* Sideports a couple of init unit tests from Neb.
* Trying to unfuck initialize logic.
* Removing del()s.
* Adjusting return values to Initialize().
* Moving some dangerous object logic from obj onto the two types that use it.
* Rolling back some init changes and commenting out initialized atom unit test.
* this comment formatting is a minor war crime
* Removed sleep() from signaler circuit Initialize().
* Additional Init fixes post-rebase.
* Uncomments subsystem test since that's passing.
* adds cursed sword and 'haunted' object framework.
* fixes back.dmi conflicts
* adds cursed blade ghost pod
as well as fixing some ghost pod oddities
* fixes misc.dm conflicts
* adds cursed sword cave POI
* makes cursed sword use voice mob
as opposed to a brainmob