Commit Graph

4869 Commits

Author SHA1 Message Date
Anewbe
605fd11705 Merge pull request #3807 from Cyantime/weldtank
Fixes lit welders not igniting fuel tanks.
2017-09-11 17:23:44 -04:00
Neerti
3909524289 Merge pull request #3812 from Cyantime/delay
Adds a short delay between plushie messages.
2017-09-10 20:13:59 -04:00
Cyantime
61ff20a4da Adds a short delay between plushie messages. 2017-09-10 14:16:07 -04:00
Cyantime
26b53c0ea8 Fixes lit welders not igniting fuel tanks. 2017-09-09 17:25:37 -04:00
Belsima
eb341aaa65 Adds wooden buckets, craftable with botany. 2017-09-09 17:16:34 -04:00
PrismaticGynoid
9c1bb56522 Brain transplants, synthetics, and languages
Brains now retain languages from the mob they were removed from, rather than forgetting them. Languages are also retained when a brain is transplanted into a new body.

AIs, as well as cyborgs/robots/drones, will load languages from your currently-active preferences when they spawn (just like humanoid mobs do). Brains removed from cyborgs/robots/drones will retain their original languages regardless of the current module.

Brains in MMIs can now speak EAL if they know it, and additionally fixes #2832 - sign language will no longer be usable when lacking both hands. Also fixes silicons being told the wrong language prefix by the known languages window, as it was still showing ':', leading to much confusion among new borg players.

Known issues:
AIs who can use sign language can use it even without a holopad - I'm not sure how to have it check for that. This could be seen as a non-issue, as signs could conceivably be displayed on the AI's screen.

AIs signing over holopad will also have the language verbs overridden by the synth speech verbs (states/queries/declares). I'm pretty sure this has something to do with the already-existing bug that all languages can be understood by everyone when an AI speaks them over holopad.
2017-09-06 20:14:17 -07:00
Neerti
8f00965cc2 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 8/10/2017_make_xenobio_old_again
# Conflicts fixed:
#	code/modules/admin/topic.dm
#	code/modules/admin/verbs/debug.dm
#	code/modules/admin/view_variables/helpers.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/transform_procs.dm
#	maps/northern_star/polaris-1.dmm
#	polaris.dme
2017-09-05 00:58:27 -04:00
Neerti
4bfcec55f2 work 2017-09-04 21:52:47 -04:00
Anewbe
52b8d17caf Merge pull request #3752 from Woodratt/WR_Floor_type_change
Floor tile, type and carpet change
2017-09-03 17:11:39 -04:00
Anewbe
07564cbcac Merge pull request #3749 from Nalarac/Jetpack
Removes Cyborg Module Restraint on Jetpack
2017-09-03 17:09:43 -04:00
Andrew
d6c4d76d43 Converts dialog to use to_chat
Figured I might as well change the rest of the file while I was add it
2017-08-30 12:40:48 -05:00
Woodratt
0bd91d1133 Floor tile, type and carpet change
- Ports the floor types, structure, and sprites (techfloor) from Vorestation (who ported them from Eris).
- Fixed missing techfloor floortile sprite icons (ported from Eris).
- No actual new floor sprites sans the techfloor. Saving for when we actually change maps to do that.
- In theory, also added a changelog for what I'm doing. Not sure if worked.
2017-08-28 23:00:15 -07:00
Andrew
ff22f0e365 Removes Cyborg Module Restraint on Jetpack
The jetpack upgrade can now be applied to any cyborg module.
2017-08-27 22:48:31 -05:00
Andrew
4c133ba95d Adds More Ways to Obtain Power Tools
- Added the hand drill and jaws of life to the protolathe
- Removed titanium from the hand drill and jaws of life
- Syndicate toolbox now comes with power tools
2017-08-25 20:15:09 -05:00
Belsima
5268f21321 Adds more click sounds to the game. 2017-08-23 03:16:21 -04:00
MagmaRam
499f29354a Merge pull request #3716 from Belsima/zipper
MORE ZIPPOS
2017-08-21 13:27:12 -06:00
Belsima
efac0c7e7b fuck i didnt even code the zippos in 2017-08-15 23:59:14 -04:00
Anewbe
ad4b439e96 Merge pull request #3680 from Neerti/8/4/2017_arrivals
Makes Arrivals Shuttle Great
2017-08-14 21:59:18 -04:00
Cameron653
ca4f0f2523 Update surgery_tools.dm 2017-08-08 14:00:30 -04:00
Neerti
a36313659e Removes Cloaking
Removes cloaking from the red crowbar, due to an incorrect icon var.
2017-08-05 19:46:36 -04:00
Neerti
9d98406833 Makes Arrivals Shuttle Great
Arrivals shuttle now moves automatically to and from the station.  People still spawn onboard if they join the round with arrivals selected in preferences.
The shuttle is completely automated and will go to the station if someone boards it, and leave if nobody is onboard.
Changes some tape code so it can be mapped in.
Sadly the mapmerger is broken so the map file diff is massive.
2017-08-05 15:18:55 -04:00
Anewbe
1a7d47fc6b Merge pull request #3676 from Neerti/8/3/2017_tool_update
Updates Tools
2017-08-04 14:05:06 -05:00
Neerti
4256ec902a Changes path of alien tools, adds hacking sounds, and makes the fireaxe cabinet use toolspeed. 2017-08-04 08:35:16 -04:00
Neerti
99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Neerti
b2f5b758f1 Hopefully fixes merge conflicts. 2017-08-01 16:18:43 -04:00
Neerti
36b0f5fa99 Even More Circuit Changes
See PR for changes.
2017-08-01 16:13:27 -04:00
Anewbe
1888d10b23 Merge pull request #3663 from Nalarac/Robot
Modifies Illegal Equipment Module
2017-07-31 13:28:36 -05:00
Andrew
09f0ca8c81 Fixes description of upgrade
adds of
2017-07-30 15:48:30 -05:00
Andrew
36e4adaf8f Modifies Illegal Equipment Module
+Illegal equipment module now scrambled equipment module
+Scrambled equipment module now unlocks emagged borg items without
actually emagging the borg, allowing for AI sync, law updates, and being
emagged.
+Makes the miner borg diamond drill appear in all cases of being
upgraded or emagged instead of only if emagged while the mining module
is equipped.

Changelog includes all my previous PRs as well for ease of access to the
changes by the general public. I can trim it down to just this PR if
requested.
2017-07-29 17:32:33 -05:00
silveryferret
786c21c66e Fixes build_path variable, tweaks required components for R-UST parts, adds supply packs for R-UST things 2017-07-29 05:26:07 -04:00
LorenLuke
31e90bfeed Adds Collapsible AM rifle. Createes new uplink entry (#3644)
* Adds Collapsible AM rifle, and adds case with parts and 5 shots to Uplink. Separates it and intended merc version, both costing default telecrystal amount. Does NOT make them antagonist type specific.

* Addresses review.

* Makes rifle case traitor/merc specific. Enables ability to have specific uplink items be available only for specific antags.
2017-07-28 16:06:20 -05:00
Anewbe
31bc1f757f Merge pull request #3635 from LorenLuke/Bomb-Consistency
Tank/TTV Consistency improvement
2017-07-25 16:44:45 -05:00
LorenLuke
3a80ffa080 Fixes inconsistent behavior by TTVs and STBs. 2017-07-24 10:28:20 -07:00
Anewbe
a5114f99dd Embiggens the laundry baskets 2017-07-23 16:33:02 -05:00
Anewbe
196212faee Merge pull request #3614 from silveryferret/Polaris-R-UST-Port
R-UST Port, now in Polaris flavor.
2017-07-23 11:25:24 -05:00
Anewbe
91b06c20d1 Merge pull request #3622 from LorenLuke/tank-runtime-fix
Fixes a div/0.
2017-07-23 00:25:35 -05:00
LorenLuke
bc972c86e8 Fixes a div/0. 2017-07-22 22:05:45 -07:00
Spades
7e4417d31f It's CentCOM not CentCOMM
I swear to god I have fixed this like three times already and somehow it
keeps coming back.
2017-07-21 04:29:39 -04:00
silveryferret
7567726c07 Ports R-UST from Baystation12 + small admin debug verb 2017-07-19 20:33:16 -04:00
Anewbe
7669c83dfa Merge pull request #3607 from LorenLuke/one-tank-bomb
Changes Single-Tank-Bomb behavior.
2017-07-19 14:01:36 -05:00
Anewbe
d7875f5377 Merge pull request #3609 from Belsima/legwarmers
Adds a load of zippos to the loadout.
2017-07-18 16:27:09 -05:00
Belsima
a291ae9889 Adds a load of zippos to the loadout. 2017-07-17 14:57:14 -04:00
LorenLuke
b7f5362276 See https://github.com/Baystation12/Baystation12/pull/14404.
(ignore point 13)
2017-07-16 16:03:31 -07:00
PrismaticGynoid
ad6e395ae2 Replaces intelliCards with intelliCores.
Sprites replaced with a black box that could conceivably contain a brain, while obscuring the details. Complete with screen and convenient handle.
Usage text modified to make sense for MMIs/posibrains, instead of just drone brains (e.g. downloaded → transferred).
Description added to the new intelliCores. Made into normal-sized item, similar to MMIs/posibrains.

This is an alternative to either changing lore to allow for brain uploading, or changing code to allow for choosing multiple AI brain types.
2017-07-13 00:14:34 -07:00
Anewbe
be8c644e07 Merge pull request #3565 from Neerti/7/6/2017_jammers
Adds Radio Jammers to Traitor Uplink
2017-07-09 16:15:42 -05:00
Anewbe
cf09e7f55c Merge pull request #3570 from Belsima/master
Enables unused cypherkey sprites.
2017-07-08 14:48:02 -05:00
Belsima
770afea46b Enables unused encryption key sprites. 2017-07-07 13:52:04 -04:00
Neerti
9a08825681 Receiving Communicator messages and voice requests as a ghost now plays sounds to the ghost, which may help them notice in their chatlog. 2017-07-07 01:01:48 -04:00
Neerti
bc40a45cc4 Adds Radio Jammers to Traitor Uplink
Subspace Jammers can be bought in the traitor uplink for 25 TC.  They are already in the code, but this PR adds them to the uplink.

This PR also adds a power meter to the sprite, as a small QoL change.

They run off of weapon cells and one cell will last for about a minute.
2017-07-06 21:20:10 -04:00
Neerti
005ef28f13 Adds the Anti-Surveillance Tool for Traitors.
Adds a traitor device to warn the traitor if they're being spied or are about to be spied on by the AI or anyone using a camera console.
It will warn the holder by changing color, beeping a specific tone, and sending a message to their chat log.  It only does this when the state of spying changes, so it will not spam the chatlog if nothing changes.  Only the holder can hear the warnings.  It also functions like a regular multitool.
2017-07-05 21:18:52 -04:00