Meghan-Rossi
024bc796c0
Lets ghosts shift-click examine things and alt-click open turf tabs
2020-08-18 18:35:05 +01:00
Aronai Sieyes
a8f3a0a7a0
Refactor move/click code
2020-05-15 10:49:27 -04:00
Aronai Sieyes
ffe54ca240
Redo teleporter control in nanoui
2020-05-07 21:13:27 -04:00
Arokha Sieyes
5b15917d32
to_chat replacing stream operator
2020-02-17 13:14:08 -05:00
Rykka
493b83d5a0
Update Chat System to use to_chat(src, "") instead of src << ""
2019-10-28 15:22:32 -06:00
Yoshax
e6392ee5d1
Adjusts check to fix double click moving as observer
2016-04-19 18:08:08 +01:00
PsiOmegaDelta
52ecd6dbe1
Ghosts can now follow any /atom/movable object.
2016-04-07 19:26:57 +01:00
Datraen
fe9d3fd4c4
Merge pull request #1027 from Kelenius/mobCleanup
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Changes types of ghosts and eyes
2016-03-18 13:50:47 -04:00
Kelenius
acc78a8000
Changes types of ghosts and eyes
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``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``
Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Kelenius
cf244e07d6
Mulebots are now mobs
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obj/machinery/bot removed completely
Mulebot hacking removed, you can still disable their safety.
Mulebot PAD interface redone.
2016-02-02 17:51:50 +03:00
PsiOmega
579c5be239
Makes observers use forceMove.
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This ensures things like OnEnter/Exit, light updates properly for all occasions when a ghost moves, not only for manual movement.
2015-08-23 17:45:46 +02:00
mwerezak
32b95445e3
Gives changeNextMove() a better name, default define
2015-06-30 22:29:45 -04:00
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
GinjaNinja32
e8f02b8496
Minor folders. code/defines, code/FEA, code/__HELPERS, code/_onclick, code/TriDimension, code/ZAS
2015-05-29 20:36:48 +01:00
Kelenius
3fa79f8d51
Removes click cooldowns almost everywhere.
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Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles.
Setting changeNextMove is now responsibility of the item being attacked.
Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
2015-05-09 17:27:19 +03:00
PsiOmega
d381eb6083
Drops the machinery part of the singularity.
2015-04-16 12:51:02 +02:00
PsiOmega
bc438e21ad
All the relevant examine changes.
2014-11-05 12:44:23 +01:00
PsiOmega
e19a79a340
Ports verb-optimizations from /tg/
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The examine, pull, and point verbs now below to the mob instead of all atoms. Based on discussion here: http://www.byond.com/forum/?post=1326139&page=2#comment8198716
As a bonus ghosts can now point. Ghost pointing should only be visible to other ghosts unless made visible by cult activities.
2014-11-05 08:52:56 +01:00
GinjaNinja32
f4893bed33
Ghost following double-click fix
2014-10-22 00:11:41 +01:00
Giacomand
dfdeed7434
Made the follow verb less buggy.
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Removed duplicated code.
2014-01-08 19:14:15 +00:00
Mloc-Argent
a1f55a50b1
Massive click code rework by SuperSayu, ported from TG.
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Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648
Hopefully done right this time.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-08 20:27:39 +01:00