Zuhayr
822b572962
Plopped the borer out of the skull when the brain is removed.
2013-12-18 13:50:11 +10:30
Zuhayr
9fe07feb95
Prevented staff of change from working on infested mobs.
2013-12-18 13:49:35 +10:30
Zuhayr
f8ebd9d5de
Added checks for borers to various key-swapping powers to prevent weirdness.
2013-12-18 13:49:10 +10:30
Zuhayr
e110b51337
Allows gibs to be scanned for DNA.
2013-12-18 11:09:13 +10:30
Chinsky
09efeaea5c
Fixed detective semiauto turning wrong caliber when screwdrived.
2013-12-17 22:32:23 +04:00
RavingManiac
751219dbfd
Added "hide" verb to mousetraps, placing them on the same layer as hidden mice.
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Triggered mousetraps and dead mice will be moved back to the top layer.
Monkeys will no longer move randomly while being pulled.
2013-12-18 02:08:38 +08:00
Zuhayr
9f9b5285d8
Fixes #4058
2013-12-18 00:24:21 +10:30
DJSnapshot
272d500e13
fix for accidentally deleted line.
2013-12-16 22:10:43 -08:00
DJSnapshot
c32df3852e
Added checks so that space cleaner reagent and borgs can clean floors now too!
2013-12-16 22:07:54 -08:00
Mloc-Argent
b175c6906b
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
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Conflicts:
html/changelog.html
2013-12-13 19:13:43 +00:00
Chinsky
a9549ac036
Merge pull request #4003 from volas/dev
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Custom UI
2013-12-10 10:37:13 -08:00
DJSnapshot
a8eebd17d0
Grammar fix and fix to c45 being declared twice in boxes.dm
2013-12-08 12:25:00 -08:00
DJSnapshot
bf1216ea3d
Merge pull request #4041 from Ccomp5950/syndicate_id_runtime_fix
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Runtime fixes with nuclear mode.
2013-12-07 17:47:25 -08:00
Mloc
0208cef65b
EMERGENCY HREF exploit fix.
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Impressive chaos, but its time is over.
Signed-off-by: Mloc <colmohici@gmail.com >
2013-12-07 21:26:37 +00:00
Chinsky
6c7391fd21
Merge pull request #4039 from Ccomp5950/teleport_bug_squish
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Teleport bug fix...maybe.
2013-12-07 10:50:26 -08:00
Ccomp5950
570c98f0e2
Runtime fix: N00k agents on spawn were causing a runtime here.
2013-12-07 05:18:27 -06:00
Ccomp5950
4cb9cd0911
Teleport bug fix
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Since we're unable to reproduce this bug in a testing environment and I've already concluded this isn't a telescience bug then I am leaning more towards Xenoarchiology, specifically the artifacts.
This sanity check basically makes it where if there is an artifact on null terf or inside a container it won't process the effect.
If it's the teleport effect of artifacts that is causing this to happen and it's based on the item being in nullspace somehow then it should squash the bug.
Though the root of this is probably #4037 I cannot reproduce the runtime either.
So here goes, a stab in the dark.
2013-12-07 00:18:40 -06:00
Chinsky
828bd55c09
Merge pull request #4036 from Ccomp5950/telesci_fix
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Telescience bugfixes
2013-12-06 16:56:46 -08:00
Ccomp5950
f7d0d95775
Removed useless sanity check.
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I debugged telesci with a proc that fires the teleport but bypasses all sanity checks and sets target = locate(0,0,0) or null
neither case caused the teleport bugs we are seeing
2013-12-06 06:03:21 -06:00
Ccomp5950
9a6b4c6a0d
Telescience bugfixes
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UI will now update when clicking on stuffs
Added a sanity check to make sure the teleport location isn't 0 or null on all 3 coordinates.
Not sure if this will plug up the random teleporting bug but it can't hurt to have this in there.
2013-12-06 04:48:02 -06:00
Ccomp5950
0850c30d37
Become Mouse now has a confirmation window.
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Squeek! Now people can quit complaining about hitting it by accident.
2013-12-05 20:29:38 -06:00
Zuhayr
78f6c478e7
Merge pull request #4031 from Ccomp5950/investigate_fix
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Added Telesci to the investigate list.
2013-12-05 03:00:33 -08:00
Zuhayr
b3c0079e18
Merge pull request #4004 from volas/master
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Minor fixes
2013-12-05 02:56:06 -08:00
Ccomp5950
dd94adc765
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into investigate_fix
2013-12-05 04:42:28 -06:00
Zuhayr
edabf18323
Merge pull request #4012 from N3X15/dna2
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DNA2 - A recode of DNA
2013-12-05 02:39:55 -08:00
Ccomp5950
157b67404c
Added Telesci to the investigate list.
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Admins will now be able to select it and view who used the telescience machines
2013-12-05 04:21:18 -06:00
Chinsky
9938c152ff
Merge pull request #4023 from Zuhayr/feature
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Ability skeleton code, basic cryopod functionality.
2013-12-04 13:50:17 -08:00
Kilakk
d2c07184f7
Merge remote-tracking branch 'upstream/dev' into dev-radio
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Conflicts:
maps/tgstation2.dmm
2013-12-03 21:24:03 -05:00
Zuhayr
46379c5a16
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-04 12:36:05 +10:30
Zuhayr
5c1415f3b8
Removed some commented ability code.
2013-12-04 12:30:37 +10:30
Michael Johnson
65d62026b0
Fixes #2355
2013-12-03 13:53:52 -05:00
Chinsky
bcd15162be
Merge pull request #4024 from comma/dev
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Master -> Dev
2013-12-03 07:43:11 -08:00
Chinsky
0074452f29
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2013-12-03 19:42:17 +04:00
Zuhayr
74fe8cd76a
Somehow managed to break this during merge resolution.
2013-12-03 22:42:22 +10:30
Zuhayr
5e3857ff38
Compile fix for global ability list.
2013-12-03 03:36:10 +10:30
Zuhayr
69d84931e6
Changelog merge resolution.
2013-12-03 01:07:17 +10:30
Kilakk
13abdf9fdc
Moved the CentComm channels onto their own tcomm network thing
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* 144.1 and 144.3 are accessible through regular headsets, silly people were using them to listen in on response teams
* Moved the ERT and Deathsquid channels to 134.5 and 134.1 respectively
* Created presets for a tcomms setup on the CentComm zlevel
2013-12-01 18:58:16 -05:00
Kilakk
f6fff10908
Added burning paper with lighters
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* why not?
* Now with 150% more noir
2013-12-01 17:26:33 -05:00
Rob Nelson
53c2aff420
DNA2 - A recode of DNA
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DNA now stores blocks internally as numbers and only makes the uni_identity and struc_enzymes strings when something has changed. This is vastly more efficient.
In addition, the API for using it has been simplified. Common tasks, such as setting a sub-block, or getting a value from the block, are handled entirely by the DNA datum with simple, easy-to-use procs.
Tested on local server, but may need balancing and additional look-over since the code is from our server (/vg/) and I likely broke or forgot something.
2013-12-01 00:04:27 -08:00
Zuhayr
e90fd95a22
Merge resolution.
2013-12-01 15:19:29 +10:30
Zuhayr
4ea738c8b5
Merge pull request #3996 from comma/dev
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Fixed issue with chopped off heads not having hair icons.
2013-11-30 20:46:04 -08:00
Zuhayr
19c41e3d75
Commenting out test ability stuff.
2013-12-01 15:12:11 +10:30
DJSnapshot
2203309fcc
Merge pull request #4006 from Baystation12/master
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merge master into dev-freeze
2013-11-30 15:22:31 -08:00
volas
e05b7f4341
brainmob fix: decapitated head is now really dead
2013-11-30 15:45:53 +04:00
volas
6841906228
Custom UI
2013-11-30 15:10:42 +04:00
Ccomp5950
0040a91b23
Ghost MedicHUD now actually checks for viruses.
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Thanks Chinsky for the tip!
2013-11-30 01:56:13 -06:00
Ccomp5950
d039bea124
Ghostbuff, round 2. MedicalHUD
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Ghosts can now toggle a medical HUD
2013-11-30 00:00:56 -06:00
Chinsky
027b0d8ec6
Merge branch 'master' into dev-freeze
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Conflicts:
html/changelog.html
2013-11-30 05:16:49 +04:00
Chinsky
5b168c8e4b
Merge branch 'dev-freeze' into dev
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Conflicts:
icons/obj/ammo.dmi
2013-11-30 05:15:22 +04:00
Chinsky
3e52d581a7
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2013-11-30 05:12:06 +04:00