Commit Graph

2074 Commits

Author SHA1 Message Date
kevinz000
c162255529 Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2019-01-11 04:54:32 -08:00
Neerti
afa149ca2f Adds New PoI Features + Bonus PoI (#5796)
* Adds cliffs.

* Finishes lava and polishes the other things.

* Hopefully finished with all the new shinies.
2019-01-10 16:17:43 -06:00
kevinz000
1315bfff2c Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2019-01-06 23:12:48 -08:00
Spades
81c3036140 Guns sounds refactor and improvements (#5803)
* Gun sound updates

Grenade Launcher sound source:
https://freesound.org/people/LeMudCrab/sounds/163458/

* Actually, this is a better way to handle this.

* Fixed accidental inconsistent indentation

* Renames shotgun.ogg to Gunshot_shotgun.ogg

Also actually changes the file names like I was supposed to last night.

* *peers* Didn't I just fix this shit?

* Actually fixes the missing files this time

* Update audible_deception.dm

* Changed tungsten core projectile sound by request

* Actually no this line is stupid and makes me angry

Simplifies dumb code that was badly copypasted.

Also fixed missing D'eagle fire_sound

* Smarter code

Less copypasta, more runtimes prevented in case somebody decides to make
a soundless gun whether done intentionally or not.

* Update gun.dm
2019-01-06 18:27:24 -08:00
atermonera
8df0f8cc75 Tweaks values, reduces oxyloss while in soft vacuum or protection 2018-12-20 21:38:34 -08:00
atermonera
aa411a4eb8 Atmos suit protection matches CE suit protection 2018-12-11 23:07:25 -08:00
atermonera
694726f77e Adds pressure protection bounds to clothing. 2018-12-11 21:06:02 -08:00
kevinz000
90e3dd4cc8 Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2018-12-10 15:54:00 -08:00
kevinz000
ab3f30b28f Merge remote-tracking branch 'polaris/master' into PS_PORT_SCHEDULER 2018-12-09 20:34:39 -08:00
kevinz000
c2c688c4c8 caps 2018-12-06 18:34:37 -08:00
kevinz000
d15f7efa5b Merge branch 'master' into PS_PORT_SCHEDULER 2018-12-06 18:10:48 -08:00
Cerebulon
799ba7cd99 Adds 12 new futuristic loadout clothing items + colour variants (#5744)
* Adds 12 new loadout clothing items + colour variants
2018-12-06 13:16:36 -08:00
kevinz000
8da11c17a2 Makes math helpers defines for performance (#5654) 2018-12-06 13:13:59 -08:00
kevinz000
a52c341861 Merge remote-tracking branch 'polaris/master' into PS_PORT_SCHEDULER 2018-12-06 10:20:46 -08:00
Andrew
46f94981a4 Adds Autolathe Cost to Knuckledusters
The matter cost is the same as the tactical knife (500 steel which translates to 625 steel in an autolathe without upgrades.
2018-11-02 10:05:39 -05:00
Atermonera
031e6dc092 Merge pull request #5686 from lbnesquik/Kates-Waistcoast
Fixes all waistcoast being black when worn in the suit slot
2018-10-23 12:00:22 -07:00
kevinz000
50aa3fa15c Merge remote-tracking branch 'polaris/master' into PS_PORT_SCHEDULER 2018-10-21 21:24:25 -07:00
Neerti
3b72438f87 Makes RCDs Clean Again (#5679)
* Makes RCDs Clean Again

* Forgot a few things.
2018-10-16 13:17:17 -05:00
lbnesquik
62d4d92652 Fixes all waistcoast being black when worn in the suit slot 2018-10-16 19:45:07 +02:00
kevinz000
4bb5ec014a Regex2 2018-10-14 20:04:44 -07:00
kevinz000
2c0898f870 Regex 2018-10-14 20:03:17 -07:00
kevinz000
50838a76f2 Evreything works but timers 2018-10-14 10:47:27 -07:00
Mechoid
3ab519a52b Custom RIG Framework (#5613)
* Framework for Custom RIG sprites.

* Fixfix
2018-09-30 16:49:34 -05:00
Neerti
28724f3157 Fixes Circuitry Glasses.
Button in HUD should work now.
2018-09-25 22:21:35 -04:00
Neerti
bc331befd9 Merge pull request #5576 from Anewbe/dermal_implant_fix
Dermal implant doesn't cover hair
2018-09-19 16:08:28 -04:00
Woodratt
5a312e14d1 Update combat.dm 2018-09-19 12:11:11 -07:00
Anewbe
596e51da42 Dermal implant doesn't cover hair 2018-09-18 13:15:51 -05:00
Woodratt
9f24c4eba2 Rig and Spacesuit additions
- Added the 'military' Rigsuit from Bay.
- Added 'pmc' rigsuits
- Added exploration and pilot voidsuits along with alternate sprites (alternate sprites done by Naidh)
- Addition of suit cyclers for exploration and pilot voidsuits

None of these suits are currently accessible in game outside of admin bus. Currently only the pilot voidsuits have other species sprites. Exploration suits are missing sprites for Teshari (Naidh made some for their alternates but I have to add them) and the rig suits are human only. This is to be fixed in the near future, just wanted to get the make workload actually in the game first.
2018-09-18 00:35:06 -07:00
Mechoid
426d4b45f3 The cybersuit is now a space suit. 2018-09-11 19:59:00 -07:00
Atermonera
40a8a9ba15 Merge pull request #5550 from Anewbe/helmet_hair
Helmets now show only certain hairstyles
2018-09-08 11:02:20 -07:00
Anewbe
b109cfae42 Helmets now show only certain hairstyles 2018-09-05 19:43:24 -05:00
Anewbe
8c5562b4bc Fixes some bugs tangentially related to Vox code 2018-09-04 21:36:12 -05:00
Anewbe
08ddd217a8 Buffs the Vox 2018-08-31 22:58:25 -05:00
Atermonera
de65c3c643 NanoUI now processes again 2018-08-25 21:13:16 -07:00
Atermonera
50efc3c01f Merge pull request #5502 from Anewbe/glob_is_hungry_for_souls
Partially ports the GLOB system
2018-08-22 11:32:13 -07:00
Atermonera
f24cc0ab39 Merge pull request #5499 from Anewbe/reagent_ring_fix
Fixes the Sleepy Ring
2018-08-15 21:19:04 -07:00
Anewbe
eebb627f00 Partially ports the GLOB system 2018-08-14 18:14:09 -05:00
Anewbe
6065a8d496 Fixes the Sleepy Ring 2018-08-13 20:24:23 -05:00
Anewbe
cff73a6ad8 May or may not make movement seem smoother 2018-08-11 23:15:06 -05:00
Anewbe
c5d0559477 Slightly cleans up hooded suit code (#5471) 2018-08-09 20:47:50 -07:00
kcin2001
187fc62e9c Adds new job/department specific teshari clothing to the loadout (#5481)
* adding the new department specific teshari outfits
2018-08-09 19:43:40 -07:00
Anewbe
c2794c571d Hopefully fixes some tool-conversion things 2018-08-03 15:13:29 -05:00
Anewbe
7f84aeab9f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into is_tool 2018-08-02 22:35:14 -05:00
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Mewchild
2971547c18 Fixes invisible toy 2018-07-11 09:09:10 -05:00
Mewchild
a8600832d8 Adds non-head of staff department cloaks 2018-06-27 10:24:31 -05:00
Mechoid
0555c99872 Commwatches aren't rings. Please donut deloot. 2018-06-24 19:32:53 -07:00
Woodratt
344cb191a5 Clothing Bug Fixes
- Fix for duster on mob sprite
- Fix for striped swimsuit the on mob sprite
- Fix for hairpin on mob sprites
- Moved Riot and EMT spacesuit sprites to the proper dmi
- Moved combat rig sprite to the proper dmi
- Added a new gasmask (ported from Vorestation). Gasmask with a clear faceplate. Not added anywhere in the playing field
- Radiation hood now will not have hair clip through
2018-06-11 15:22:13 -07:00
Leshana
0994c9dbe7 Removes the global lists all_clothing, all_items, all_objs, and all_atoms for performance reasons.
- The cost of maintaining these lists is more than the benefit of having them (mostly used only for debugging code)
2018-05-27 15:20:40 -04:00
Atermonera
c7aad71147 Merge pull request #5295 from Anewbe/suit_sprite_issues
Spacesuits are now in their own dmi file
2018-05-26 15:25:58 -07:00