Commit Graph

116 Commits

Author SHA1 Message Date
elgeonmb
3e9624caa9 Adds the Zaddat Race + Modifies pressure damage calculations (#5869)
* Redoes the suit-wearing bugs, renaming them to the Zaddat.

(If this shows up on the main Polaris repo, I fucked it again, please yell at me until I unfuck it)

* finishes the zaddat species pending someone yelling at me and or me getting more/better sprites

adds three new accessories of dubious stylistic value for the gaudy-ass suit people

* i lied
engineers and other Zaddat who start with a hat will no longer burn in the harsh light of the station.
scarves and other decor items can now be equipped to space suits. cape, half-cape, and sash items now have valid slot flags

* gives zad a larynx

* gives Zaddat assisted languages

* zad sprites now have weird growths

* activate starvation mode

* mask is now red-faced so as not to give the zaddat skin cancer

* adds shrouds and zaddat hypos to cargo. renames zaddat hypos to glucose hypos since like, technically anyone can use them

* aand adds zad hypos to the fitness machines. thanks for letting us not starve, spacer guild

* adds zad hypos to the fitness vendor

* new purple zaddat icons (untested, probably fine)

* appeases anewbe

* something bad has happened

* Updates Zaddat per forum discussion
Flashes now deal significant burn to zaddat, enough to put them in crit with two flashes
Zaddat (and diona and vox) can no longer wear rigs
Shrouds no longer protect against shock damage, but do protect against radiation damage
Prometheans can now wear shrouds
Sprites are much prettier

* adds changelog

* Update zaddat.yml

* appeases anewbe
2019-02-06 23:34:21 -06:00
Neerti
48c4ec46e2 Merge pull request #5885 from Atermonera/botspeak
Bots don't speak gibberish
2019-01-20 02:47:31 -05:00
atermonera
cbfae15214 Bots don't speak gibberish 2019-01-19 22:55:19 -08:00
Anewbe
ff0fd7db8a Audible emotes can be used again 2019-01-18 16:57:12 -06:00
Atermonera
c76806b7c9 Merge pull request #5843 from Anewbe/gibberish
Adds Gibberish
2019-01-16 19:46:17 -08:00
Anewbe
c6c105dc09 Adds Gibberish 2019-01-14 20:43:24 -06:00
kevinz000
8da11c17a2 Makes math helpers defines for performance (#5654) 2018-12-06 13:13:59 -08:00
Neerti
da1467a699 Borers 2018-10-21 21:17:02 -04:00
Anewbe
6a40982a48 Converts a number of simple_animals into their simple_mob variants (#5510)
* 125 commits merged from master

* Converts a number of simple_animal mobs to the new format

* Grammar fixes
2018-08-21 18:38:18 -07:00
Baguette
e63a4e0788 Replaces Skrell namegen (#5453)
Created a first name list for Skrell, to replace the syllable assembler.

Created a surname list for Skrell to replace the syllable assembler.

Replaced the Skrell namegen with pre-written namelists, instead of the old syllable assembler.
2018-07-30 02:10:06 -07:00
Anewbe
8f9e817bf0 Language and Larynx Additions (#5402)
* Various Language Improvements
2018-07-13 21:13:47 -07:00
Anewbe
0bc7467596 Taj Sign Language works 2018-07-09 00:29:19 -05:00
Anewbe
f6fbe81598 Renames Taj Sign Language 2018-06-29 15:05:13 -05:00
Unknown
cfe3a7223d Ports Siik'Tajr from Baystation
Tail sign language! I was told Polaris might want this?
2018-06-16 22:58:31 -04:00
Mechoid
917c7b71a5 Box of Things for Events and the Future MK1 (#5281)
* Lots of Stuff for Events

* Adds changelog.

* Review & QOL
2018-05-25 16:26:31 -07:00
Leshana
15936a9eb1 Fixes Runtime in logging.dm,61 2018-03-29 21:05:53 -04:00
Neerti
70ac478aea Merge pull request #5065 from VOREStation/vs-port-3204
[PORT] Revamp logging for consistency
2018-03-20 21:13:47 -04:00
elgeonmb
874ef860f0 terminus is now not just serial-numbers-filed-off Spacer
its now part dutch, part lojban. turns out Lojban looks exactly like "humans tried to reverse-engineer an alien language and pasted over the gaps with Banthu or whatever"
2018-03-14 20:26:49 -07:00
Arokha Sieyes
73838e0a62 POLARIS: Revamp logging to be consistent 2018-03-13 18:20:58 -04:00
Cerebulon
b7090d7df2 Adds Tajaran Akhani language. (#5032)
* Adds Tajaran Akhani language.
Fixes plural form of Tajaran (Tajara->Tajaran) in about 50 places.

* Gives the language a colour distinct from Siik.

* Changelog
2018-03-11 16:55:08 -05:00
elgeonmb
8c9c99f817 Adds new languages (#4961)
* langs

* humanity first

* humanity first but for real this time

* i know how to spell good

* grumbles
2018-02-26 21:21:50 -06:00
elgeonmb
77aadf1d4a strips special characters from Skrellian 2017-10-01 19:12:44 -07:00
Belsima
b95828d8e8 Changes Tradeband syllables. (#3879)
* Replaces tradeband syllables.

* fuck i didnt indent

* Adds syllables from latin.
2017-09-20 12:57:11 -05:00
Anewbe
c9f83a9d68 Merge pull request #3769 from PrismaticGynoid/forgottenlanguages
Brain transplants, synthetics, and languages
2017-09-16 15:35:29 -05:00
PrismaticGynoid
9c1bb56522 Brain transplants, synthetics, and languages
Brains now retain languages from the mob they were removed from, rather than forgetting them. Languages are also retained when a brain is transplanted into a new body.

AIs, as well as cyborgs/robots/drones, will load languages from your currently-active preferences when they spawn (just like humanoid mobs do). Brains removed from cyborgs/robots/drones will retain their original languages regardless of the current module.

Brains in MMIs can now speak EAL if they know it, and additionally fixes #2832 - sign language will no longer be usable when lacking both hands. Also fixes silicons being told the wrong language prefix by the known languages window, as it was still showing ':', leading to much confusion among new borg players.

Known issues:
AIs who can use sign language can use it even without a holopad - I'm not sure how to have it check for that. This could be seen as a non-issue, as signs could conceivably be displayed on the AI's screen.

AIs signing over holopad will also have the language verbs overridden by the synth speech verbs (states/queries/declares). I'm pretty sure this has something to do with the already-existing bug that all languages can be understood by everyone when an AI speaks them over holopad.
2017-09-06 20:14:17 -07:00
Mechoid
5d390ca67b Brings back the aliens as they were when removed, minus huggers (until we can get a suitable replacement), for admins to use. 2017-09-03 01:46:08 -07:00
Anewbe
6525e2cf73 Comms can speak EAL 2017-07-24 20:45:41 -05:00
Anewbe
1442528bfb Sam is no longer in the list of words for Siik 2017-04-23 11:08:29 -05:00
Anewbe
bf7dce79cc Unathi mechanical changes (#3256)
* Unathi changes

* Tweaks blurb

* Alcohol tweaks

* Age tweak

* Slowdown

* Adds Unathi to the codex

* Fixes Unathi Organs, adds sprites

* Fixed the changelog

* Sprite and language tweaks, Unathi
2017-04-19 13:42:51 -04:00
Atermonera
e7fb196a26 Restricts animal languages 2017-04-02 10:16:15 -07:00
Atermonera
971cd2da30 Translators don't understand animals and other languages that recorders can't record. 2017-04-01 16:48:01 -07:00
Atermonera
85c78001cb Several simple_animals have their own languages, with custom syllables. 2017-04-01 16:46:28 -07:00
Neerti
11b1185005 Adds Two QOL Say/Emote Features 2017-03-12 09:30:48 -04:00
nachomeep
e0ef593ce4 Updates language syllables and text. (#3000)
* Adds a lot of languages.

* Removes the languages I just added.

Instead updates old ones.

* Fixes a minor typo.

* how the hell did i accidentally remove sinta'unathi

Returns that stuff.

* Fixes two things.

* doesnt actually change name length
2017-02-23 15:17:14 -06:00
Anewbe
27ea27964e Adds and tweaks Vox toys 2017-01-19 21:28:51 -06:00
Anewbe
d53cfc4773 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into theUnboxingBegins
# Conflicts:
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
#	icons/mob/human_face.dmi
#	icons/mob/suit.dmi
2017-01-17 22:05:38 -06:00
Anewbe
2d72e609d1 Moves languages to use more defines. Redoes Diona splitting 2017-01-14 22:47:12 -06:00
Anewbe
2c86a0a465 Returns the Vox, who now breath Phoron 2017-01-06 17:49:39 -06:00
MagmaRam
95aa0d152d Finally got around to implementing Zuhayr's suggestion. 2016-12-06 20:16:42 -06:00
MagmaRam
c5b77fcf9e Adds an implant that allows humans to speak EAL.
It's available in the loadout for 2 points.
2016-12-01 22:22:46 -06:00
ForFoxSake
db63646679 Fixes language ability checks. Adds EAL to more synthetics. 2016-11-25 02:44:06 +00:00
MagmaRam
ac81408cf9 Merge pull request #2724 from Anewbe/signing
Ports sign language
2016-11-14 14:51:48 -06:00
Anewbe
5e9b885b43 Actually fixes the stuff 2016-11-12 11:29:23 -06:00
Anewbe
b8018065bc Ports sign language 2016-11-11 15:43:03 -06:00
Anewbe
da90b87802 Ports Bay's tape recorders 2016-11-11 00:10:55 -06:00
Anewbe
c9c588b922 An Officer walks into a bar bar bar 2016-09-28 22:23:00 -05:00
Anewbe
0cb1f8c27a Cleans up the code to match recent Tajaran rewrite 2016-08-13 23:07:00 -05:00
HarpyEagle
2bb73a3861 Fixes bad default whisper_verb
Doesn't do anything other than cause the text "whispers" to be used for pretty much
every other language even when it should not be.
2016-05-25 00:26:14 -04:00
ParadoxSpace
48ab0fbc57 Gives Cult Cultist Language (Again) (#1651)
* Spooky Speak 2.0
2016-05-15 18:32:31 -04:00
Neerti
d1d4101ed2 Merge pull request #1648 from ParadoxSpace/Hissing2.0
Enhances Unathi Language
2016-05-15 18:27:18 -04:00