Albert Iordache
8279f080dd
Merge pull request #232 from Miniature/master
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made blindness overlay transparent to mouse
2012-01-06 09:48:36 -08:00
Miniature
090a5c75d1
made blindness overlay transparent to mouse
2012-01-07 02:53:50 +10:30
cib
e141f962c4
Confusion shouldn't make you totally unable to move in one direction.
2012-01-04 22:32:09 -08:00
Miniature
a898a49c3c
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-01-04 17:00:34 +10:30
Miniature
c9a20d7a12
another runtime
2012-01-04 16:57:40 +10:30
Albert Iordache
33833b9acb
Merge pull request #202 from SkyMarshal/master
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OHMYGOD I coded a ton.
2012-01-03 11:14:20 -08:00
Miniature
499198b1cf
More runtime fixing
2012-01-04 04:36:21 +10:30
SkyMarshal
72c6369368
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-01-02 21:49:09 -07:00
SkyMarshal
411ccc4075
Shitload of stuff.
2012-01-02 21:48:42 -07:00
Tastyfish
3c15526e3f
accidentally called the wrong unequip proc, they're all so similar!
2012-01-02 12:52:09 -05:00
Tastyfish
bf877d0483
Merge pull request #191 from SkyMarshal/master
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Nuclear revamp, full details in description.
2012-01-02 08:18:25 -08:00
SkyMarshal
6537219768
Explosive implants should go off more reliably.
2012-01-02 09:09:43 -07:00
Tastyfish
1feb16439e
can get out of straight jacket after 4 byond minutes now (better than infinity)
2012-01-02 04:54:19 -05:00
SkyMarshal
15d2f06762
pAI's in PDA's can now hear things, hypothetically.
2012-01-02 00:23:43 -07:00
SkyMarshal
b30da1fa98
Some fixes and improvements.
2012-01-01 22:29:04 -07:00
SkyMarshal
d64e8284f6
Fixed implanter problems, added some more silly emotes.
2012-01-01 19:57:57 -07:00
SkyMarshal
755d2d711a
Nuke revamp, some tweaking.
2012-01-01 18:58:28 -07:00
Albert Iordache
6b16ac377b
Merge pull request #189 from CIB/master
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Vira updates
2012-01-01 13:05:21 -08:00
cib
40fb4bb628
Mucus and a few fixes to vira.
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Added mucus that is added to the map sometimes when sneezing or coughing. Blood now carries the spiller's virus2. Fixed a problem with virus spreading.
2012-01-01 20:50:46 -08:00
Albert Iordache
aa4f30bbef
Minor deathgasp fix.
2012-01-01 22:48:53 +02:00
Albert Iordache
17449d0881
Re-enabled the deathgasp, because it activates traitor implants.
2012-01-01 22:46:37 +02:00
Tastyfish
c3f4808cd2
code was calling now-removed emote
2012-01-01 01:13:40 -05:00
Albert Iordache
39b6dd57e0
Removed and commented out the last traces of goon auth. code
2011-12-30 23:28:14 +02:00
cib
f7be1250a3
Many improvements to vira.
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Implemented an efficient system for infection. Made sneeze and cough increase infection chance. Increased the lifespan of spaceacillin in a host. Removed the drool symptom.
2011-12-30 21:07:52 -08:00
Albert Iordache
ea92743b36
Merge pull request #173 from CIB/master
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Fix stupid bug with trauma/cryo
2011-12-29 13:12:49 -08:00
cib
d8ec1ae26b
Fixed traumatic shock breaking cryo.
2011-12-29 22:09:36 -08:00
SkyMarshal
e12469aed9
Quick fix, and a fix for whispering.
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Signed-off-by: SkyMarshal
2011-12-29 10:23:00 -07:00
Tastyfish
f3145486cc
Merge remote-tracking branch 'upstream/master'
2011-12-29 08:38:42 -05:00
Tastyfish
8745b6bd40
pAI chatbot pal for when ghost aren't pAI'ing;
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borgs can't move when no charge;
fixed misplaced light in RD office
2011-12-29 08:38:40 -05:00
CIB
b7349e7fa1
Merge pull request #166 from CIB/master
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Improved on medical a little, adding traumatic shock
2011-12-29 05:21:52 -08:00
cib
6d79e47d96
Some balance fixes to the traumatic shock stuff.
2011-12-29 00:37:37 -08:00
cib
3ba5b36cb3
Added a "traumatic shock" mechanism. Once you have suffered a certain degree of damage, your vision will start to blurr, followed by immobilization and finally unconsciousness. Right now, the range between this state and crit is too short, but it's rather hard to widen it without rewriting the crit system.
2011-12-28 23:43:27 -08:00
SkyMarshal
43c2285a93
Fixes and stuff.
2011-12-28 14:27:52 -07:00
Albert Iordache
83f5e93768
Merge pull request #161 from SkyMarshal/master
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Added air pressure define for disposals, minor map edit, removed Deathgasp from emotes.
2011-12-28 00:57:37 -08:00
SkyMarshal
28752b4410
Added disposals to detective's office, fixed more code.
2011-12-27 22:38:14 -07:00
Tastyfish
0e222e838f
replaced "toggle pregame music" with button in pregame screen that saves between games
2011-12-27 19:53:02 -05:00
SkyMarshal
25400f7af4
Should be the rest for this lot.
2011-12-27 14:13:11 -07:00
SkyMarshal
e32813060f
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2011-12-27 13:45:15 -07:00
cib
9d97e99017
Made vira more likely to infect you. Removed vira from the medical HUD. Added the symptoms: Stumble, hoarse throat, and whisper. Added a random virus dishes to virology.
2011-12-27 21:12:01 -08:00
SkyMarshal
08ff9b06e7
Fixed several things.
2011-12-27 13:44:52 -07:00
Albert Iordache
cfbb6eb704
Fixed a few errors.
2011-12-27 18:52:03 +02:00
Albert Iordache
9219a22f14
Merge branch 'master' of https://github.com/SkyMarshal/Baystation12 into Sky
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Conflicts:
maps/tgstation.2.0.8.dmm
2011-12-27 17:08:52 +02:00
Albert Iordache
2092e25983
Merge pull request #147 from Tastyfish/master
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coats, changeling, piano, also admins can delete books, paper/books more robust against dynamic content, custom votes
2011-12-27 04:26:51 -08:00
SkyMarshal
607db09620
Lotsa stuff. Map update.
2011-12-26 17:59:09 -07:00
CIB123@gmail.com
42890a7c4a
TG update: Added antibody-based, random symptom virology.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2686 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-27 00:01:02 +02:00
uporotiy
ab396f50ac
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2683 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:39:45 +02:00
kortgstation@gmail.com
28bc2896b9
TG update: Lowered the trigger rate on the teleport armour and the teleport radius (from 8 to 6).
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2681 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:32:44 +02:00
Albert Iordache
ef0a9b3632
TG update: Added Reactive Teleport armour and on/off sprites for the armour. Click in hand to toggle on/off (like a cloaking device). When worn and activated, successfully blocked attacks will cause the wearer to warp randomly up to 8 tiles. EMPs will disable it. Values may need tweaking to balance the armour. One set now spawns in the RD's office to it will get used/tested, depending on how that goes I may move it to being produceable by the protolathe only, or remove it entirely etc
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2680 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:30:34 +02:00
Albert Iordache
1fac967212
TG update: Added the (almost finished) displacer. One minor bug with it to work out, does not actually spawn anywhere though so it shouldn't effect anything. Will try to finish it later tonight.
2011-12-26 20:30:45 +02:00
rockdtben
f38a590009
TG update: Removed a proc that does nothing anymore.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2675 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 20:19:12 +02:00