Commit Graph

15532 Commits

Author SHA1 Message Date
Cyantime
61ff20a4da Adds a short delay between plushie messages. 2017-09-10 14:16:07 -04:00
Neerti
90c0193daf Fixes missing period. 2017-09-10 00:12:54 -04:00
Belsima
7359c6f7a6 Fixes up the PR. 2017-09-09 23:17:41 -04:00
Anewbe
a40fb8256d Merge pull request #3771 from Cyantime/passivevents
Makes passive vents constructable
2017-09-09 17:48:12 -04:00
Cyantime
26b53c0ea8 Fixes lit welders not igniting fuel tanks. 2017-09-09 17:25:37 -04:00
Belsima
eb341aaa65 Adds wooden buckets, craftable with botany. 2017-09-09 17:16:34 -04:00
Spades
72c249f0ef Weapon sound improvements from TG, take 2 (#3772)
* Sound Improvements

Ported some sounds from TG. I was getting sick of the current pistol
sound. Didn't sound meaty enough so I changed it.

I also didn't like the default gun firing sound so I changed that too.

I also brought in a couple more sound files from TG just in case those
ever get used. No use for them currently.

While I was at it, I fixed the incorrect naming of some sound files in
audible_deception.dm for Technomancers because I was editing the file
anyway and a separate PR would make conflicts.

* I forgot to press save on this one

I tend to do that a lot

* Laser sound too.

* Adds back commented out code because reasons
2017-09-09 15:40:26 -04:00
Belsima
dc99c2bb5d Adds heart display. 2017-09-09 12:27:30 -04:00
Belsima
022eb8cf4c Standardizes spellings to wiki and adds more major corps and places to setup. 2017-09-09 12:20:08 -04:00
Belsima
960e535081 Fixes some descriptions. 2017-09-08 23:09:05 -04:00
Belsima
9a42b0af18 travis please leave me alone 2017-09-08 18:36:14 -04:00
Belsima
9ad92bf83e Lets you use soap to clean microwaves. 2017-09-08 18:20:47 -04:00
Belsima
381424b81a Adds two new status displays for the AI. 2017-09-08 17:10:33 -04:00
Anewbe
84fa9cf785 Merge pull request #3770 from Mechoid/Xeno_Tyranny_Electric_Boogaloo
Xenomorph Tweaks/Buffs.
2017-09-08 16:19:22 -04:00
Neerti
1bc28c07c0 Port's TG's Maploader 2017-09-08 12:49:26 -04:00
Woodratt
07a503a05a SC Map Changes 972017
- Added files, cable ender and technically 'southern_cross-8.dmm'
- Adjustment of areas dm to give color to centcomm beach area icons
- Fixed SC centcomm dmm file, 'southern_cross-6.dmm'
- Overhaul of xenobio/xenoflora on 'southern_cross-3.dmm'
- addition of heavy duty cables to SC-3.dmm and SC-4.dmm
- Adjustments of southern cross files.
- Changelog?
2017-09-07 17:33:34 -07:00
Cyantime
c246d701b1 Makes passive vents constructable 2017-09-07 16:56:34 -04:00
PrismaticGynoid
9c1bb56522 Brain transplants, synthetics, and languages
Brains now retain languages from the mob they were removed from, rather than forgetting them. Languages are also retained when a brain is transplanted into a new body.

AIs, as well as cyborgs/robots/drones, will load languages from your currently-active preferences when they spawn (just like humanoid mobs do). Brains removed from cyborgs/robots/drones will retain their original languages regardless of the current module.

Brains in MMIs can now speak EAL if they know it, and additionally fixes #2832 - sign language will no longer be usable when lacking both hands. Also fixes silicons being told the wrong language prefix by the known languages window, as it was still showing ':', leading to much confusion among new borg players.

Known issues:
AIs who can use sign language can use it even without a holopad - I'm not sure how to have it check for that. This could be seen as a non-issue, as signs could conceivably be displayed on the AI's screen.

AIs signing over holopad will also have the language verbs overridden by the synth speech verbs (states/queries/declares). I'm pretty sure this has something to do with the already-existing bug that all languages can be understood by everyone when an AI speaks them over holopad.
2017-09-06 20:14:17 -07:00
Mechoid
98af877b21 Xenomorph Tweaks/Buffs. 2017-09-06 13:37:43 -07:00
Neerti
8f00965cc2 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 8/10/2017_make_xenobio_old_again
# Conflicts fixed:
#	code/modules/admin/topic.dm
#	code/modules/admin/verbs/debug.dm
#	code/modules/admin/view_variables/helpers.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/transform_procs.dm
#	maps/northern_star/polaris-1.dmm
#	polaris.dme
2017-09-05 00:58:27 -04:00
Neerti
4bfcec55f2 work 2017-09-04 21:52:47 -04:00
Anewbe
9ce3c85127 Merge pull request #3762 from Mechoid/Xeno_Tyranny_Electric_Boogaloo
Brings back the aliens (With hitches).
2017-09-04 18:32:25 -04:00
Anewbe
de3016ca10 Merge pull request #3766 from MagmaRam/AI_plaque
Removes pointlessly offensive text
2017-09-04 16:16:56 -04:00
MagmaRam
f2de8d5261 ha ha, disabilities are a hilarious joke am i right 2017-09-04 11:33:53 -05:00
Anewbe
52b8d17caf Merge pull request #3752 from Woodratt/WR_Floor_type_change
Floor tile, type and carpet change
2017-09-03 17:11:39 -04:00
Anewbe
07564cbcac Merge pull request #3749 from Nalarac/Jetpack
Removes Cyborg Module Restraint on Jetpack
2017-09-03 17:09:43 -04:00
Mechoid
7de08c2420 Fix them Travis errors. 2017-09-03 13:21:05 -07:00
Mechoid
9b044309d2 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Xeno_Tyranny_Electric_Boogaloo 2017-09-03 01:54:10 -07:00
Mechoid
5d390ca67b Brings back the aliens as they were when removed, minus huggers (until we can get a suitable replacement), for admins to use. 2017-09-03 01:46:08 -07:00
Andrew
d6c4d76d43 Converts dialog to use to_chat
Figured I might as well change the rest of the file while I was add it
2017-08-30 12:40:48 -05:00
Anewbe
0d607488b3 Merge pull request #3737 from Nalarac/PTools
Adds More Ways to Obtain Power Tools
2017-08-29 17:28:25 -04:00
Woodratt
0bd91d1133 Floor tile, type and carpet change
- Ports the floor types, structure, and sprites (techfloor) from Vorestation (who ported them from Eris).
- Fixed missing techfloor floortile sprite icons (ported from Eris).
- No actual new floor sprites sans the techfloor. Saving for when we actually change maps to do that.
- In theory, also added a changelog for what I'm doing. Not sure if worked.
2017-08-28 23:00:15 -07:00
Andrew
ff22f0e365 Removes Cyborg Module Restraint on Jetpack
The jetpack upgrade can now be applied to any cyborg module.
2017-08-27 22:48:31 -05:00
Anewbe
e365fc5a3f Merge pull request #3726 from Woodratt/WR_Floortile_stuff
Woodrat breaks everything with floor decals
2017-08-27 15:13:20 -04:00
MagmaRam
e370d56656 Merge pull request #3710 from SpadesNeil/window-change
Weak attacks no longer can damage windows
2017-08-26 13:55:36 -06:00
Andrew
4c133ba95d Adds More Ways to Obtain Power Tools
- Added the hand drill and jaws of life to the protolathe
- Removed titanium from the hand drill and jaws of life
- Syndicate toolbox now comes with power tools
2017-08-25 20:15:09 -05:00
Belsima
5268f21321 Adds more click sounds to the game. 2017-08-23 03:16:21 -04:00
Woodratt
10c8586db0 Rough port of
a8c9bb786a

Unsure if I even did it correctly, but seems to function in the brief tests done, no compile errors.

In preparation of porting the massive number of floor decals for the new map.
2017-08-21 14:44:25 -07:00
MagmaRam
499f29354a Merge pull request #3716 from Belsima/zipper
MORE ZIPPOS
2017-08-21 13:27:12 -06:00
Neerti
ca2ee612d8 Merge pull request #3687 from SpadesNeil/stop-making-devs-cry
Changes /turf/space/transit icons in map editor
2017-08-17 11:59:17 -04:00
Neerti
8e8b666b46 Merge pull request #3712 from Belsima/biogen
Adds more items to the biogenerator.
2017-08-17 11:58:22 -04:00
Belsima
efac0c7e7b fuck i didnt even code the zippos in 2017-08-15 23:59:14 -04:00
Belsima
dc3b04b3ce Adds more items to the biogenerator. 2017-08-15 22:54:23 -04:00
Spades
8bbd131899 Better spot to do this in 2017-08-14 23:25:53 -04:00
Anewbe
ad4b439e96 Merge pull request #3680 from Neerti/8/4/2017_arrivals
Makes Arrivals Shuttle Great
2017-08-14 21:59:18 -04:00
Anewbe
d55f8b64d5 Merge pull request #3692 from PrismaticGynoid/wheelchairs
Better Wheelchairs
2017-08-14 21:57:27 -04:00
Neerti
0210414388 Changes some arrival messages so traitors buying fake records fit with the new shuttle arrival message. 2017-08-14 21:46:27 -04:00
Anewbe
19476a81cd Merge pull request #3688 from SpadesNeil/assault-carbine
Assault rifle tweaks and fixes
2017-08-14 21:32:47 -04:00
Spades
eaf2ec867d Actually let's make it 5. 2017-08-14 17:46:11 -04:00
Spades
2206b23305 If force is less than 10, an item can't damage windows. 2017-08-14 17:42:43 -04:00