Commit Graph

1626 Commits

Author SHA1 Message Date
BillyBangles
5486edf567 Adds various cabin-related things. (#4888)
* adds fireplace, makes bonfire generate heat

kinda, anyways

* adds sifwood tiles, fixes old blue carpets

old blue carpets are now known as "teal carpets." they still come in the
carpet crate from cargo.

* lets you dig up tree stumps with shovels

* changelogs in the house

* adds a delay to digging up stumps

digging up stumps is easier said than done
2018-02-21 15:45:01 -06:00
Leshana
5817e3da7b Makes electrochromatic glass buildable and programmable in game. (#4883)
- Reinforced glass windows can be upgraded to electrochromatic by hitting them with a cable coil.  The window must not be unpried from its frame to upgrade it (but it can remain anchored).
- Windows can be linked with a tint button by using a multitool on the button to buffer it, then using it on the window to set the ID.  The window must be completely unanchored to edit its id.
- Window tint buttons can have thier ID set *once* with a multtool.
- Inspired by Baystation12/Baystation12#20508
- Also adds a "full tile" polarized window type for use by mappers.
2018-02-21 00:33:49 -08:00
Arokha Sieyes
beba012f5a Adds holoplants, and to cargo
Courtesy of CEV Eris SS13 server (plus a bunch of additional code to make them real machines)
2018-02-20 22:17:06 -05:00
Anewbe
25a1f47a30 Headset sprites, planetside headset functionality (#4869) 2018-02-20 12:36:22 -08:00
Anewbe
cce3c607f2 HoS/Warden helmet tweaks 2018-02-17 15:57:26 -06:00
Anewbe
b7658d49ab Merge branch 'master' of https://github.com/PolarisSS13/Polaris into steals_more_armor 2018-02-17 15:22:28 -06:00
Anewbe
7cc8fa0cba Gives Miners shinybits. (#4840)
* Gives miners marker beacons, moves their locker to another file

* Makes marker beacons ITEM_SIZE_SMALL
2018-02-17 11:19:48 -08:00
Anewbe
eb423c6739 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into steals_more_armor 2018-02-17 10:16:45 -06:00
Anewbe
329a65be08 Merge pull request #4838 from VOREStation/pol-emerboxes
Port Bay's survival boxes
2018-02-17 10:05:39 -06:00
Anewbe
5c9fd04ed3 Fixes some goofs 2018-02-17 01:19:57 -06:00
Arokha Sieyes
f4d0ec3fb8 Port Bay's survival boxes
Includes some tweaks to items that usually come in the boxes to make them more similar to the Bay implementation.
2018-02-16 19:21:15 -06:00
Anewbe
79b8c283f7 Merge pull request #4845 from Heroman3003/grill-typo
Fixed typo in unfastening grille
2018-02-16 12:50:18 -06:00
Heroman3003
bd6ef1b09f Fixed typo in unfastening grille
Grille, not grill
2018-02-16 11:38:12 +10:00
BillyBangles
f5dfbff1bd Build igloos and snowmen (#4811)
* adds packed snow brick material

* makes snow walls spawnable for mapping

* adds snowmen

craft them with snow. duh.

* snow spider triggers arachnophobia

also changelog.
2018-02-15 14:25:51 -06:00
BillyBangles
ef86caf177 Adds decorative bones and bone loot pile (#4800)
* adds various bones and bone loot pile

credit to schnayy for most of these sprites

* removes the crossbow bolt from the loot list
2018-02-12 22:13:47 -06:00
Anewbe
6f2c47e5a9 Trees take damage from bullets/lasers (#4786) 2018-02-11 18:57:20 -08:00
Anewbe
78042b8db6 Merge pull request #4760 from Neerti/2/8/2018_door_assembly_fix
Makes Projectiles Sometimes Pass Through Door Assemblies
2018-02-10 01:55:38 -06:00
Mechoid
251297a2ba Promethean Balancing, Lore-compliant Modification of Security Equipment (#4722)
* Works on Balancing Prometheans

* Reorganize from Master Merge

* Tries to fix that gun conflict that the DMI merger apparently did fine?
2018-02-08 14:58:17 -06:00
Neerti
a38e66305b Makes Projectiles Sometimes Pass Through Door Assemblies
What it says on the tin.
2018-02-08 04:37:21 -05:00
Anewbe
ce92a992ca Merge pull request #4747 from Woodratt/02062018_MapfixesShuttleupgrde
Shuttle Upgrades and Map Fixes
2018-02-07 23:33:33 -06:00
Woodratt
7ee2b5266a Shuttle Upgrades and Map Fixes
- Upgrades the shuttles with enviroment sensors and the ability to see if the rear hatch is open.
- Gun cabinets station side in the hangar control rooms. Explorer, Pilot, Armory Access.
- Surgery room redesign, replaced closets with wall closets.
- Multiple other smaller map bug fixes.
2018-02-06 22:58:44 -08:00
Leshana
5847319443 Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
MarinaGryphon
72318d46b6 Replaces most of the gender macros. (#4681)
* Fixes #4632.

* 1:27 am coding best coding

* fixes a warning

* Removes the last of the gender macros. Gender is dead.

* gender II: the travis-ing

* linebreaks are dead too.

* oops i accidentally the gender, also ambiguous gender is now taken into account for get_visible_gender
2018-02-03 14:40:09 -06:00
Neerti
504593a01e Merge pull request #4696 from Woodratt/01312018_guncabhotfix
Gun Cabinet hotfix
2018-02-01 02:51:02 -05:00
Woodratt
f68cf380ae Gun Cabinet hotfix
- Should fix explorers not being able to get into their gun cabinets
2018-01-31 23:13:30 -08:00
Woodratt
ed29353021 Further Map Fixes and Adjustments
- Deck 3 Port Airlock fixed
- Vent added to cargo delivery office to fix over pressure
- Windoor in Robotics given proper access and named
- Parachute crate added to pilot areas
- Access around cargo made more consistent
- Fixed first deck starboard hallway area
- Pilots now have access to maintenance around the hangars
- More ATMs added
- Center door on bridge removed
- Open sign from Bar borrowed for cafeteria as well
- Critical addition, Dog bed in HoP office
- Fixed T-comms turrets yet again
- Adjustments to engine room allowing for a second set of TEGs to properly be set up (Thanks to Kerbal/Mazian). Also moved vent control to a different position to stop a certain headmin from repeatedly hitting it
2018-01-31 05:11:23 -08:00
Neerti
6226d3d15c POI Tweaks (#4645)
* WOrk

* Changes more PoI stuff.
2018-01-29 23:42:57 -06:00
Mechoid
e9886625fa Adds Material Girders (#4622) 2018-01-28 18:13:54 -08:00
Cerebulon
ebc855e1fb Added Decoupled starship engine PoI (#4649) 2018-01-28 01:08:40 -08:00
Woodratt
d1f8e875a8 Southern Cross Bugfixes and additions
- Multiple fixes for map errors, and removal of christmas decor
- Addition of a gym station side, deck one
- nav beacons and beepsky added
- overhaul of the centcomm z to look more like the Northern Star
2018-01-18 20:01:01 -08:00
Belsima
a0d4549d2e Buffs the mop bucket by the same amount as the janicart. 2018-01-17 19:20:07 -05:00
Cameron653
788d5a68d6 Makes janicarts hold more water (#4558)
* Makes janicarts hold more water

So you don't have to run back to grab some more water every 20 seconds while cleaning up dirt.

* Update janicart.dm
2018-01-17 17:29:49 -06:00
Neerti
5b54f4c875 Surface Map Work (#4557)
* Tweaks Surface, POI system

* More Stuff

* Travis Appeasement

* Fixes invisible banner.
2018-01-17 13:46:19 -06:00
Arokha Sieyes
f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Anewbe
c632c2604d Merge pull request #4533 from VOREStation/pol-mecha
Two interface QoL changes (closets and mechs)
2018-01-15 01:31:29 -06:00
Neerti
96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
Arokha Sieyes
1f595cd59a Two interface QoL changes (closets and mechs) 2018-01-14 03:58:15 -05:00
Mechoid
ff02218ccb Hatchets - > Machete subtype. 2018-01-12 21:21:18 -08:00
Mechoid
5efc484595 Makes knives all knives. 2018-01-12 18:02:07 -08:00
Cyantime
36f8c56537 Fixes 'varient' 2018-01-08 16:42:20 -05:00
Neerti
42a421e8e1 Adds Bonfires 2018-01-05 02:35:19 -05:00
Woodratt
ed9395e58f SC Stupid Sized Map Update
Or how Woodrat spent too long on something that was supposed to be simple.

- Addition of a Explorer Radio Channel and headsets.
- Explorers and Search and Rescue job slots added
- Adjustments to the pilot job including getting rid of the flatcap
- Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections
- Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space
- Fixed EMS jacket missing icons
- Fixed Research signs being missing for some reason, addition of directional signs for cryo
- Addition of a Search and Rescue Winter coat
- Probably a dozen other small bug fixes I forgot, and bug additions

Tested, seems fine. At least in short tests.
2017-12-24 07:04:34 -08:00
mistyLuminescence
c986d57c34 Med Pill Blue Pill (#4404)
* Fixes 4412
* Rebalanced medical gear spawns
* Pill bottle code touched up
2017-12-23 14:45:24 -08:00
Anewbe
3b89c5e320 Merge pull request #4384 from Belsima/maid
Adds maid bonnet, more hair pins, and adds maid uniform to locker.
2017-12-12 19:51:35 -06:00
mistyLuminescence
203110bc8f Fixes rollers and mediborgs (#4430)
* Fixes rollers and crisis borgs

* a space
2017-12-11 00:47:52 -06:00
Belsima
ad0ad62cde The game actually clicks when it claims to. (#4403)
* Update paiwire.dm

* Update life.dm

* Update traps.dm

* Update safe.dm

* Update alarm.dm

* Update safe.dm

* Update implant.dm

* Update life.dm

* Update traps.dm

* Update life.dm

* Update safe.dm

* Audible message test
2017-12-07 18:18:01 -06:00
mistyLuminescence
4b102b7870 Adds food bags! (#4389) 2017-12-07 17:49:59 -06:00
Anewbe
1499a48238 Merge pull request #4410 from Belsima/fuckssake
can you seriously not spell sticky
2017-12-07 17:31:29 -06:00
Anewbe
690c041aa4 Merge pull request #4396 from PrismaticGynoid/ghostlocker
Ports ghosts examining locker contents
2017-12-05 14:34:18 -06:00
Belsima
d266b67eba can you seriously not spell sticky 2017-12-05 12:50:04 -05:00