Commit Graph

10272 Commits

Author SHA1 Message Date
mwerezak
944be58804 Adjusts sniper rifle damage
Lowers wall pierce chance back to original value to compensate, and
increase the cost of ammo by 1 TC.
2015-02-24 20:45:40 -05:00
mwerezak
401709cd23 Merge remote-tracking branch 'upstream/dev-freeze' into gun-rewrite 2015-02-24 20:15:18 -05:00
mwerezak
5124055663 Fixes #8243
Didn't want to have to generate even more lists so this is what you get.
2015-02-24 19:42:24 -05:00
mwerezak
404c8886da Fixes #8230 2015-02-24 19:37:49 -05:00
Zuhayr
a1afc3a48a Merge pull request #8235 from PsiOmegaDelta/HoldIt
Fixes #8234
2015-02-25 05:45:54 +10:30
PsiOmega
b3b7ed06cd Fixes #8234
Updates a few missed containers to use proper paths.
2015-02-24 14:06:23 +01:00
Neerti
2c8c4a2327 Fixes some misc examine bugs. 2015-02-24 07:42:06 -05:00
Zuhayr
391ddd970e Resolves remaining issues with xenohydro PR. 2015-02-24 17:55:39 +10:30
Zuhayr
ee0d63a43d Merged with dev. 2015-02-24 17:03:39 +10:30
mwerezak
4f86f69808 Fixes missing return that made all bullets pass through mobs 2015-02-23 22:28:37 -05:00
Chinsky
b73d541c65 Merge pull request #8155 from PsiOmegaDelta/subsystems
Centralized Alarm Handling
2015-02-24 04:39:48 +03:00
mwerezak
3940c35184 Misc gun tweaks 2015-02-23 18:25:22 -05:00
mwerezak
e540550cff Adds an underslung grenade launcher to the Z8. 2015-02-23 17:56:54 -05:00
PsiOmega
d8245540ef Restores silicon alarm notices. 2015-02-23 21:29:00 +01:00
PsiOmega
f510c38d22 Alarm centralization completion
Atmosphere alarms now handled centrally.
2015-02-23 15:11:13 +01:00
PsiOmega
a2cd104cc9 Alarm centralization completion
Fire alarms now handled centrally.
2015-02-23 13:28:19 +01:00
Chinsky
b5dda2b793 Merge pull request #8180 from mwerezak/mercenary
Map updates and fixes, plus hardsuit icons
2015-02-23 15:27:35 +03:00
PsiOmega
93b049e7a6 Alarm centralization completion
Ensures the master area is always used, to avoid issues caused by dynamic lightning which splits areas into sub-areas.
Power alarms now handled centrally.
2015-02-23 11:23:23 +01:00
PsiOmega
1c763ff2c9 Merge remote-tracking branch 'upstream/dev' into subsystems 2015-02-23 10:32:32 +01:00
PsiOmega
5578afa07c General update.
NanoUI interface sorted.
Accessible by AI, borgs, and through consoles.
Automatic alarm resets in case of lost sources.
2015-02-23 10:32:25 +01:00
PsiOmegaDelta
bbbde676d5 Merge pull request #8200 from mwerezak/devfixes
Misc dev updates
2015-02-23 10:15:42 +01:00
mwerezak
4a762d7459 Adjusts bullet penetration to account for reduced damage 2015-02-22 23:28:06 -05:00
mwerezak
dfec1fcb5c Improves energy gun charge icon handling, adds ion rifle in-hand sprite. 2015-02-22 21:46:18 -05:00
mwerezak
3ae3ef7961 Merge remote-tracking branch 'upstream/dev' into runtime 2015-02-22 21:13:20 -05:00
mwerezak
6c4d16774f Merge remote-tracking branch 'upstream/dev' into mercenary
Conflicts:
	code/game/objects/items/devices/uplinks.dm
2015-02-22 20:44:43 -05:00
mwerezak
115bbbe669 Nerfs merc sniper rifle and makes it uplink purchasable
Also reduces the Z8's damage a bit, just to make it more in line with
the new bullet damage ranges.
2015-02-22 20:27:06 -05:00
PsiOmegaDelta
58ff042fc8 Merge pull request #8197 from mwerezak/mecha-airlocks
Allows exosuits to interface with adjacent airlock controllers and buttons
2015-02-22 16:50:06 +01:00
Chinsky
2d03c412f7 Merge pull request #8182 from Neerti/2_20_2015_examine_tab_refactor
Examine Tab 2: Revenge of the Refactor: Reloaded
2015-02-22 11:32:32 +03:00
Zuhayr
6c121e8e33 Fixes bugs with vines and potency. 2015-02-22 18:36:06 +10:30
Zuhayr
3900b90abc Merge pull request #8203 from Baystation12/master
Master into dev.
2015-02-22 18:24:47 +10:30
Zuhayr
23b93e7540 Added tray lighting verb. 2015-02-22 17:34:41 +10:30
Zuhayr
d0ca48cd25 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-22 16:28:16 +10:30
Zuhayr
28e7411e2d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro 2015-02-22 16:28:06 +10:30
mwerezak
2fcf8d51f4 Allows exosuits to interface with adjacent airlock controllers and buttons. 2015-02-21 20:54:01 -05:00
mwerezak
f7c65b4358 Makes IB no longer contribute to overall damage 2015-02-21 16:56:25 -05:00
mwerezak
11719a380e Fixes #8151 2015-02-21 15:49:52 -05:00
mwerezak
5d627d4b24 Fixes compile warning, cleanup 2015-02-21 15:36:33 -05:00
mwerezak
5bc076cc25 Adds a better placeholder item_state for the ion rifle 2015-02-21 14:25:06 -05:00
mwerezak
5be4a2f0e4 Merge remote-tracking branch 'upstream/dev' into mercenary 2015-02-21 13:22:51 -05:00
Zuhayr
e0267c4adf Merge pull request #8194 from comma/gore
Surgery overlays
2015-02-22 01:00:47 +10:30
Chinsky
acfd99e33c Surgery now shows up on mob, in all gory glory. 2015-02-21 16:31:44 +03:00
emmanuelbassil
a46540ecd7 Damn you space 2015-02-21 14:53:33 +02:00
Zuhayr
3c71472644 Removing unused and now uncompilable distillery code. 2015-02-21 22:37:53 +10:30
Zuhayr
14f8e3beac Numerous kitchen changes in tandem with prior commit. Removed processor. 2015-02-21 22:24:01 +10:30
Zuhayr
9ad9f19a0b Transitioning back to using flour as a reagent. Sorry RKF. 2015-02-21 22:04:32 +10:30
Chinsky
4daf7161ad Merge pull request #8191 from PsiOmegaDelta/NanoFix
Fixes runtime in Topics() when called from non-NanoUI sources.
2015-02-21 14:34:09 +03:00
Zuhayr
0b2ca42600 Tweaks. 2015-02-21 20:56:55 +10:30
emmanuelbassil
feb335c172 Goddamnit. 2015-02-21 11:56:01 +02:00
emmanuelbassil
0621e6adea Adding ..() 2015-02-21 11:39:36 +02:00
PsiOmega
89da19de8a Fixes runtime in Topics() when called from non-NanoUI sources. 2015-02-21 10:32:20 +01:00