* Large amount of work; Animal taming, shearing. Random animal spawns on sif grass/forest turfs. New PoIs, thermal poncho.
* Combat drone DMI moved to drones folder. Mining Drone subtype added. "Tameable" with ores, will collect and store ores when not in active combat.
Changes the rock texture to hopefully be a bit better. It's a recolored version of /tg/'s lavaland rock, and modified slightly to look less repetitive.
Ports the lavaland rock tile sprite entirely for future away missions.
Adds tree chopping down feature. All trees now have health, and hitting it with things will reduce it. Generally you need something sharp to have a chance of actually felling the tree.
Adds log material, which is obtained from chopping trees. Hitting these with a sharp weapon converts them into two planks per log. Can be used to build log walls but otherwise can't be used to craft, at the moment.
Ports /tg/ tree sprites. Might have a use for them in away missions, who knows.
Makes crystals start anchored and glow.
Shoveling snow checks toolspeed now.