Commit Graph

15532 Commits

Author SHA1 Message Date
Cerebulon
03b7a0ea0d Persistent Trash/Dirt/Graffiti/Notices (#7337)
* Port Trash/Writing Persistence from World

* stuff beyond straight portin

* Fixed admin menu

* Config, cigbutts, blood exceptions, offices....

* mapped butts
2020-07-24 02:23:34 -07:00
Rykka
6ff4642233 Merge branch 'master' into shep-dev-aurora-cooking 2020-07-22 23:09:42 -04:00
Rykka
b367193908 Huge Bundle of Fixes, Update Cooking to current Aurora
Cooking times are now no longer 10-15 minutes per item, the LARGEST items will take around ~4-5 minutes, 6 at the maximum in the case of the superbigbite (one of the most filling food items in the game).
Cooking oil tanks added
Appliances are now constructible instead of being eldritch black magic
Recipes are now reorganized to either fryer/oven/grill based on where they're made (Although recipes_microwave still needs a LOT more sorting)
Critical time bug with cooking fixed, AND you can now upgrade your appliances for even higher efficiencies!
2020-07-22 21:45:03 -04:00
Cyantime
a9e4a52fde Removes superfluous punctuation (#7351) 2020-07-22 03:02:23 -07:00
Kates
91e4c18c08 Allow you to only select mech weapons when cycling. (#7343)
If you desire.
2020-07-22 03:01:28 -07:00
Neerti
25e8f73c75 Implements basic portals. 2020-07-22 05:19:39 -04:00
Erik
f284d6a7b7 Overdose changes + General chem mods 2020-07-21 21:27:58 -07:00
Cerebulon
d7f25c36cb Flavour Enhancement: Crates (#7342)
* crates

* map changes

* rotation and dragging
2020-07-21 19:18:38 -07:00
Rykka
aae41604d7 Clean up commit history, bugfixes, etc. 2020-07-20 23:47:36 -04:00
lbnesquik
d8279c79a8 Relatively small changes to how damage affects mechs.
- Added a few comments there and there.
- Deleted some code that wasn't used for basically 9 years in some cases.
- Deleted some of my own code that wasn't supposed to be here.

- Made it so you can only suffer internal damage below 33% or 1 third of your total health.
- Increased the chance for internal damage from 20 to 25% when it does trigger.
- Added RNG to make sure some events didn't result in frequent internal damage.
- Added a variable threshold for internal damage. Currently 15 damage.
- Lowered minimum penetration values from 20 to 15.

This commit makes mechs more tanky when they are at above a decent level of health, but more vulnerable below it.
2020-07-19 19:22:36 +02:00
Neerti
94062a21bf Implements status effect icons for various statuses. Cleans up various variable accesses to use setters instead. 2020-07-18 12:53:32 -04:00
Rykka
aaf223b256 Aurora Commit 2 2020-07-16 20:52:28 -04:00
Rykka
74cde3b15b Aurora Cooking Port Commit 1 2020-07-16 20:50:11 -04:00
Atermonera
3218936ed3 Merge pull request #7339 from Rykka-Stormheart/shep-dev-pda-fix
Fix Janicart PDA bug from Aro's Rewrite of Janicarts.
2020-07-15 11:36:42 -07:00
Atermonera
16c217d271 Merge pull request #7335 from Cerebulon/blurSprites
Attempts to fix blurry icon scaling
2020-07-15 11:34:56 -07:00
Cerebulon
4474f3f713 Flavour Enhancement: Guns (#7333)
* Flavour Lore: Guns

* New guns/sprites, crates, etc.

* couple o oversights fixed

* couple o oversights fixed

* final tweekz
2020-07-13 20:04:59 -07:00
Rykka
ebbfc92a95 Fix Janicart PDA bug from Aro's Rewrite of Janicarts.
Upstream port of https://github.com/VOREStation/VOREStation/pull/8404

Fixes create_NanoUI_values() crashing before it returns the data, thus crashing everything else, because reagents was `null`, as a result of Aro's redoing of the janitor carts to not have a bucket by default.
2020-07-13 20:57:06 -04:00
Cerebulon
3d7493b4e1 Attempts to fix blurry icon scaling 2020-07-13 05:06:49 +01:00
Atermonera
5943f5c7b8 Merge pull request #7328 from lbnesquik/Kot_Vending_tweak
Move the vending machines into a separate file.
2020-07-10 19:40:55 -07:00
ShadowLarkens
c06a2d2cef TGUI v3.0
This ports TGUI, and makes the old nano crew monitor and the disposal
bins use it as first examples.
2020-07-09 22:06:23 -07:00
Kates
a1aada03f1 Add Mechs damage & penetration thresholds along with other improvements. (#7316)
* Indent some comments for ease of read

* Edit the armor values to be more readable, also add radiactive and bio checks.

* Add damage threshold and penetration thresholds.
If you do not enough damage, it will simply bounce off consistently. Something that does 1 damage to a person would be so ridiculously nothing to a mech that it shouldn't achieve anything.
- If you throw a pebble at a mech, it will probably do nothing unless decently good as a weapon.
Additionally, your armor reduces the effectiveness of most attacks without a minimum of armor piercing.
- A flat hit with an hammer might be damaging to a squishy human, but it would probably not be all that effective against armored outerskin. The damage will be reduced to 2/3 or x0.66 to remark on this.

* Add a couple example values to the ripley and durand.

* Move the value by which failed penetrations damage is reduced to. God this is a mouthful to say out loud.

* Change the damage message from 'no denting' to 'bounces off'

* Fix an indentation error

* Small variable tweak.
2020-07-09 16:37:01 -07:00
Atermonera
d5c6caf66c Merge pull request #7326 from Neerti/arrival_announcement_fix
Arrivals Shuttle Message Fix
2020-07-09 15:28:22 -07:00
Kates
5d10e60c88 Add a random mech spawner (Not mapped in yet) (#7324)
* Add some work for random mechs
- Add a few variants of worn down, slightly busted mechs, this is specifically intended for mech bay later on.
- Add a random spawner with pretty much every mecho inside of it.
-

* Several mecho things:
- Add a comment to mecha.dm
- Add a forgotten comma
- Delete the vague attempt at a marauder cleared thing.
- Correctly change max health on the gygax

* Make it so the Marauder/old doesn't spawn with stuff

* Add a weaker list of mechs without phazon & marauder
2020-07-09 15:13:16 -07:00
Schnayy
9b5c2222a8 Merge pull request #6799 from Cerebulon/booksprites
New book sprites + inhands
2020-07-09 16:32:01 -05:00
lbnesquik
b7f37815a1 Move the vending machines into a seperate file. That thing was like 500 lines too long. 2020-07-09 22:31:36 +02:00
Kates
b763e8acd0 Mech tweak - Break move_inside() into a verb & proc. (#7323) 2020-07-08 18:22:50 -07:00
Kates
c66b9584e3 Add a forgotten strafing() call. (#7322) 2020-07-08 18:21:48 -07:00
Neerti
91402f4f50 Should fix a few bugs and also get us a step closer to overmap. 2020-07-07 09:30:12 -04:00
Atermonera
8b3bdd0863 Merge pull request #7268 from VOREStation/Arokha/baylockers
Ports Bay's lockers/cabinets/crates/etc
2020-07-03 16:09:06 -07:00
Kates
ce9ceb46e9 Add clickable action buttons from /TG/, rework a lot of backend and other improvements. (#7315)
* Fix a typo in a verb.

* Add straffing to mechs. This took my entire morning goddamnit.
You now have a straffing verb. Very convenient to shoot while firing back.
Thanks to @drexample even if i didn't use all that much of the original code i stole.

* Change straffing to strafing.

* Correct an oversight.

* Add a variable that determines whether or not you are in a mech or fighter at the moment.

* Rework a lot of mech code backend and add clickable buttons.
- Gygax overload, Durand defence mode, phazon phase, marauder smoke, zoom and thrusters have been made into modular things. Just put the 'smoke_possible' var to get those actions.
- Move most abilities that aren't for default mechs to 'Mecha_actions.dm' for less huge of a file. Marauder abilities to be moved shortly.
- Lot of verbs have been broken into procs such as toggle_lights() now being a verb refering to a lights() proc for easier work later on.
- Delete some movement code duplications.
- Changed the smoke system to be more up to date, inspiration taken from the cooking machines.

* Space out some things for ease for reading.

* Improve the damage readout for mechs on examine

* Improve speed boost code to an easier to modify version.

* Deleting a couple few forgotten debug messages.
2020-07-03 15:28:08 -07:00
Kates
cdbf339c02 Add straffing to mechs. This took my entire morning goddamnit. (#7306)
* Fix a typo in a verb.

* Add straffing to mechs. This took my entire morning goddamnit.
You now have a straffing verb. Very convenient to shoot while firing back.
Thanks to @drexample even if i didn't use all that much of the original code i stole.

* Change straffing to strafing.

* Correct an oversight.
2020-06-30 00:09:59 -07:00
Atermonera
97c1085ebf Merge pull request #7304 from KillianKirilenko/kk-bio
Offload Defibrillatability from NO_SCAN
2020-06-25 12:44:20 -07:00
Atermonera
d40af2f1e2 Merge pull request #7303 from BillyBangles/deep-blue-can-suck-my-toe
Adds chess pieces and chessboard holodeck program
2020-06-25 12:42:33 -07:00
Atermonera
0bd45a5f9b Merge pull request #7301 from KillianKirilenko/kk-misc
Suit Cycler Tweaks/Improvements
2020-06-25 11:35:00 -07:00
Killian
fa96bf3483 no_cycle logic 2020-06-25 11:43:37 +01:00
Killian
5da912d679 offload defib from no_scan 2020-06-23 18:06:28 +01:00
Atermonera
7a2bcfa9ef Merge pull request #7299 from Verkister/patch-39
un-earrapifies instruments
2020-06-22 12:15:57 -07:00
Killian
d05979e0c0 Update suit_storage_unit.dm 2020-06-22 15:16:29 +01:00
Killian
4165e35686 small fix for helmet cycling 2020-06-22 11:05:26 +01:00
Billy Bangles
c498761907 Adds move descriptions to piece examine text
and that cheeky lil' changelog
2020-06-21 18:46:16 -04:00
Billy Bangles
da9d2124d8 adds chessboard holodeck program 2020-06-21 17:16:05 -04:00
Atermonera
a481a0fbea Merge pull request #7297 from Greenjoe12345/wrist-PDA
Wrist-bound PDAs!
2020-06-21 13:40:17 -07:00
Killian
786d86353e Update suit_storage_unit.dm 2020-06-21 20:48:06 +01:00
Billy Bangles
d772fee47b Adds a set of chess pieces 2020-06-21 14:08:11 -04:00
Greenjoe12345
4c8bc9c4fe list thingy fixed? 2020-06-21 18:16:00 +01:00
Verkister
dd0ca1efd5 un-earrapifies instruments
The default falloff value for sounds is 0.5 (lower means quieter).
There was only 3 things ingame with a sound falloff of a whole whopping 5 (10x)
These things were explosions, telepads, and instruments.
One had a volume of 25%, another one had a volume based on distance threshold, and you can probably guess which one of the bunch had a hardcoded 100% volume.
2020-06-21 00:57:18 +03:00
Atermonera
372343392b Merge pull request #7295 from Darlantanis/DirtFix
Dirt Fix
2020-06-19 22:00:24 -07:00
Atermonera
deb1f31d2c Merge pull request #7279 from VOREStation/Arokha/erisplat
Change eris plating paths
2020-06-19 21:59:19 -07:00
Greenjoe12345
ba2a49999a adds wrist PDAs 2020-06-17 00:24:54 +01:00
Atermonera
39c4ca805b Merge pull request #7288 from VOREStation/Arokha/telefix
Fix bug with in-round constructed teleporters
2020-06-16 00:32:14 -07:00