05:27 +10:00
Chinsky
bc340028be Made atmos suit fire-resistant again and handled slowdown changes in a less clutery way. 2013-02-01 20:30:58 +04:00
Cael_Aislinn
06809c3651 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/controllers/master_controller.dm
	code/modules/mob/new_player/sprite_accessories.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/setup.dm
	icons/mob/human_face.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-01 23:45:13 +10:00
Cael_Aislinn
b310da9bb9 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/sprite_accessories.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Recipes.dm
	code/setup.dm
	html/changelog.html
	icons/mob/human_face.dmi

also a sneaky issue resolution caused in spiky taj hair

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-01 23:25:45 +10:00
Cael_Aislinn
2d15506667 removed extraneous rig slowdowns
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-01 22:46:24 +10:00
Cael_Aislinn
6743f09ef2 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-02-01 13:57:27 +10:00
Whitellama
5d090b0611 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into guntest
Conflicts:
	code/WorkInProgress/Cib/amorph/amorph_hud.dm
	code/game/objects/structures/window.dm
	code/modules/mob/living/blob/blob.dm
	code/modules/mob/living/simple_animal/friendly/corgi.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/screen.dm
	code/modules/projectiles/gun.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	maps/tgstation.2.0.9.1.dmm
2013-01-31 14:26:58 -08:00
cib
e9d7b5ce0d Missing part of tajaran ear commit. 2013-01-31 20:04:22 +01:00
cib
4a39d9b53b Fixes for gamebreaking metabolism rates
- A single chili doesn't kill anymore
- Chloral hydrate no longer kills in amounts of 2 units
2013-01-31 18:04:51 +01:00
Chinsky
3e153c074c Replaced courtroom with meeting room. 2013-01-30 19:15:49 +04:00
Chinsky
24cf3c2dd0 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/datums/supplypacks.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Recipes.dm
	icons/mob/suit.dmi
	icons/obj/drinks.dmi
2013-01-30 16:39:00 +04:00
Cael_Aislinn
01eeef048f Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-01-30 13:13:37 +10:00
Chinsky
566ef61c23 Made blood type selectable in preferences again. 2013-01-30 01:31:37 +04:00
cib
f8ca13262c Fix issue #2193 2013-01-29 18:07:18 +01:00
RavingManiac
b121235cf8 Pepper spray blindness and eye blurriness durations quintupled. Condensed capsaicin recipe added (capsaicin + plasma catalyst). 2013-01-29 18:12:42 +08:00
Whitellama
10127c4f34 Fixed gun aiming HUD buttons, other WIP junk 2013-01-27 17:34:12 -08:00
Chinsky
5185dd988e Surgery runtime checks. 2013-01-28 01:51:42 +04:00
Chinsky
0c260c2c17 Added rejuv verb and setting OOC event info. 2013-01-28 01:28:30 +04:00
Chinsky
39a6b54a5a Added admins some verbs that flithy mods were hogging. 2013-01-28 01:25:52 +04:00
Cael_Aislinn
3c06edc689 resolved lying sprite issue for atmos hardsuits, hair being hidden behind atmos hardsuit helmets, normalised a bunch of values across hardsuits (slowdown, mainly) 2013-01-25 11:48:17 +10:00
Chinsky
dda55a02bc Blood now goes to vessels again. 2013-01-24 17:14:36 +04:00
Cael_Aislinn
e7c10c44cd made delay round end work after restart timer has started, made delay verb also delay round end
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-24 15:38:23 +10:00
Chinsky
7f5e8bf595 Return of Moderator III: This is Getting Old.
Fixed mods back in, should have all powers they did.
Mod panel is MIA< let them use same admins use, can't do shit without having rights anyway.
2013-01-23 06:27:31 +04:00
Asanadas
84ebfea65a ' 2013-01-22 15:25:37 -05:00
Chinsky
7a66e7e524 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
	code/setup.dm
2013-01-22 23:46:42 +04:00
Chinsky
79b17d0c1d Furry delight, more facial hairs and hairstyles for space cats.
Sprites provided by Mister_Fox
2013-01-22 21:52:40 +04:00
Chinsky
39b9e636d3 Now completely merged.. damn git. 2013-01-22 20:58:54 +04:00
Chinsky
7310e4bd06 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
Conflicts:
	baystation12.dme
	code/modules/reagents/Chemistry-Reagents.dm
	html/changelog.html
2013-01-22 20:07:10 +04:00
Chinsky
9792a1c983 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/game/machinery/hydroponics.dm
	code/modules/reagents/Chemistry-Reagents.dm
	html/changelog.html
2013-01-22 20:05:45 +04:00
Cael_Aislinn
7d0fb3d51a compile / dme fixes, removed unused file
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 01:11:19 +10:00
Cael_Aislinn
7f05c6fdb3 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/game/jobs/job/captain.dm
	code/game/jobs/job/security.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/mob/living/carbon/human/hud.dm
	html/changelog.html
	icons/obj/items.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 01:02:27 +10:00
Jim "Apples"
090495f386 Merge pull request #2205 from caelaislinn/bleeding-edge-freeze
Miscellaneous (see desc)
2013-01-22 06:55:44 -08:00
Cael_Aislinn
104bc8dd98 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/datums/supplypacks.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/security.dm
	code/modules/clothing/spacesuits/rig.dm
	icons/mob/head.dmi
	icons/mob/suit.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 00:48:07 +10:00
Cael_Aislinn
fb2b2a1d52 various compile fixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 00:43:54 +10:00
Cael_Aislinn
bb5a349fcf Merge branch 'incremental_tg' r5600 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/__HELPERS/global_lists.dm
	code/controllers/master_controller.dm
	code/game/gamemodes/events/ninja_equipment.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/hud.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/science.dm
	code/game/jobs/job/security.dm
	code/game/machinery/computer/cloning.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/weapons/gift_wrappaper.dm
	code/game/objects/items/weapons/implants/implantnanoaug.dm
	code/game/objects/items/weapons/storage/uplink_kits.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/turfs/turf.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/clothing/masks/miscellaneous.dm
	code/modules/clothing/shoes/miscellaneous.dm
	code/modules/clothing/under/ties.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/say.dm
	code/modules/mob/mob_defines.dm
	code/modules/paperwork/clipboard.dm
	code/modules/paperwork/pen.dm
	code/modules/paperwork/stamps.dm
	code/modules/projectiles/projectile.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/reagent_containers/glass.dm
	code/setup.dm
	config/config.txt
	html/changelog.html
	icons/effects/effects.dmi
	icons/mob/feet.dmi
	icons/mob/head.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/mask.dmi
	icons/mob/suit.dmi
	icons/mob/ties.dmi
	icons/mob/uniform.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/masks.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/clothing/ties.dmi
	maps/tgstation.2.1.0.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 00:23:37 +10:00
Cael_Aislinn
7932f1f795 removed extraneous line in detectivework/evidence.dm, removed constructing closets from plasteel
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-22 17:56:57 +10:00
johnsonmt88@gmail.com
005acb5529 Runtime fix for:
runtime error: Cannot read null.name
proc name: New (/obj/effect/golemrune/New)

The reaction that creates the rune was creating the rune in nullspace, it tried to use the loc in it's constructor, then it set the loc afterwards. Now it runs the constructor and such, THEN runs 'announce_to_ghosts()' after it is assigned a loc.

I've also changed src.loc.name to get_area(src) so instead of "A golem rune was created in area Floor " it says "A golem rune was created in Chemistry."

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5597 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-22 02:54:16 +00:00