Zuhayr
a8cdbd939b
Discovered/fixed a division by zero error for standing on the supermatter core.
2014-01-30 22:10:44 +10:30
Zuhayr
5039524f90
Fixes #4219
2014-01-30 22:07:20 +10:30
Zuhayr
f54d75cd35
Fixes #4240
2014-01-09 12:44:17 +10:30
Ccomp5950
94f8ccfddd
Bugfix: AI no longer dies if touching the supermatter, using attack_ai instead of a isAI() check.
2013-12-03 18:50:19 -06:00
Ccomp5950
254bba5e1a
Bugfix: AI's will no longer disintegrate if they click the supermatter.
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While hilarious this is a terrible bug.
2013-12-03 17:24:29 -06:00
Ccomp5950
39ed2b7042
Fixed the bug with supply not sending supermatter if only one crate (it was deleting it instead of deleting the process...odd)
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Also fixed a bug where if the supermatter is ordered off the supply shuttle it wouldn't produce power (process was deleted while in crate)
supplypacks.dm is just a spelling fix.
2013-11-19 00:49:55 -06:00
Ccomp5950
fc4107e6ec
TAB2SPACE of file.
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No changes in this commit besides standardizing indentions.
2013-11-19 00:46:27 -06:00
Nanai
c9d8fa15ab
Del rework, as requested.
2013-10-24 18:25:36 -04:00
Nanai
c9dea9b89d
New working supermatter engine! Virgil and Skymarshal's work. Functional! Uguu!
2013-10-24 15:47:26 -04:00