Commit Graph

14107 Commits

Author SHA1 Message Date
Neerti
ef5c20f9b3 Merge pull request #506 from Hubblenaut/master
Fixes Cable Merging and Floor Placing
2015-12-10 12:45:02 -05:00
Neerti
9d4d8e3998 Merge pull request #508 from Hubblenaut/flavor
Tiny Fixes
2015-12-10 12:44:43 -05:00
Hubblenaut
95a190ae30 Fixes empty flavor text drawing two spaces 2015-12-10 18:07:00 +01:00
Hubblenaut
76577f2696 Fixes subcategories of cable coils not being mergeable 2015-12-10 16:28:44 +01:00
GinjaNinja32
0f2b17f7bb fix #11631 2015-12-10 13:01:06 +00:00
GinjaNinja32
6c736adfbb fix autohiss for fully-capitalised strings 2015-12-10 10:55:41 +00:00
GinjaNinja32
1b2a068d7e fix #11637 2015-12-10 10:55:31 +00:00
ccomp5950
f0b6a933aa Ninjas teleporter: Checks Z levels and distance.
Ninjas are able to use a camera console and teleport across the map.  This resolves that.
2015-12-10 10:55:13 +00:00
Zuhayr
906318d3fc Compile fixes. 2015-12-10 19:22:15 +10:30
Zuhayr
4376948bdf Forensics fixes/tweaks. 2015-12-10 19:20:09 +10:30
Zuhayr
565e39a28f Porting forensics from Aurora. 2015-12-10 19:16:28 +10:30
PsiOmegaDelta
c4d6a76887 Merge pull request #11649 from Baystation12/master
Dev-freeze
2015-12-10 08:21:43 +01:00
Neerti
e1694c40fe Merge pull request #483 from Hubblenaut/ttv
Ports Bay Fixes for TTV Yield
2015-12-09 22:30:25 -05:00
Zuhayr
e9cdc8a0f5 Fixes #9257 2015-12-10 11:57:34 +10:30
Zuhayr
7a9d7bf0c9 Fixes #10753 2015-12-10 10:41:48 +10:30
Zuhayr
f1630108db Fixes #10915 2015-12-10 10:32:35 +10:30
Zuhayr
d5447d9e95 Fixes #10838 2015-12-10 10:23:49 +10:30
Zuhayr
d6514ff2f2 Merge pull request #11646 from Ccomp5950/ninja_VANISH
Ninjas teleporter:  Checks Z levels and distance.
2015-12-10 09:54:49 +10:30
ccomp5950
f6f6a4ef87 Ninjas teleporter: Checks Z levels and distance.
Ninjas are able to use a camera console and teleport across the map.  This resolves that.
2015-12-09 17:27:27 -05:00
GinjaNinja32
1a46db4aaf fix #11637 2015-12-09 17:04:24 +00:00
PsiOmegaDelta
12b9d30923 Gear loadout sanity checking.
Adds gear loadout sanity checking to reduce the risk of https://github.com/PolarisSS13/Polaris/issues/376 from happening, as well as ' /datum/'.
2015-12-09 12:27:41 +01:00
Neerti
e573581a28 Merge pull request #496 from Woodratt/1.2.6_Bar_Signs_and_Power
1.2.6 Bar Sign and Power tweaks
2015-12-09 03:41:48 -05:00
woodratt
b1735a3063 1.2.6 Bar Sign and Power tweaks
- Created prescription Huds for medical and security. Two exist in the medical exam room, two in the security restroom.
- Boot Knives Bar Sign
- Tactical light in the warehouse replaced with a more low speed option
- Adjusted Atmos SMES to input from round start
- Adjusted Main SMES to start with about 70% power and a 700k Output.
2015-12-09 00:21:26 -08:00
Neerti
894ad58277 Fixes people spawning in space.
People were spawning in space due to a runtime error that occured when they choose the orange scarf, because the loadout entry lacked a path variable.
2015-12-09 02:50:51 -05:00
HarpyEagle
a9d3f02cd5 Updates preset TTV bombs, adds debug verb 2015-12-08 18:15:55 +01:00
Hubblenaut
183ac02f32 Merge branch 'master' of https://github.com/PolarisSS13/Polaris
Conflicts:
	html/changelogs/Hubblenaut-dev.yml
2015-12-08 15:50:00 +01:00
Hubblenaut
baec8f15d1 Changes to Pushing Mechanics 2015-12-08 15:15:00 +01:00
Neerti
c56e6d173c Merge pull request #463 from Sabess/master
Added more reskins for the M1911 and some other stuff.
2015-12-08 08:15:19 -05:00
GinjaNinja32
0b76c62a8d Merge pull request #11632 from Ccomp5950/fix_nvgs_and_shit_that_changes_see_invis
Fixes NVGs and other items that change see_invis.
2015-12-08 08:13:45 +00:00
PsiOmegaDelta
0f986b0098 Compilation fixes. 2015-12-08 08:10:59 +01:00
PsiOmegaDelta
5fcf13ac55 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/surgery_limbattachment.dm
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/mob/living/carbon/human/species/species.dm
	code/modules/organs/organ.dm
	code/modules/organs/organ_external.dm
	code/setup.dm
2015-12-08 08:09:37 +01:00
ccomp5950
c919aabfd5 Fixes NVGs and other items that change see_invis.
I blame a bad merge or something.  There is no reason for vision changes to be made in this part of the code.
2015-12-08 01:05:46 -05:00
SinTwo
897e6c8382 Fixes some clothes. 2015-12-07 22:49:32 -05:00
EmperorJon
2dc59a5c96 Merge pull request #469 from EmperorJon/07_Dec._Fix_SMG_desc
Changes 12mm to 10mm.
2015-12-07 23:59:50 +00:00
Jon
ef987c5124 Changes 12mm to 10mm. 2015-12-07 23:59:11 +00:00
Chinsky
1e5d6f9f57 Merge pull request #11567 from PsiOmegaDelta/151202-PlasmaCuttingPower
Adds energy costs to some rig equipment.
2015-12-07 19:58:19 +03:00
BlueNexus
050c1f631a Added a missing update_icon() 2015-12-07 11:27:33 +00:00
Zuhayr
c2eba995ac Merge pull request #11604 from mwerezak/organ-tag-fix
Organ fixes
2015-12-07 19:13:09 +10:30
Neerti
f219980a3d Fixed merge conflicts causing lack of compilation hopefully. 2015-12-07 03:38:38 -05:00
PsiOmegaDelta
a1203ed942 Fixes the broken Antag Uplink.
NanoUI re-assigns src_object, rather than merely acquiring the host, causing ui_interact() updates to be called on the wrong object.
Fixes #11607.
2015-12-07 03:06:56 -05:00
PsiOmegaDelta
15cc546556 Backports NanoUI fixes from dev.
Fixes #11579.

Conflicts:
	code/modules/nano/modules/crew_monitor.dm
2015-12-07 03:05:39 -05:00
PsiOmegaDelta
9db4ba1da0 Adds a remote interaction state for NanoUI.
This state has two checks:
A preliminary check of the remote target, ensuring it's powered, etc. If the remote target is fully disabled, it closes the window and conducts no further checks.
It then makes a full check, ensuring that the mob is capable, within range of the source remoting to the remote target, etc.

Unlike most other static interaction states, whoever initializes the remote state is responsible for deleting it properly.

Conflicts:
	polaris.dme
2015-12-07 02:56:43 -05:00
PsiOmegaDelta
443a376848 Ghosts can now view any object with a NanoUI interface.
However, ghosts can now also only view objects in range to ensure that the NanoUI window count is kept low.
Admins do not suffer this restriction and may also interact with these windows.
2015-12-07 02:35:33 -05:00
Neerti
2847d9a7ef Prepares for cherrypicking. 2015-12-07 02:35:20 -05:00
sabess
7e0a8f9145 Fixed notes, oops 2015-12-07 18:31:53 +11:00
sabess
76a11a1fd0 Fixed stuff 2015-12-07 18:11:17 +11:00
Neerti
4ecddd7e8b Adds attack_ghost() to base atmospherics object and APC to allow ghosts to see the nanoUI, and for admins to modify the objects from the interface. 2015-12-07 02:06:25 -05:00
sabess
47a6e38a8d Added more reskins for the M1911, all of which have different sprites when empty. Added this functionality for the default M1911 as well as the default MK58s. 2015-12-07 14:25:06 +11:00
PsiOmegaDelta
6299f9cc13 Fixes the broken Antag Uplink.
NanoUI re-assigns src_object, rather than merely acquiring the host, causing ui_interact() updates to be called on the wrong object.
Fixes #11607.
2015-12-06 16:24:40 +01:00
Neerti
e54280b460 Merge pull request #437 from Yoshax/master
Adds ability to smash drinking bottles on things other than people
2015-12-06 09:15:46 -05:00