Commit Graph

20 Commits

Author SHA1 Message Date
TheFurryFeline
c3854dc5b4 Light Frame Infinite Steel Fixy (#6633)
* Light Frame Infinite Steel Fixy

Title.

Changelog Notes: 

- Fixes light frames returning 5 steel per deconstruction when 2 steel is used to create the frame.

* Changelog
2020-01-18 21:50:12 -08:00
Heroman3003
e27c9c3f0a Fixes fireaxe cabinets 2019-04-16 10:54:44 +10:00
Anewbe
aade8c356f Items are now assumed to be conductive, rather than the opposite 2019-03-02 20:34:49 -06:00
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Leshana
ec5d6fe44c Switch frame construction menu to have a cancel button.
Instead of having a whole frame type dedicated to giving a "Cancel" option... lets just tell BYOND to add a cancel button to the menu.
2018-04-11 23:14:26 -04:00
Leshana
ebebdbc37b Fix wall frames dropping steel and bugging on failure to place.
Previously, if you tried to place a frame on a wall and it failed (due to something already being there etc)  you would no longer be asked what type to use next time you try, and it will runtime.
Fixes this by performing the safety checks *before* asking you want you want to build.  Since the checks don't depend on what type you want to build anyway its fine.
2018-04-11 23:14:15 -04:00
Heroman3003
c8326c290c Fixes for gripper interaction with frame parts and mecha equipment (#5025)
* possible fix

* truly a fix

* return of the lost comment

* and lost slash too

* stray not-my comment deleted

* added proper changelog

* replaced << with to_chat()
2018-03-19 11:50:05 -07:00
SinTwo
045c393683 Revert "Revert "Frame Cleanup""
This reverts commit 82722ba42f.
2016-08-13 19:55:57 -04:00
Yoshax
82722ba42f Revert "Frame Cleanup" 2016-08-06 00:27:03 +01:00
SinTwo
07b4eb2d95 final fixes, tweaks, and cleanups 2016-08-03 14:09:12 -04:00
SinTwo
66c3a007a9 frame cleanup fixes 2016-07-23 23:45:24 -04:00
SinTwo
eb120319eb Frame code cleanup 2016-07-23 13:31:30 -04:00
SinTwo
5ae20ceb8b Buildables v1.2 (#1517)
* Removes text2path, adds constructability to a few things, adds a locker_painter.dm, and several fixes.

* Fixes Maps due to working on ancient versions.

* Path error.

* Adds a missing ..()
2016-05-03 22:18:12 +01:00
SinTwo
b356f5cf21 Construction Update 2016-03-25 16:02:36 -04:00
GinjaNinja32
0c1aee8074 Fixes <span class='class>, makes Travis check it 2015-07-18 21:13:32 +01:00
Chinsky
1993935766 Fixes #9899 2015-07-09 23:17:06 +03:00
Zuhayr
8ab80b7394 Removes the RUST engine. 2015-07-01 15:50:55 +09:30
Zuhayr
358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
Zuhayr
3184f157e9 qdel 2015-05-12 13:12:58 +09:30
Zuhayr
79e3acc95e Finalized wall refactor. 2015-04-26 12:58:57 +09:30