Commit Graph

9 Commits

Author SHA1 Message Date
Killian
63b7caae82 Wall Cabinets & Crate Markings (#7724)
* cabinets

* Update large_crate.dmi
2020-10-17 05:53:53 -07:00
Aronai Sieyes
48bf3ac804 Add icon bases since these are invisible on map otherwise 2020-06-01 12:44:09 -04:00
Aronai Sieyes
5cc996d82d Port Bay's lockers, crates, largecrates, wall lockers 2020-06-01 12:38:07 -04:00
Cerebulon
c6c7124583 Fixes emergency locker sprites 2020-03-07 10:10:00 +00:00
Arokha Sieyes
5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Anewbe
2c86a0a465 Returns the Vox, who now breath Phoron 2017-01-06 17:49:39 -06:00
Woodrat
7d65038d38 Woodrat Work 8.0 Boot Knife DLC
- Industrial Hardsuit RCD removed
- Single Action figure added to the vacant shop.
- Comfort creature added to the psych office.
- Piping underneath the holodeck control doors removed.
- Firelocks along the fore part of the central ring now glasslocks
- Air Alarms added to the cyborg station, upload foyer, messaging server room.
- Light switch, fire alarm radio, and air alarm added to secondary tool storage.
- Coffee shop shutters and door properly labeled.
- Status display added to the IA office.
- Second photo album added to the detective’s office.
- Removed forgotten items on mining z-level. I.E. I screwed up.
- Atmos backwards pumps should be fixed and sorted.
- Distro and waste lines tweaked in atmos.
- Crowbars should now be dispensed from oxy wall lockers.
- Tweaked the variables on the outpost SMES units. New SMES added to the mining engineering outpost.
- Pill cabinets added to the medbay at central.
- Mulebots should have proper access now.
- Overhaul to parts of the mining z-level. Fixed several issues brought up.
- Spoons added to the cafeteria
- One extra ERT suit for each role added to the ERT area.
- New item, combat knife. Should be robustier than the tactical knife. Available for ERT and two for the mercs.
- New item, marine boots. Basically just renamed jackboots at the moment.
- Tactical Knives and combat knives can now be put into swat boots and marine boots.  Depending on how well the feature works will be expanded to include other boots.
2015-08-17 20:47:05 -07:00
Loganbacca
7435f7574e Closet file reorganisation
- Moved walllocker.dm to
code/game/objects/structures/crate_lockers/closets
- Moved other unused closet files to the code/unused folder
2015-01-16 12:04:59 +13:00