Commit Graph

31873 Commits

Author SHA1 Message Date
Cerebulon
8a1a14a4fa Incorporate Neerti preferences 2021-08-11 02:07:02 +01:00
Cerebulon
3e735591b6 Prevents Lore News Pop-up On Every Connect 2021-08-11 02:00:09 +01:00
Atermonera
beaa3051ff Merge pull request #8190 from GhostActual/Jukeboxes
New Jukebox
2021-08-01 02:07:02 -07:00
Atermonera
15b0a4478e Merge pull request #8188 from GhostActual/new_stuff1
New Rack and Wardrobe
2021-08-01 02:05:45 -07:00
Atermonera
ccfa9ce3f3 Merge pull request #8186 from GhostActual/Cell-rack
Cell Rack Update
2021-08-01 02:04:29 -07:00
Atermonera
83ddd8c35e Custom poster fix (#8174)
* Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable

* floorbot compiles

* fixes custom posters

* adds lint
2021-07-28 17:25:24 -09:00
Ghost Actual
d383606a6f 2021 Drink Revamp (#8185)
* Base Commit

* Code Fix

* Code Fix
2021-07-28 17:24:47 -09:00
klaasjared
d755886d9c Base Commit 2021-07-28 05:02:38 -04:00
Ghost Actual
aaddb5fa71 Binoculars and Spyglass (#8176)
* Base Commit

* Update device.dmi

* Update binoculars.dm
2021-07-26 22:14:42 -09:00
klaasjared
6492ce144d Base Commit 2021-07-26 23:02:51 -04:00
klaasjared
4d66a12492 Base Commit 2021-07-26 22:12:40 -04:00
Atermonera
424b1c1ce0 Merge pull request #8183 from Cerebulon/hopid
Fixes blank ID sprite for HoP/Secretary
2021-07-25 01:59:49 -07:00
Atermonera
e0fd6dd832 Merge pull request #8180 from GhostActual/Chemsprayer
Chemsprayer Update
2021-07-24 16:41:28 -07:00
Atermonera
6f32ef51df Merge pull request #8179 from Neerti/double_chat_fix
Fixes double chat bug
2021-07-24 16:20:06 -07:00
Atermonera
daa36c205e Merge pull request #8173 from Cerebulon/tgportports
Misc Vore-TG Port Ports
2021-07-24 16:19:36 -07:00
Cerebulon
923b4908db Sign Oh Sure (#8172)
* Sign Oh Sure

* clean bads

* more bads

* other doublesigns

* did a dumb with online editor
2021-07-24 08:22:11 -09:00
Cerebulon
cc9d9d498a Fixes blank ID sprite for HoP/Secretary 2021-07-22 01:47:48 +01:00
klaasjared
b93ac41a9d Base Commit 2021-07-17 03:12:33 -04:00
Neerti
9fcb71dde4 Fixes double chat bug. 2021-07-16 16:15:48 -04:00
Cerebulon
47029f2657 chairs, colour application fixes for bed subtypes, more barsigns 2021-07-14 04:12:32 +01:00
Cerebulon
18b6eeae21 Misc Vore-TG Port Ports 2021-07-13 03:30:04 +01:00
Neerti
6b4ee972dd Fixes Indoor Rain 2021-07-12 14:19:59 -04:00
Ketrai
9932e13f6d Cold cavern tileset. (#8166)
* Adds cold walls & floors

woop

* adds dark ice

weee

* updates snow edges tooo

weee

* adds a temporary ice sand sprite

ver scary

* Fixed a weird one

* But why

* Cleans up footprints

* Adds a brown version of the rock I've made because
2021-07-11 21:00:44 -09:00
MarinaGryphon
ae1ec55bf3 Fixes utensils, adds variable scoop size (#8165)
* Fixes utensils, adds variable scoop size

* Update code/game/objects/items/weapons/material/kitchen.dm
2021-07-11 20:58:28 -09:00
Atermonera
351c82238e Merge pull request #8161 from MarinaGryphon/patch-6
Fixes inverted logic in staffwho
2021-07-11 22:52:51 -07:00
Leshana
e3cb292c7b Fix compiler warning from unused var. 2021-07-01 18:35:30 -04:00
Atermonera
959511918c Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable (#8156)
* Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable

* floorbot compiles
2021-06-29 20:28:16 -07:00
Atermonera
6e34b36bba Merge pull request #8159 from TheFurryFeline/patch-11
Typo Fixy
2021-06-27 22:53:09 -07:00
Atermonera
ad2fb38773 Merge pull request #8158 from Novacat/nova-oreprocessor
Halves Item Slowdown Effects
2021-06-27 22:52:43 -07:00
Novacat
80c6493979 Medicine Tweaks (#8157)
* Medicine Tweaks

Mostly, these are based off of notes I have been collecting over the past year or so, and I just got the motivation to actually act on those notes.

- Adminordrazine buffed again
- Myelamine buffed slightly, to reduce the chances of a standard clotting injector failing to treat IB
- Bicaridine Overdose slightly more effective at treating IB
- Inaprovaline metabolizes slower, to make it more useful in its role of patient stabilization
- Bone repair autoinjector changed to a 5u autoinjector with 5u of osteodaxon. Considering how osteodaxon works, 10u is overkill and leaves the patient feeling the side effects for longer than they should.
- Clone loss autoinjector added, patterned off the new bone repair autoinjector. 5u of Rezadone to deal with clone loss. Added to uplink as well as random unknown autoinjector spawners.

* Adjusted percentages and comments

* More Tweaks
2021-06-27 20:49:52 -09:00
Neerti
6782e64891 Adds optional area-based definition for outdoors-ness. (#8155) 2021-06-27 20:46:10 -09:00
Atermonera
671b5e7ea4 Closet appearance decls correctly use the repository (#8154)
* Closet appearance decls correctly use the repository

* GET_DECL
2021-06-27 20:45:23 -09:00
MarinaGryphon
fd47735923 Fixes inverted logic in staffwho 2021-06-27 17:57:02 -05:00
TheFurryFeline
698060c382 Typo Fixy
Title, for Kompot.
2021-06-25 16:58:17 -04:00
Unknown
2c771d0ae5 Halves Item Slowdown Effects
Most items in the codebase have a slowdown multiplier of one, when slowdown is handled species-side in multiples of 0.5. This makes the effect of species slowdown almost non-existant when item slowdown is involved, and makes species that have item slowdown reduction (such as Unathi) unnaturally fast.

Do note that I also went through and removed odd slowdown numbers as well, as, due to the way slowdown is tied to tickrate, it should be done in intervals of 0.5.

I tried to view things on a case by case scenario but there will probably be changes that will need to be double checked.

Some items will be handled differently, I will list the exceptions below.
Boots of Speed: Kept at -1, it is boots of speed after all.
Chemistry Bag: Increased to 3. This should not really be toted around outside of chemistry.
Hybrid Tools: They already have a lot of other disadvantages, and are kind of hard to get, and 0.1 is a weird number for slowdown.
Site Manager's armor: Already 1.5
Unathi Breacher modules: These things are overpowered and Unathi already have a racial trait to virtually remove slowdown.
Voidsuits: Already done in intervals of 0.5, no change.
RHR Accellerator: This thing probably has appropriate slowdown values for what it is.
Utility suits: Already done in intervals of 0.5
Clothing/suits/armor: Already done in intervals of 0.5
2021-06-24 17:24:52 -04:00
Atermonera
f97d1b884b Merge pull request #8152 from Hatterhat/wasted-waste
waste doesnt exist
2021-06-21 18:16:17 -07:00
MarinaGryphon
b634eb243f Removes unused var in select_recipe (#8151)
Iiiiiiiiiiiiiiiiiiiii should have caught this.
2021-06-20 17:11:14 -09:00
MarinaGryphon
593246b595 Linter diagnostics + bans non-var relative pathing (#8150)
* Linter diagnostics + bans non-var relative pathing

* Enable DreamChecker Annotations

* make it executable

* update hashFiles

* oops

* tries to fix it... again

* trying again

* path

* repath

* fix perms

* fixes weird capitalisation issue
2021-06-20 13:14:29 -09:00
Verkister
379479a423 Fixes synthetic var not getting cleared on load (#8148)
Fixes synthetic var not getting cleared when loading character slots. Due to the char setup mannequin's nature of being a single same mob just getting its properties loaded from save slots, loading/making a synth character would permanently mess up the var for all non-synth chars on the roster and cause issues with synth-related settings because there was nothing in the code to clear the var.
2021-06-20 11:51:52 -09:00
ShadowLarkens
fd3f581656 Make item/attackby call ..(), multitool tool quality fix (#8145)
* Make item/attackby call ..(), multitool tool quality fix

* Just don't print item attack messages on attackby
2021-06-20 11:51:14 -09:00
MarinaGryphon
4b964bb2da Indescribable! - A Food Flavor Fixing Pass (#8144)
* Indescribable! - A Food Flavor Fixing Pass
*You keep using that word. I do not think it means what you think it means.*
  - Food will no longer erroneously have double the nutriment it's supposed to.
  - Fixed a lot of invalid food nutriment tastes and spruced up some old ones.
  - Made all foods use `nutriment_amt` where applicable
  - Made those not applicable to the former use `nutriment_desc` when manually adding nutriment
  - Moved setting bitesize out of Initialize, because... why

* fixes stragglers
2021-06-20 11:49:14 -09:00
Leshana
1df8a81f63 Configure some VV bitfields and fix editor (#8139)
* Fix unwanted line wraps in vv bitfield editor.

* Configure vv bitfields for appearance_flags, vis_flags, and sight.
2021-06-20 10:59:21 -09:00
Hatterhat
11b810c262 waste doesnt exist 2021-06-20 08:20:22 -05:00
Atermonera
beaf109060 Refactors posters to use decls (#8128)
* poster

* Moves decls_repo init forward

* Moves decl_repository init even further forwards
2021-06-18 19:14:49 -07:00
Atermonera
a1327676d8 Fixes unlocked air alarm uis (#8149) 2021-06-18 19:12:35 -07:00
MarinaGryphon
c224b192a9 Improves select_recipe. (#8141)
* select_recipe improvement

Removes the call to Timsort and the recipe comparator proc;
uses a handrolled implementation of
`argmax(items + reagents + fruit)` instead.
This reduces the memory footprint of `select_recipe`
as well as the amount of processing needed to select the optimal recipe.

* angelogchay
2021-06-18 14:06:27 -09:00
MarinaGryphon
1672a51eff Refactors utensils to use weakrefs (#8140)
* Refactors utensils

* fixes + removes extraneous var

* fixes another missed arg
2021-06-18 14:01:35 -09:00
Atermonera
68eadcc100 Merge pull request #8138 from Verkister/patch-72
fixes coughs screaming in the chat
2021-06-18 15:37:29 -07:00
MarinaGryphon
f9613f24bc Removes Global Iterators (#8146)
* Removes global iterators

* fix dme?

* removes useless var, TRUE/FALSE for state/equip_ready
2021-06-18 09:06:17 -09:00
MarinaGryphon
626130a0a1 makes it actually work 2021-06-16 10:42:04 -05:00