Commit Graph

7198 Commits

Author SHA1 Message Date
Mechoid
0f56e2453a Mechoid makes mistakes. Fix telepathic gigaphones. 2018-07-30 12:58:41 -07:00
Baguette
01dafff251 Added hat functionality to Squid plushies
I added the ability to wear my Squid plushies as hats. They're damn good hats.
2018-07-29 22:44:25 +01:00
Baguette
b7f7580d4b Added Squid plushies of varying colours
I added a few Squid plushies in different colours, changing the files code/game/objects/items/toys.dm
and obj/toy.dmi
2018-07-29 19:37:18 +01:00
Neerti
8639d49c34 Begins work on lightning. 2018-07-28 11:08:30 -04:00
Anewbe
839fb2a33e Merge pull request #5444 from Mechoid/Gigglephone
Adds the Gigaphone, a suped-up Megaphone.
2018-07-27 18:27:57 -05:00
Anewbe
bca0350348 Fireaxe cabinets find their fireaxes in initialize(), rather than new() 2018-07-26 22:42:36 -05:00
Mechoid
95f7a46979 Adds the Gigaphone, a suped-up Megaphone. 2018-07-26 00:13:11 -07:00
Mechoid
1e5a0750f9 Fixes the PDA Halogen Scanner's tendency to be number one. 2018-07-25 17:04:41 -07:00
Anewbe
75fa598e5c Merge branch 'master' of https://github.com/PolarisSS13/Polaris into make_ai_great_again 2018-07-25 17:28:37 -05:00
Neerti
066975bad0 Fixes some layering issues with trees, outdoor turf edges, and the targeting indicator. 2018-07-24 13:30:09 -04:00
atermonera
95398466de refactors supply controller 2018-07-22 13:44:44 -07:00
Atermonera
f80399213d Merge pull request #5427 from Anewbe/fireaxe_cabinet
Fixes the fireaxe cabinet
2018-07-21 23:10:22 -07:00
Anewbe
64d16a0a56 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into make_ai_great_again 2018-07-21 12:49:19 -05:00
Anewbe
705203dc67 Fixes the fireaxe cabinet 2018-07-20 19:06:20 -05:00
Neerti
bca4277e4f Fixes indoor weather, hopefully for real this time. 2018-07-19 20:25:05 -04:00
Anewbe
e98b95baf9 Merge pull request #5386 from Mechoid/End_The_Tyranny_Of_Chemistry
Add a procedure for repairing limbs via surgery.
2018-07-14 14:56:46 -05:00
Atermonera
e70fb213ed Adds roofing tiles (#5409)
* Adds roofing tiles
They're used to place plating overhead without going up a floor
And to remove weather effects

Changing a turf will correctly inherit the old outdoors variable, so that roofing tiles can check it when deciding whether to roof an area

* Adds roofing tiles
They're used to place plating overhead without going up a floor
And to remove weather effects

Changing a turf will correctly inherit the old outdoors variable, so that roofing tiles can check it when deciding whether to roof an area
2018-07-14 14:24:18 -05:00
drexample
78f359c0f1 Dead Ringer + PoI (#5317)
* fixed photos

* Revert "fixed photos"

What was I thinking?

* Added stopwatch, deadringer, cultist mob and PoIs for them.
Made simplemobs ignore invisible people.

* Organ deletion fix.

* Test

* projectile fix + time adjustment

* initialize crate change

* Changed cultists into semi-transparent ghost people

* Removed Stopwatch for a separate PR

* Removed stopwatch trace

* removed cultists from dme

* Removed Stopwatch PoI

* Clean up unused files / stopwatch addition

* Replaced sounds with stock ones from
freesound.org
Removed icon modifications
Grammar fix
Removed unused sound files

* PoI tweaked

* Removed unused area
2018-07-14 14:15:08 -05:00
Anewbe
8f9e817bf0 Language and Larynx Additions (#5402)
* Various Language Improvements
2018-07-13 21:13:47 -07:00
Mechoid
4b7896678a Add a procedure for repairing limbs via surgery. 2018-07-10 23:48:14 -07:00
atermonera
a5eb8954ab new() was missing ..() 2018-07-08 13:48:40 -07:00
Hawk_v3
3e1d73bbf1 Chaplain PDA Bug Fix & Atmos Dedupe
- Chaplain PDA bug: Caused by the chaplain custom preview calling equip. Disabling it seems to have no issues with the preview and stops it making a new PDA every time it generates a new preview.

- Atmos Tech Dedupe: All engineers start with a T-Ray in their right pocket. Atmos techs also had one in their toolbelts. And now the extra one in the toolbelts is gone.
2018-07-02 17:33:34 +01:00
Anewbe
dd1a5b9ec4 Brings the make_ai_great_again branch up to date with master (#5364)
* Planet controller startup delay

* Fix the New() on this interfering with my work!

* Creates SSplanets subsystem

For SPEEDYNESS

It probably works. I mean it's hard to sit there for 8 hours and test it. But it seems to work okay. At worst if it doesn't you'll have weather that doesn't make sense. ;v

* Recharger refactor

* Reworks weather to fit the faster weather ticker

* Allows AIs to produce and control maint/construction/mining drones. (#5282)

* Allows AIs to control maint/construction drones.

* Radio control online.

* Things Not Saving

* Drone control respects intellicores.

* Config control, AI drones are disableable if the AI isn't an antag.

* There's a diff so it must have saved. Right?

* No un/wrenching of the core.

* Complies to Replies.

* Folders props, and adds the laser prism, receptor, and sealed doors. (#5337)

* Re-bases props, and adds the laser prism.

* Ver 1 of Puzzle Lock and Doors

* Doors

* Fix door hiccup I made, modify Prism

* Use SSoverlays please

You have invoked my wrath by not doing this properly!

* Backports turret faction code

* Adds arcing projectiles

* Adds aura style modifier code

* Bioprinters and Cloners now use Biomass reagent, maps in a Bioprinter (#5355)

* Bioprinters and Cloners now use Biomass reagent, maps in a Bioprinter

* Changelog

* Corrects liver cost oversight

* More Phase Guns (#5276)

* Adds new Phase weapons

* Fixes a thing

* Puts phase weapons in cargo

* Moves research designs, adds phase weapons

* Comments out a duplicate design

* Corrects duplicate design ID

* Last commit on this PR, I swear
2018-06-22 11:53:33 -07:00
Anewbe
2d94e00267 Clones merc simple_animal mobs into the simple_mob format (#5363)
* Planet controller startup delay

* Fix the New() on this interfering with my work!

* Creates SSplanets subsystem

For SPEEDYNESS

It probably works. I mean it's hard to sit there for 8 hours and test it. But it seems to work okay. At worst if it doesn't you'll have weather that doesn't make sense. ;v

* Reworks weather to fit the faster weather ticker

* Allows AIs to produce and control maint/construction/mining drones. (#5282)

* Allows AIs to control maint/construction drones.

* Radio control online.

* Things Not Saving

* Drone control respects intellicores.

* Config control, AI drones are disableable if the AI isn't an antag.

* There's a diff so it must have saved. Right?

* No un/wrenching of the core.

* Complies to Replies.

* Folders props, and adds the laser prism, receptor, and sealed doors. (#5337)

* Re-bases props, and adds the laser prism.

* Ver 1 of Puzzle Lock and Doors

* Doors

* Fix door hiccup I made, modify Prism

* Converts merc simple_animal to simple_mob
2018-06-21 00:19:29 -07:00
Atermonera
32557da8f2 Merge pull request #5356 from Anewbe/recharger_refactor
Recharger refactor
2018-06-16 14:15:15 -07:00
Mechoid
313526adb8 Folders props, and adds the laser prism, receptor, and sealed doors. (#5337)
* Re-bases props, and adds the laser prism.

* Ver 1 of Puzzle Lock and Doors

* Doors

* Fix door hiccup I made, modify Prism
2018-06-15 20:41:19 -05:00
Mechoid
4cd51ff79f Allows AIs to produce and control maint/construction/mining drones. (#5282)
* Allows AIs to control maint/construction drones.

* Radio control online.

* Things Not Saving

* Drone control respects intellicores.

* Config control, AI drones are disableable if the AI isn't an antag.

* There's a diff so it must have saved. Right?

* No un/wrenching of the core.

* Complies to Replies.
2018-06-15 19:14:16 -05:00
Anewbe
9e28740697 Merge pull request #5322 from VOREStation/pol-planetstart
Move planets to SSplanets
2018-06-15 18:05:25 -05:00
Neerti
b22f44d560 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 2/17/2018_make_AI_great_again
# Conflicts resolved:
#	icons/mob/modifier_effects.dmi
2018-06-15 18:28:00 -04:00
Anewbe
91edca4434 Recharger refactor 2018-06-14 15:37:22 -05:00
Anewbe
05fa92c489 Wires are under catwalks, fueltanks are over floor decals 2018-06-09 13:26:30 -05:00
Atermonera
82628ef097 Merge pull request #5323 from Anewbe/loadsamoney
Wallet money spawns as a bundle.
2018-06-06 16:07:53 -07:00
elgeonmb
e537e9b8e8 you made me do this 2018-06-02 17:56:47 -07:00
Arokha Sieyes
462effc1d2 Creates SSplanets subsystem
For SPEEDYNESS

It probably works. I mean it's hard to sit there for 8 hours and test it. But it seems to work okay. At worst if it doesn't you'll have weather that doesn't make sense. ;v
2018-06-02 19:09:35 -04:00
Anewbe
237db1e90e Wallet money spawns as a bundle. 2018-06-02 16:16:54 -05:00
Anewbe
9d44725112 Merge pull request #5320 from VOREStation/pol-hoods
Radiation closet hood fix
2018-06-02 15:22:05 -05:00
Anewbe
5ee264dc21 Merge pull request #5305 from VOREStation/pol-autosay
Prevent autosay() from creating/deleting AIs
2018-06-02 11:46:38 -05:00
Arokha Sieyes
6d8c607850 Fix the New() on this interfering with my work! 2018-06-02 12:36:55 -04:00
Arokha Sieyes
53cb0b70a5 Radiation closet hood fix 2018-06-01 23:52:00 -04:00
Anewbe
d308cb4563 Merge pull request #5269 from deathride58/fancylighting
Makes lighting a little fancier, reduces the amount of light sources with a power greater than 1
2018-05-29 13:33:27 -05:00
Leshana
0994c9dbe7 Removes the global lists all_clothing, all_items, all_objs, and all_atoms for performance reasons.
- The cost of maintaining these lists is more than the benefit of having them (mostly used only for debugging code)
2018-05-27 15:20:40 -04:00
Arokha Sieyes
da2bb9567e Prevent autosay() from creating/deleting AIs
Now it gets one dedicated AI it can move around instead.
2018-05-27 14:01:43 -04:00
drexample
be5c144a16 Ports Baystation12 newest item pickup animations. Fancy! (#5302)
* fixed photos

* Added item pick up animation

* Revert useless commit

* Removed unnecessary extra define, made sure ghost object deletes itself after animation, changed planes.
2018-05-27 11:54:36 -05:00
Atermonera
e1fe4d5a5d Merge pull request #5293 from VOREStation/pol-closets
Makes closets/crates like boxes
2018-05-26 15:24:45 -07:00
Atermonera
f1b00c9e26 Merge pull request #5292 from Anewbe/crate_layer
Crates should always appear below their contents
2018-05-25 16:25:31 -07:00
Anewbe
9bc6663930 Crates should always appear below their contents 2018-05-24 17:24:14 -05:00
Arokha Sieyes
f9b409549e Makes closets/crates like boxes
Gives them a 'starts_with' (well, renames the existing one. Someone ported it but never actually applied it anywhere).
2018-05-24 17:26:17 -04:00
Atermonera
73450f337d Merge pull request #5284 from Anewbe/item_zoom
Swapping hands cancels zoom
2018-05-24 13:19:36 -07:00
Anewbe
0647b05cd3 Swapping hands cancels zoom 2018-05-21 23:17:46 -05:00
Anewbe
7e44e95d24 Corrects some plane and layer issues 2018-05-20 18:41:21 -05:00