Datraen
8e70e4e91a
Merge pull request #709 from SinTwo/New_PDA_Sprites
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New PDA Sprites
2016-01-02 23:29:36 -05:00
Neerti
110593be86
Fixes intercom bug
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Fixes #718
2016-01-02 14:03:06 -05:00
PsiOmegaDelta
2e89b7c718
Fixes the canUnEquip() proc.
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It now only checks state, it doesn't change it. Fixes a number pf odd item/bag interactions.
2016-01-02 16:59:16 +01:00
Zuhayr
447d0e74ce
Added a colour selector to the floor painter, added the floor painter to the construction and drone modules.
2016-01-02 07:05:45 +10:30
Neerti
fd3b91650f
Merge pull request #711 from Zuhayr/polfix
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May fix massive lag issues with autofire guns.
2015-12-31 21:12:12 -05:00
Zuhayr
3044496ae9
Attempting to limit object checks.
2016-01-01 12:25:30 +10:30
SinTwo
3eb9bfb45c
PDA Update Fix.
2015-12-31 18:22:47 -05:00
SinTwo
b0916167c0
Adds new PDA sprites.
2015-12-31 15:19:11 -05:00
Yoshax
e2388e06d9
Updates terminology
2015-12-31 01:00:05 +00:00
Yoshax
9da04751ef
Removes actually seen mentions of the word retard
2015-12-30 19:52:57 +00:00
Zuhayr
9df402b0de
Fixes issues with burn repair surgery for robolimbs.
2015-12-25 08:50:58 +10:30
Neerti
084ba448fa
Merge pull request #652 from Zuhayr/nerf
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Added Nerf weapons to Cargo.
2015-12-24 06:47:48 -05:00
Zuhayr
e555c8432f
Merge pull request #640 from Neerti/12/21/2015_event_tweaks
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Random Event Tweaks
2015-12-24 22:11:19 +10:30
Zuhayr
5313c6b67b
Added Nerf weapons to Cargo. Codersprites.
2015-12-24 22:05:10 +10:30
Zuhayr
8602f07d31
Allowed grenades to be stuffed into mouths and primed.
2015-12-24 21:55:05 +10:30
Zuhayr
f93ea6a78f
Tweaks to previous commits.
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More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr
d71573e749
Further work on properly integrating, updating and fixing prosthetic options.
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WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Zuhayr
407ec5645d
Merge pull request #563 from Sabess/master
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Adds Brass Knuckles
2015-12-22 14:15:22 +10:30
Neerti
451c477e4c
Tweaks event text to fit with the lore better.
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Adds more informative text for vending machines.
Removes RNG viruses.
2015-12-21 04:01:05 -05:00
Datraen
64f60e39e5
Forces new uplink NanoUIs to start at category menu, avoids grayed out options.
2015-12-21 03:07:49 -05:00
Zuhayr
c9f579e00a
Removes Resomi.
2015-12-21 09:56:11 +10:30
Zuhayr
6faeea5462
Fixes for the asteroid turf post-changes.
2015-12-21 04:59:32 +10:30
sabess
00323ad7ad
The Final Fix probably maybe hopefully
2015-12-19 14:11:26 +11:00
sabess
a9a0573237
Removed brass knuckles from steel sheets, added to hacked autolathe.
2015-12-18 13:16:09 +11:00
Neerti
3cf4ffcd2b
Fixes ghost-callers being unable to hear linked communicators.
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Fixes exonet node research pattern being wrong.
Makes communicators showing up on the ghost communicator list have stricter checks for being able to receive a request.
2015-12-16 16:01:52 -05:00
Zuhayr
8ebb7c5b5f
Rewriting the mining turfs to reduce worldstart lag.
2015-12-16 16:16:41 +10:30
Neerti
7df84a3cad
Removes stray ..() in communicator.dm
2015-12-15 21:10:22 -05:00
Zuhayr
6e8368ac4c
Rewrote targeting.
2015-12-16 10:26:40 +10:30
Zuhayr
0148e78eda
Removed targeting.
2015-12-16 10:25:18 +10:30
Neerti
e73a809ade
Uses get_turf(), so that messages can be heard while someone is holding the communicator.
2015-12-15 16:57:58 -05:00
Neerti
0cb2586ce5
Fixes misplaced processing_objects -= src in observer Destroy()
2015-12-14 17:09:52 -05:00
Neerti
8d3cc68771
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/14/2015_communicators_v2
2015-12-14 15:44:38 -05:00
Neerti
3e5436c4b7
Upgrades communicators to NanoUI, adds a new EPv2 fake networking system, adds new semi-telecomms machine, lets communicators call ghosts, call other communicators, and have as many ghosts or communicators linked as the user desires. Adds preference option to remain invisible on communicator device searches.
2015-12-14 15:43:53 -05:00
woodratt
e24745b002
-1.3.3.-
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- Strategical headsets added to the merc outpost.
- Cargo Bowman headset sprites added. Added to cargo lockers.
- Cargo Technicians lockers have a 25% chance of spawning dufflebags
- ERT bowman headsets added to ERT area.
- Doors added to ERT area.
2015-12-13 23:40:07 -08:00
Neerti
2aaa4e9a5e
Merge pull request #525 from Zuhayr/qol
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Porting various QOL from Bay.
2015-12-13 21:25:43 -05:00
Neerti
dc0711a438
Merge pull request #553 from Woodratt/1.3.1_Holiday_Special
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1.3.1 Christmas and tweaks.
2015-12-13 16:43:39 -05:00
woodratt
13adf4f235
1.3.1 Christmas and tweaks.
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- Intercoms added to the chapel, recreation area, pool.
- Maint door added to the starboard maint.
- Removed the second sleeper from the merc shuttle.
- Replaced the central tree at central with a Christmas tree.
- Added a small Christmas tree, Christmas lights, Tiny Christmas tree, and holiday wreaths to map. (Sprites from Aurora)
- Christmas decorations added everywhere.
- Garden statue tucked into maint, replaced with a big Christmas tree.
- Drink Machine added to security
- Fixed the pathing on therapy dolls.
- Removed farwa plushie from psych office, replaced with blue therapy doll.
2015-12-12 21:14:23 -08:00
Neerti
ab66a273e0
Merge pull request #541 from Mark9013100/12/11/2015detbeltandsecedits
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Adds a detective belt and other edits for security
2015-12-12 23:21:52 -05:00
EmperorJon
f7e5c7cd50
Merge pull request #542 from Woodratt/1.3.0_grenades_elevators
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1.3.0 of Grenades and Elevators
2015-12-12 15:37:04 +00:00
woodratt
a22195aed3
1.3.0 of Grenades and Elevators
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- Explosive grenades have gotten a major upgrade, (borrowed code from fragmentation grenades).
- Box for explosive grenades lowered to 5 grenades per box instead of 7.
- Evidence locker moved to forensics area from detective's office. Body bags, latex gloves, and evidence bags moved to said locker.
- Low yield EMP grenades created including sprites. Box for them created (neither added to the map).
- Can now spawn from the elevator.
2015-12-11 23:05:15 -08:00
Mark9013100
09b9be4b72
Adds a detective belt and other edits for security
2015-12-11 22:43:13 -05:00
Datraen
ef0337fccf
Refactors Telecrystals into individual pools, adds a new command to allow for admins to modify telecrystal levels.
2015-12-11 21:14:11 -05:00
zaredman
8b80ef51ec
Merge pull request #529 from Hubblenaut/tape
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Fixes doortape using wrong icon - #528
2015-12-11 14:44:24 -05:00
Hubblenaut
de5ca70ddb
Fixes doortape using wrong icon
2015-12-11 16:46:13 +01:00
Zuhayr
1ea7aebb62
Added boot knives and putting a knife in your boot.
2015-12-11 15:55:23 +10:30
Zuhayr
000438aa94
Allowed lighters to be put into cigarette packets.
2015-12-11 15:55:15 +10:30
Zuhayr
1a42e14833
You can now pull your punches when engaging in unarmed combat.
2015-12-11 15:54:37 +10:30
Zuhayr
14b124a97e
Duct tape can now be used to gag, blindfold or cuff people, and cable cuffs/duct tape can restrain rig-wearing people (poorly).
2015-12-11 15:54:04 +10:30
Zuhayr
4c904dc782
Oxygen tanks now have a visual indicator of their pressure on the item icon.
2015-12-11 15:52:54 +10:30
Zuhayr
10bee3618c
Bats can now be slung over your back.
2015-12-11 15:52:29 +10:30