Commit Graph

4869 Commits

Author SHA1 Message Date
Neerti
3715fa1f12 Ports /TG/'s Marker Beacons (#4529)
Ports an item stack that can be used to mark trails, useful for explorers, miners, and anyone else who doesn't want to get lost or wants to make the room more colorful.
2018-01-14 14:48:39 -06:00
Spades
b441ccd6e3 9mm pistol updates (#4480)
* These aren't supposed to be here!!

* Adds new Security pistol and large capacity magazines

* Removes new pistol from Security spawns

* Removed references of Beretta because it's not one
2018-01-14 14:45:15 -06:00
Cameron653
f8ef84d896 Fixes a typo causing deconstructor to cry 2018-01-14 14:49:58 -05:00
Neerti
cd298b1575 Merge pull request #4526 from Mechoid/Now_Those_Are_Knoifes
Knife refactor and minor changes regarding.
2018-01-14 01:33:39 -05:00
Atermonera
30352e1c9b "Communicators have a flashlight" (#4523) 2018-01-13 21:49:58 -06:00
Mechoid
ff02218ccb Hatchets - > Machete subtype. 2018-01-12 21:21:18 -08:00
Mechoid
5efc484595 Makes knives all knives. 2018-01-12 18:02:07 -08:00
atermonera
b7f7f6868a Revert "Communicators have a flashlight"
This reverts commit 3db1efc5aa.
2018-01-12 15:24:15 -08:00
atermonera
3db1efc5aa Communicators have a flashlight 2018-01-12 15:19:02 -08:00
Leshana
224fe42e77 Prepare Atmospherics Machinery for SSatoms (#4501)
* to_chat() replacement.

* Revert calling target.init_dir() before connecting.

* This change was added in https://github.com/PolarisSS13/Polaris/pull/3775 to counteract `dir` not being set prior to New() for dynamically loaded maps.  The root cause was /atom/New() not calling _preloader.load().  Undoing the change now that /atom/New() is fixed.
* The addition of the init_dir() proc itself however, is useful, because there ARE other times some atmos machinery will want to re-initialize its dir, specifically whenever it is rotated.
* init_dir() must be called in the constructor of all atmospherics machines capable of connecting to another.   Since it has to happen for ALL machines, lets move that call to /obj/machinery/atmospherics/New()

* Rename /obj/machinery/atmospherics initialize() to atmos_init()

* These days `initialize()` is used to handle general object initialization that is moved outside of New().  The node connection discovery of atmos machinery needs to happen after all that, and so needs to be in a separate proc.
* Make sure to actually call atmos_init during system startup.
2018-01-06 10:52:56 -06:00
Neerti
e23c002eb5 Merge pull request #4493 from Atermonera/Weatherapp
Weatherapp Update
2018-01-06 09:18:49 -05:00
Atermonera
132e20ba52 Nanoui rounding 2018-01-05 23:04:55 -08:00
Anewbe
2b2a5dc565 Merge pull request #4503 from Neerti/1/1/2018_bonfires
Adds Bonfires
2018-01-05 13:36:19 -05:00
Neerti
42a421e8e1 Adds Bonfires 2018-01-05 02:35:19 -05:00
Neerti
58a8e6a066 Merge pull request #4499 from Neerti/1/3/2018_why
Fixes Exploit with Power Tools
2018-01-03 15:50:02 -05:00
Neerti
5a0a04d2dd Fixes Exploit with Power Tools 2018-01-03 15:40:43 -05:00
Neerti
9ab7c0bf0c Merge pull request #4470 from VOREStation/vplk-ss-machines
Convert machinery controller to StonedMC subsystem
2018-01-02 23:21:47 -05:00
Anewbe
d1422641bf Merge pull request #4475 from Neerti/12/31/2017
Adds Visual Cleavage
2018-01-02 20:04:50 -05:00
Anewbe
2f84a7dc95 Merge pull request #4489 from VOREStation/qdel-hints-gen5
Additional Destroy proc fixes
2018-01-02 20:04:02 -05:00
Anewbe
7ec8c9614f Merge pull request #4479 from Neerti/1/1/2018_handtele_fix
Removes Hardcoded Z-check on Handteles
2018-01-02 20:01:09 -05:00
Leshana
cc3397c4fa Fixes "was unable to be GC'd" when deleting tanks. 2018-01-02 13:13:49 -05:00
Atermonera
e004d1c4ec Weather app has atmospheric scan 2018-01-01 23:43:24 -08:00
Cyantime
496f6368fb Fixes flashlight eye exams 2018-01-01 21:23:45 -05:00
Neerti
27ff2bd736 Removes Hardcoded Z-check on Handteles
Instead they use the using_map datum to see if the person using a hand-tele is on an admin level.
2018-01-01 06:41:17 -05:00
Neerti
6026e98784 Merge pull request #4469 from Verkister/bonks
Fixes unfoldable boxes.
2017-12-31 06:11:57 -05:00
Neerti
bde9ae6f7e Adds Visual Cleavage
Axes executing a cleaving attack now has a visual effect to show the tiles that can potentially get hit.
Gives hatchets and the energy axe the ability to cleave.
2017-12-31 05:53:39 -05:00
Neerti
bbe5fda915 Merge pull request #4466 from Atermonera/Weatherapp
Adds a weather app to the communicator
2017-12-30 21:44:21 -05:00
Leshana
064f2fe9ca Additional types which need Destroy to return qdel hints (and other Destroy fixes) 2017-12-30 16:02:27 -05:00
Leshana
a97a574278 Transformed the machinery processor into an StonedMC subsystem
* This is PHASE 1 of a multi-phase conversion.  In this first phase we implement the subsystem, but leave it processing the existing global list variables.  In the next phase we will switch to use datum variables in the subsystem.  The main reason for splitting into two phases is ease of code review; change the meaningful code without the hundreds of machines -> SSmachines.machinery substitutions.
* We did declare macros for adding/removing things to the processing lists, and convert everywhere to use the macros.
* Added var/is_processing to /datum to keep track of whether an instance is already in a processing list (prevents it being in the list twice!) and also debugging, making sure its not in two lists etc.
* NOTE: The global machines list is **no longer sorted** for performance reasons.  As far as I know, the only module that actually ever cared was cameras.   Our camera system already handles its own sorting in the cameranets anyway, so it should no longer be needed.
2017-12-29 15:31:59 -05:00
Verkister
7e99f11fe6 Fixes unfoldable boxes.
-Apparently storage proc for this thing was changed to return 1 regardless if the item had the quick empty verb or not, which in turn triggered the very first nope of the box specific code.
-Boxes can be quick emptied but lack the actual verb apparently?
2017-12-29 13:28:44 +02:00
Atermonera
7870ee529c Adds a weather app to the communicator
Splits communicator.dm into multiple files
Also a few bits from my PDA->communicator project, should be commented out
2017-12-28 21:33:23 -08:00
Woodratt
ed9395e58f SC Stupid Sized Map Update
Or how Woodrat spent too long on something that was supposed to be simple.

- Addition of a Explorer Radio Channel and headsets.
- Explorers and Search and Rescue job slots added
- Adjustments to the pilot job including getting rid of the flatcap
- Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections
- Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space
- Fixed EMS jacket missing icons
- Fixed Research signs being missing for some reason, addition of directional signs for cryo
- Addition of a Search and Rescue Winter coat
- Probably a dozen other small bug fixes I forgot, and bug additions

Tested, seems fine. At least in short tests.
2017-12-24 07:04:34 -08:00
mistyLuminescence
c986d57c34 Med Pill Blue Pill (#4404)
* Fixes 4412
* Rebalanced medical gear spawns
* Pill bottle code touched up
2017-12-23 14:45:24 -08:00
Atermonera
4b2ac88720 Research level typos 2017-12-17 19:48:15 -08:00
Anewbe
ebdf9b191b Merge pull request #4425 from MisterLayne/energy_spear_fixed
Energy Spear
2017-12-11 00:47:05 -06:00
MisterLayne
0e5a097534 Second time is the charm. 2017-12-09 09:38:03 -05:00
Neerti
791754b2de Merge pull request #4382 from Anewbe/parachute
Adds parachutes
2017-12-08 20:17:51 -05:00
Belsima
8d3ceab287 grammar never ends (#4421)
* Update Sleeper.dm

* Update robot_fabricator.dm

* Update requests_console.dm

* Update vr_console.dm

* Update teleporter.dm

* Update records_scanner.dm

* Update mercrenegade.dm

* Update clown_items.dm

* Update firstaid.dm

* Update teleporter.dm

* capitalization fixes

* Update clown_items.dm
2017-12-08 15:30:34 -06:00
Mechoid
1175713235 Merge pull request #4408 from Anewbe/adv_kit_tweaks
Reduces adv medical item healing from 5 to 3
2017-12-07 16:22:13 -08:00
Belsima
ad0ad62cde The game actually clicks when it claims to. (#4403)
* Update paiwire.dm

* Update life.dm

* Update traps.dm

* Update safe.dm

* Update alarm.dm

* Update safe.dm

* Update implant.dm

* Update life.dm

* Update traps.dm

* Update life.dm

* Update safe.dm

* Audible message test
2017-12-07 18:18:01 -06:00
Anewbe
573d3a1bbd Merge branch 'master' of https://github.com/PolarisSS13/Polaris into parachute
# Conflicts:
#	icons/obj/storage.dmi
2017-12-07 17:59:13 -06:00
Layne
4d842c6590 Adds snowballs. (#4414) 2017-12-07 17:51:36 -06:00
Belsima
b819963102 Flashes now click when they say they click. (#4393)
* Flashes now click when they say they click.

* Better sound effect.
2017-12-07 17:50:12 -06:00
mistyLuminescence
4b102b7870 Adds food bags! (#4389) 2017-12-07 17:49:59 -06:00
Anewbe
d0c580e0cb Reduces adv medical item healing from 5 to 3 2017-12-04 18:35:01 -06:00
mistyLuminescence
0d458b204e Adds the advanced health analyzer (#4326)
* WIP - advanced health analyzer

* Adds the advanced health analyzer.

* Updates radiation levels

* Fixes travis and removes snark

* Fixes a bug that wasn't my fault (for real)

* Adds tiers.

* Phasic sounds cooler

* Fixes sprites
2017-12-03 17:36:51 -06:00
Anewbe
5fffb9d51f Merge pull request #4378 from Neerti/12/1/2017_reaching_weapons
Adds Reach Variable to Weapons
2017-12-02 12:00:26 -06:00
Anewbe
132168bc81 Further parachute functionality 2017-12-01 22:11:38 -06:00
Anewbe
c2a8afb7c0 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into parachute
# Conflicts:
#	icons/mob/back.dmi
#	icons/obj/storage.dmi
2017-12-01 18:47:06 -06:00
Anewbe
085c33e39a Adds parachutes 2017-12-01 18:37:30 -06:00