Commit Graph

391 Commits

Author SHA1 Message Date
Meghan-Rossi
925b8350f5 Improve cleanbot ai slightly
*Multiple cleanbots will no longer attempt to clean the same tile at the same time.
*Cleanbots will now clean tiles closer to them first.
2020-08-18 20:12:57 +01:00
Atermonera
1fc6477d5e Merge pull request #7393 from Rykka-Stormheart/shep-dev-tg-alerts-updoot
Port lots of things that had to wait on alerts (Replaces Arokha's PR)
2020-08-06 11:38:16 -07:00
Atermonera
f1eb479af6 Merge pull request #7317 from ShadowLarkens/tgui
TGUI-V3
2020-07-30 14:11:32 -07:00
Rykka
28a7698b9e Port lots of things that had to wait on alerts
Adds a HUD for observers
Adds a HUD for rigs and mechs
Adds up/down buttons for AI hud
Add more tg style alerts
Fix some bugs with the tg alerts
Improve icon_states usage by caching it
Redo how respawning works, add a button to ghost hud for it
2020-07-30 16:23:32 -04:00
Atermonera
a255ca060d Merge pull request #7358 from Neerti/filter_stuff
Makes using BYOND Filters easier.
2020-07-30 12:32:56 -07:00
Rykka
ecfe23398b Makes Changes requested by maintainer 2020-07-30 04:59:01 -04:00
Neerti
59784c7725 Ports TG's filter helpers, and expands on them. Integrates into the modifier system. 2020-07-20 10:59:20 -04:00
Rykka
2b8f7ccaad Add text2list, remove Virgo Recipes, Gets it to pass compile 2020-07-16 21:17:56 -04:00
Rykka
74cde3b15b Aurora Cooking Port Commit 1 2020-07-16 20:50:11 -04:00
ShadowLarkens
c06a2d2cef TGUI v3.0
This ports TGUI, and makes the old nano crew monitor and the disposal
bins use it as first examples.
2020-07-09 22:06:23 -07:00
Atermonera
8b3bdd0863 Merge pull request #7268 from VOREStation/Arokha/baylockers
Ports Bay's lockers/cabinets/crates/etc
2020-07-03 16:09:06 -07:00
Atermonera
c43cf40593 Merge pull request #7273 from Cyantime/obs
Observing improvements
2020-06-22 12:15:07 -07:00
Greenjoe12345
ba2a49999a adds wrist PDAs 2020-06-17 00:24:54 +01:00
Cyantime
34a985b983 Observe improvements 2020-06-03 08:00:49 -04:00
Aronai Sieyes
5cc996d82d Port Bay's lockers, crates, largecrates, wall lockers 2020-06-01 12:38:07 -04:00
Atermonera
e53dc1539b Merge pull request #7247 from VOREStation/Arokha/erisfloors
Port various auto-decorating floors from Eris
2020-05-31 15:37:51 -07:00
Aronai Sieyes
58421727da Port Eris' extensive floor blending system 2020-05-29 14:01:40 -04:00
Atermonera
551fc88ce1 Merge pull request #7204 from VOREStation/Arokha/performance
Performance improvements
2020-05-28 12:47:08 -07:00
Aronai Sieyes
c9206cbd76 Optimize mob finding in radio ranges 2020-05-19 10:38:47 -04:00
Aronai Sieyes
d31ac69fc2 Add serial comma 2020-05-16 17:09:12 -04:00
Aronai Sieyes
a8f3a0a7a0 Refactor move/click code 2020-05-15 10:49:27 -04:00
Atermonera
3b3e5b3962 Merge pull request #7080 from VOREStation/pol-uavs
Add UAVs
2020-05-13 21:33:15 -07:00
Aronai Sieyes
a45da3f0bb Add UAV and UAV control software 2020-05-11 21:35:06 -04:00
Arokha Sieyes
cbf506dfd7 Further time fixes 2020-05-08 10:10:23 -04:00
Arokha Sieyes
07e2efb9b8 Fix/rename some timing stuff 2020-05-08 01:51:24 -04:00
Aronai Sieyes
65cfc5bd39 Refactor telecomms to send messages to logically adjacent zlevels 2020-04-27 10:45:25 -04:00
Atermonera
1ed5556b8f Adds empty filter classes to send messages to particular vchat filters. (#6998)
* Adds empty filter classes to send messages to particular vchat filters.
Adds combat log (playerside X hit Y) filter
Adds admin log, attack log, and debug log filters (Admin side)
Moves many unfiltered admin verb outputs to admin log filter

* unmatched tags
2020-04-20 00:28:16 -07:00
Leshana
2c13bee848 Replace global all_areas list with world.
It ends up having similar performance, so might as well not bother with all_areas.
2020-04-10 14:58:59 -04:00
Aronai Sieyes
91f457eed1 Merge branch 'master' into pol-assemblies 2020-04-09 23:29:31 -04:00
Aronai Sieyes
b3be065ae4 Port: Merge pull request 6900 from VOREStation/vplk-overmap-events
Overmap Events
2020-04-06 17:54:26 -04:00
Neerti
ba56f7951f Hopefully fixes conflicts. 2020-04-05 17:07:37 -04:00
Atermonera
a752e543d8 Merge pull request #6941 from spookydonut/parsefixes
Fix some parse errors
2020-04-04 23:33:15 -07:00
Atermonera
8b2569e19d Merge pull request #6927 from VOREStation/pol-turrets
Adjust turret target finding process
2020-04-03 00:14:32 -07:00
Atermonera
3473522d5a Merge pull request #6904 from VOREStation/pol-cleanup
Clean up various things
2020-04-03 00:13:32 -07:00
spookydonut
563f38486e Fix some parse errors 2020-04-01 19:28:38 +08:00
Aronai Sieyes
d2a30a3568 Update assemblies to modern coding standards 2020-03-31 22:17:01 -04:00
Aronai Sieyes
9c8adbb8cf Slow your roll, turrets 2020-03-30 15:50:06 -04:00
Neerti
88b4e47e8b Fixes merge conflicts again. 2020-03-28 19:06:14 -04:00
ShadowLarkens
6b802b61e8 Port VOREStation PR 6914 Speed up map load significantly
- Set initialized = FALSE on unsimulated turfs that need to intialize.
- Most of area/New() to initialize
- Faster lookup of self-init on atoms
- Split air alarm and fire alarm files, move new to initialize
- Tweak decals and opacity

Co-authored-by: Aronai Sieyes <arokha@arokha.com>
Co-authored-by: Leshana <Leshana@users.noreply.github.com>
2020-03-27 20:37:02 -04:00
Aronai Sieyes
715de43f35 VChat: Redone chat output done in Vue.js (#6761)
* Better notifications

* Add buttons to del/move tabs in edit mode

* Add a <span> to emotes

* Fix duplicate IDs in VChat and add more logging

* VChat: Redone chat output in Vue.js

* Ported tg asset cache

* VChat DME Update

* Replace \image macro with bicon()

* NanoUI Subsystem Fixes

Don't do this, the asset subsystem does this for you

* Allow narrate/globalnarrate shenanigans

Allows HTML if your entire thing is HTML

* Disable bicon() icon object cache, and create text tag cache

* Ore Scanner is written incorrectly

Only revealed by vchat

* Fixes 2 VChat bugs

* Underline links in VChat

* Fix LOOC color

* VChat Improvements

Hopefully, anyway.
- Arbitrary font size setting
- Line height setting
- Multiple crush settings
- Rewrote how tabs work hopefully for performance
- Hidden messages are actually put elsewhere
- Attempts to correct chat backlog restore on rejoin

* Surgery steps to use <span>

* Some VChat Tweaks

- Chat remains between client reconnects if your client didn't close (so things like using the reconnect button, or autoreconnects at round end when that feels like working)
- The client doesn't send pings to the server, the server sends pings to the client. This fixes AFK measurements for AFK kick purposes.
- Turn latency indicator into a green/red indicator to show if you're connected, and when clicked will perform a one-time ping (and block doing it again for 10 seconds). It will display '?ms' if it never got a reply, or '999ms' if it did, but it was over 1s.

* Include date in filename for VChat log save

* Merge pull request #6767 from Cyantime/patch-2

Change chat export naming scheme

* Adds VChat tab saving

Saves every time you enter/exit edit mode. Persists between rounds, VChat reloads via verb, etc.

* Fix chat exporting when someone has used unicode

Only affects clients still using 512

* Use CLIENT_FROM_VAR for ease of code reading

* Update code/modules/client/asset_cache.dm

Co-Authored-By: Novacat <35587478+Novacat@users.noreply.github.com>

* Fix runtime when client disconnects before vchat loads

* Fix polaris version of command reports

* Fix LOOC color in oldchat

* Put some styles in various adminpm messages

* Round info and advanced who spans

* Fix missing tag-end

* Maybe fix images for linux and statpanel but also doom everyone

Co-authored-by: ShadowLarkens <ShadowLarkens@users.noreply.github.com>
Co-authored-by: Novacat <35587478+Novacat@users.noreply.github.com>
2020-03-27 14:07:28 -07:00
Neerti
87c53a75af Updates to master and makes gravity event code be current. 2020-03-26 04:10:51 -04:00
Neerti
f5383410ea Events ported, now for cleanup if needed. 2020-03-26 03:20:16 -04:00
Aronai Sieyes
ad5f0485f7 Clean up things 2020-03-25 22:10:56 -04:00
Leshana
9007a3aad9 Ported Basic Overmap Functionality
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-23 20:19:27 -04:00
Neerti
dd2edef196 Saving more work. 2020-03-22 03:25:44 -04:00
Atermonera
55cd990598 Merge pull request #6826 from VOREStation/vplk-landmark-shuttles
Port Landmark Shuttles
2020-03-19 15:14:47 -07:00
Leshana
243876ee9d Fix list_values to support lists of lists. Fix missing variable init. 2020-03-19 17:49:21 -04:00
Atermonera
a5e17e4d6d Merge pull request #6819 from Meghan-Rossi/languagetests
Makes language keys case sensitive, adds unit tests for language conflicts, fixes some language conflicts
2020-03-16 21:20:57 -07:00
Leshana
85d3cbfa12 Replaced "area" shuttles with "landmark" shuttles.
Largely ported from the work done at Baystation in Baystation12#17460 and later commits.

 - Shuttles no longer require a separate area for each location they jump to.
   Instead destinations are indicated by landmark objects, which are not necessarily exclusive to that shuttle.
   This means that more than one shuttle could use the same docking port (not at the same time of course).
 - Enhanced shuttle control computers to use nanoui if they didn't.
 - Organizes shuttle datum code a bit better so there is less re-inventing the wheel in subtypes.
 - Allows the possibility of shuttles (or destinations) that start on late-loaded maps.
 - Deprecate the "extra" shuttle areas that are no longer needed and update shuttle areas in unit tests

This all required a bit of infrastructure improvements.

 - ChangeArea proc, for changing the area of a turf.
 - Fixed lighting overlays actually being able to be destroyed.
 - Added a few utility macros and procs.
 - Added "turf translation" procs which are like move_contents_to but more flexible.

(cherry picked from commit c837078105)
2020-03-13 00:26:08 -04:00
Meghan-Rossi
6a40a19dd9 Makes language keys case-sensitive, resolves language conflicts 2020-03-09 17:26:43 +00:00