Commit Graph
20 Commits
Author SHA1 Message Date
DJSnapshot 3026a1306a Merge branch 'master' of https://github.com/Baystation12/Baystation12 into antag 2014-02-04 15:10:13 -08:00
volas 6841906228 Custom UI 2013-11-30 15:10:42 +04:00
DJSnapshot 8813123997 added config flags for objectives being enabled or disabled.
added antag options menu.
added ability to choose where a syndicate uplink is installed.
2013-11-29 17:02:23 -08:00
Peter Wall 5e91c569cc Made always random name respect gender 2013-07-27 10:09:58 +02:00
Jamini 920b855f6c Added employment records.
Added employment records console.
Added circuit for employment records.
Added employment records consoles to every head of staff office. (Map)
Added a circuit spawn for an employment console in tech storage (Map)
Fixed pod 5.

Signed-off-by: Jamini <mobiousjami@gmail.com>
2013-07-24 22:23:50 -04:00
ZekeSulastin 3c6c9ed304 Secondary language is saved in the char saves
Also increments the max save version; previous saves are rendered
compatible via sanity check assuming no secondary language.
2013-06-29 17:32:48 -04:00
VitrescentTortoise d0d51222e1 Allows players to return to lobby if job prefernces unavailable 2013-05-26 18:18:41 -07:00
Spamcat 0fb651e873 Fixed glasses
Fixes #2742
2013-05-16 00:11:57 +04:00
Spamcat 02fd487008 Blood type now saves in savefile.
fixes #2738
2013-05-04 13:22:21 +04:00
DarkTechnomancer 99503c5542 Imported the option to start nearsighted and give glasses to those who do. 2013-04-28 22:45:15 -04:00
cib da8e83710f Fixes issue #2367
Even characters created before nt_relation option now get to choose.
2013-02-18 23:02:03 +01:00
cib 1ed5c7ec37 Previously your nanotrasen loyalty setting wouldn't save. 2013-02-12 16:57:33 +01:00
Cael_Aislinn 3e6283403f cleanup of alt titles handling, made sechuds able to see icons for the real job if players have an alt title, made custom job titles via id computer into alt titles
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-21 04:55:02 +10:00
Cael_Aislinn e263f273f1 cleanup and re-integration of character creation options and client preferences, tiny bit of WIP work on skin_styles, gave soghun access to a couple of new hairstyles, fixed a longstanding bug with supply_packs, update some map paths, some work to integrating mod rank with new tg permissions system (not finished)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-07 21:39:34 +10:00
elly1989@rocketmail.com ee67e6a0d8 Runtime fix for null.occupations undefined var
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5200 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 12:44:02 +00:00
elly1989@rocketmail.com 87814b9258 Reordered world/New() a little to hopefully fix the issues with hair and facial-hair style-preferences 'resetting'.
Added CHAT_GHOSTSIGHT to toggles default
Added some .cd stuff to preferences savefiles. Doubt it'll fix anything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5198 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 02:52:44 +00:00
elly1989@rocketmail.com 65a2126d9f Should allow savefiles to work.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5167 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-23 00:18:45 +00:00
elly1989@rocketmail.com 73b54b017b Removed mob/var/UI, it now uses client.prefs.UI_style
Removed var/constant/Pi It's already defined in setup.dm
Moved a bunch of global_lists to global_lists.dm
Fixed hair randomisation. (still bits to do)
Moved a lot of preferences_setup.dm stuff into __HELPERS/mobs.dm They'll be FAR more helpful as generic procs, rather than something tied to preferences.
Merged mob/var/nopush into status_flags with the CANPUSH flag
Merged mob/var/nodamage into status_flags with the GODMODE flag
Removed mob/var/be_syndicate and mob/var/be_random_name as they are not used.
Added /proc/ui_style2icon(ui_style) proc. It converts a string like "Midnight" into its corresponding dmi file. The code fore creating a new hud uses it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5164 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-22 15:22:08 +00:00
elly1989@rocketmail.com b36ddfae98 Fixes savefiles deleting themselves every new round. Sorry ;_;
Ironically it was the thing I coded to update old savefiles that was ruining everything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5159 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-22 08:06:16 +00:00
elly1989@rocketmail.com 1aaf44e076 Moved a lot of preference related toggles to the Preferences verb tab.
You can now modify specialrole candidacy mid-round and it will save changes to your savefile.
Added a BE_NINJA flag. Doesn't do anything yet. If somebody wants to implement it, go for it.
Moved prefrences stuff from new_player to the folder /code/modules/client/
Renamed toggles so they appear in a nice order.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5146 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-21 08:06:44 +00:00