Commit Graph

10967 Commits

Author SHA1 Message Date
volas
93d120a24c merge fix 2015-05-02 11:16:15 +03:00
Chinsky
aeda1db3c5 Merge pull request #9041 from PsiOmegaDelta/ChitterChitter
Fixes #9029.
2015-05-02 08:22:09 +03:00
Chinsky
8f1a9a9375 Merge pull request #9040 from PsiOmegaDelta/LOOCToggle
Admins can now toggle OOC and LOOC separately from each other.
2015-05-02 08:21:50 +03:00
Ccomp5950
3baed4686e Merge pull request #9039 from PsiOmegaDelta/QdelBullet
Fixes #9037.
2015-05-01 10:45:10 -04:00
Chinsky
3d7bfd8aff Merge pull request #9007 from PsiOmegaDelta/Initialize
Removes the need for spawn() in New() procs.
2015-04-30 21:12:06 +03:00
PsiOmega
fcfdcecd3a initialize() should now always be called, be it on game starting up or object being created after game start.
Partially fixes #9036.
2015-04-30 19:28:35 +02:00
PsiOmega
990b7b81a8 Another potential qdel sanity check. 2015-04-30 14:37:52 +02:00
PsiOmega
a49e6035a9 Fixes #9029.
Reduces the announcement message delay for spiders from 800-900 seconds to 180-300 seconds.
Number of spiders now based on severity, with a moderate level event spawning as many spiders as before.
2015-04-30 10:22:58 +02:00
PsiOmega
82a8f32783 Admins can now toggle LOOC separately from OOC.
Also includes what I image to be proper permission checks for toggling the various OOC channels.
2015-04-30 09:52:29 +02:00
PsiOmega
40f0901e3d Fixes #9037.
Just one of many potential qdel issues. More to come, yay.
2015-04-30 09:35:57 +02:00
PsiOmega
f72fe0d194 Merge remote-tracking branch 'upstream/master' into dev 2015-04-30 08:09:25 +02:00
Yoshax
233b9a5d11 Adds Sabess' custom item 2015-04-29 16:47:20 +01:00
Yoshax
2c4783386f Removes CE's hardhat 2015-04-29 16:11:53 +01:00
Kelenius
bd6a8e4d54 Chemistry-Holder.dm: absolute paths 2015-04-29 13:53:04 +03:00
Chinsky
34bbe33030 Merge pull request #8993 from PsiOmegaDelta/PortableNanoUI
Portable atmospheric pump/scrubbers now use NanoUI.
2015-04-29 09:43:47 +03:00
Yoshax
e5cd8c7adb Fixes jacket 2015-04-28 20:40:16 +01:00
Yoshax
6c8bc809c6 Adds more items to custom loadout 2015-04-28 20:37:57 +01:00
PsiOmegaDelta
851d5423f3 Merge pull request #8971 from mwerezak/burst-fire
Gun firemode system, burst firing
2015-04-28 20:24:03 +02:00
Zuhayr
cc19bbb604 Merge pull request #8972 from DeeUnderscore/paper-functionality
Paper functionality additions
2015-04-29 02:46:21 +09:30
mwerezak
19aff88b90 Fixes #9017 2015-04-28 12:22:21 -04:00
Zuhayr
74db1f71b5 Merge pull request #9018 from Kelenius/ofChemAndTwo
Chemistry recipes: absolute pathing
2015-04-29 00:15:20 +09:30
Kelenius
185aadb5a9 Chemistry recipes: absolute pathing 2015-04-28 16:55:13 +03:00
Chinsky
04b994f939 Merge pull request #9008 from PsiOmegaDelta/CameraPoff
Adds the APC & camera damage events.
2015-04-28 13:49:50 +03:00
PsiOmega
86d2fa5f61 Build fixes. 2015-04-28 09:04:00 +02:00
PsiOmega
f760d44127 Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/game/objects/items/weapons/candle.dm
	code/modules/paperwork/paper.dm
2015-04-28 08:43:31 +02:00
PsiOmegaDelta
bf43270624 Merge pull request #9015 from Kelenius/ofChemAndOne
Chemistry update - part one
In spite of the sassy tone.
2015-04-28 08:39:27 +02:00
Kelenius
d9e2947b32 Updates chemistry colors 2015-04-28 09:23:39 +03:00
mwerezak
9d9de73f03 Firemode bugfixes 2015-04-28 02:09:39 -04:00
mwerezak
472b284f24 Adds hitscan to the heavy sniper projectile 2015-04-28 02:08:12 -04:00
mwerezak
e93e9c1434 Expands firemodes to include energy gun settings
Expands on firemodes to include settings for the egun/adv egun,
floraray, and pulse rifle.

By default attack_self() now cycles firemodes for any gun. Updates
several projectile guns in a desperate attempt to avoid the need for an
unload ammo verb.
2015-04-28 02:06:54 -04:00
PsiOmegaDelta
bb7cd10cbb Merge pull request #8984 from volas/master
Fixes #8913
2015-04-28 07:53:45 +02:00
Chinsky
0ff3d9af99 Merge pull request #9005 from mwerezak/master-fixes
Fixes (master)
2015-04-28 06:26:32 +03:00
Chinsky
afa82e5d83 Merge pull request #9003 from mwerezak/dev-fixes
Fixes
2015-04-28 06:26:22 +03:00
Chinsky
1328414485 Merge pull request #8960 from mwerezak/item-color
Fixes #8577, cleans up item_color, clothing/under and backpacks
2015-04-28 06:25:35 +03:00
volas
59e17f7a9b small fix 2015-04-28 00:41:14 +03:00
mwerezak
36d9944dfd Fixes #8977 2015-04-27 14:55:18 -04:00
mwerezak
d0615430ec Fixes #8997
Gibbing a human now causes all items on or in their person to get thrown around.
This includes implants and bullet shrapnel.
2015-04-27 14:48:55 -04:00
PsiOmega
27e91b3fa0 Cameras now have a small chance of being permanently destroyed. 2015-04-27 19:09:46 +02:00
Daranz
8b792b6361 Merge branch 'dev' into paper-functionality 2015-04-27 12:37:31 -04:00
PsiOmega
4bddde11ae Using cameranet cameras to avoid burning out things like ERT/mercenary helmet cameras and traitor spy cams. 2015-04-27 11:14:31 +02:00
PsiOmega
ed81d9fd63 Adds the ACP damage event. 2015-04-27 10:56:14 +02:00
PsiOmega
8626a83675 Adds the camera loss event. 2015-04-27 10:47:45 +02:00
PsiOmega
a78c559f6c Merge remote-tracking branch 'upstream/master' into dev 2015-04-27 08:08:39 +02:00
mwerezak
290a7d5000 Fixes #8536
Also removes a bunch of redundant comments
2015-04-27 01:11:40 -04:00
Kelenius
159ad76fab Fixes #8998 2015-04-27 08:06:21 +03:00
mwerezak
529a0e3fe9 Fixes #8992 2015-04-27 00:37:16 -04:00
mwerezak
c2751b0b12 Fixes #8823 2015-04-27 00:26:53 -04:00
Zuhayr
1c627a94b9 Merge pull request #8991 from Kelenius/ofBotsAndMobs
Updates bots to be mobs. Several changes.
2015-04-27 11:29:32 +09:30
mwerezak
549270c73c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into item-color
Conflicts:
	code/game/machinery/washing_machine.dm
	code/modules/mob/living/carbon/human/update_icons.dm
2015-04-26 14:53:01 -04:00
PsiOmega
952cdda4e6 Merge remote-tracking branch 'upstream/dev' into PortableNanoUI
Conflicts:
	baystation12.dme
2015-04-26 19:40:05 +02:00