Commit Graph

316 Commits

Author SHA1 Message Date
firecage@hotmail.com
1b0c6eca0f Renamed Security Coft Cap to Security Soft Cap.
Gave Apple stuff for hydro a new sprite and also Watermelon. (sprites by Farart)

Made watermelon able to be cut with a knife, and now we can also cut produce from hydro, (though for now it is only Watermelon).

Added captains gloves to the game and added them to his locker.(By Evilgrim)

Added three new food recipies for the chef. Candied Apples, Apple Cake and Apple Pie.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1814 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-09 23:14:39 +00:00
firecage@hotmail.com
d3a062af9c Changes by me:
Added two new hats to the station. A Security Coft Hat and a Green Bandana.

Security Coft Hat can be found in security lockers. Sugar packs can be found in kitchen locker.

Map updated with Green Bandanas in Hydro and one Sec Coft Hat on the security table.

Hydro has two new plants, the Athelas Morgan's Tears(which has some healing properties) and the White Beet.

White beet and Morgan's Tears can be used on a grinder or blender and made into Sugur and into Crushed Athelas Morgan's Tears respectively.

Credits for sprites goes to Farart.

--------------------------------------------

Changes by Petethegoat

CODING CHANGES:
Level 3 biosuit closets no longer have a jumpsuit and shoes in them.

MAPPING CHANGES:
Virology now has a disposal. It goes straight to space like the ones in xenobio and the incinerator room.
Virology now has an air alarm.
The monkeys in Virology now have different names than the ones in Genetics.

Xenobiology containment rooms have been slightly reduced in size.

The boxing ring in the fitness room has thinner glass walls.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1811 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-09 18:31:23 +00:00
tronaldnwn@hotmail.com
a38101dc3d Updating Firecage's food and drinks to be more... reasonable.
Banana Honks only make Clowns and Monkeys drunk now.
Carrot Fries are made in the processor now.
Nuka-Cola is no longer alcoholic.
Adjusted lots of the values and recipes for drinks and food.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1808 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-09 00:46:32 +00:00
firecage@hotmail.com
988f795be2 I added in three new clothing pieces. A chicken suit, a Holidaypriest suit and a nurse suit and nurse hat.
I added the holidaypriest suit and the nurse suit and hat to their respective lockers in chapel and Medbay. I also placed the chicken suit in the theatre.

Barman has a new drink named Singulo and Carrot Fries and Meatball spagetti was fixed.

Thanks goes to Farart for all these great sprites. So thanks Farart.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1806 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-08 20:53:39 +00:00
firecage@hotmail.com
a36aee006b Fixed and balanced all the new food, though Big Bite Burger WILL make you fat.
Added 9 new food types. Thanks goes to Farart for the sprites.
These includes: Poppy Pretzels, Spaghetti, Tomato pasta, Meatball Spagetti, Carrot Fries, Milosoup, Soydope, Stewed Soy Meat and Boiled Spagetti.

Botany can now also grow and harvest Apples and Poppies.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1803 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-08 17:36:19 +00:00
Superxpdude@gmail.com
82bfc391e1 Added in some new food and drinks. Credit goes to Firecage for all of the work except the actual commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1799 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-07 23:50:45 +00:00
vageyenaman@gmail.com
eee36e4f7e Okay, this is a pretty big revision!
Viruses:
     The virus system was COMPLETELY reworked.

     Good news, Virologists! This means people can now be infected by multiple viruses at once. Some of the virus-spreading protocols were tweaked to support this change, and as a result, they are now considerably more infectious. I also changed some background reagent variables to better support DNA, blood type, and virus combination.


Turrets:
     Fixed some lingering bugs that would bog down the global event processor.


Changelings:
     People turned into "husks" after being drained of their DNA by changelings can no longer be cloned.


Miscellaneous:
     I tweaked a LOT of mob code. This shouldn't have any noticeable impact on anything, but was required in order support the virus overhaul.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1753 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-02 04:00:25 +00:00
tronaldnwn@hotmail.com
dfc0156af7 Jelly Donuts
- have a unique sprite frosted/ unfrosted.
- Have jelly in them once more.

Food & Recipes:
- Things involving poison mushrooms have poison in them.
- Xeno meat contains no nutriment, it is all nasty Xenomicro eggs.
- Soups have all their water back
- Wish soup, because apparently everyone likes having all that water in their foods.

Reagents
- Banana is a mysterious reagent that has healing properties to monkeys, and clowns! Perhaps it is that less than 2% difference in clown and monkey DNA?
- Juice is now less effective than tricordizine. Each heals a unique damage type.
- Cream and milk both do about the same thing now (slight chance to heal brute damage).
- Ramen Noodle reagents add to nutriment value once more.

Syntiflesh
- I accidentally a whole catalyst.
- Clonexydone was meant to be a reagent, not a catalyst in the formula.

Feeding monkeys and Xenos
- It is possible now to feed carbon based mobs food, and for all carbon based mobs to feed themselves (except for xenos who cannot pick up items much smaller than bulky sized).
- What this means: You can force feed Monkeys bananas now.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1752 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-02 00:30:24 +00:00
tronaldnwn@hotmail.com
6b3476ed20 Syntiflesh update:
- Syntiflesh is going to be used in surgery to give people new faces.
- syntiflesh can be used in any recipe that requires normal meat.
- syntiflesh is made from 5 units of blood and 1 unit of clonexydone.

Plasma as a catalyst
-5 units of Plasma will be required as a catalyst in: Dexalin, Clonexydone, and Lepozine (requires copper as reagent now).
-NOTE: Catalysts are not consumed in reactions!

Clonexydone and cryoxydone
- result per reaction is three (it used to equal 10 per 3 unit reaction, that made no sense).
- Cryoxydone remove a slight amount of cloning damage at 170K.

Drinks 
- 4 new drinks! Atomic Bomb, 3 mile island ice tea, patron, and goldschlager!
- Look in the recipe code for how to mix each of them up.

Sprites:
-Added new Ore sprite for uranium, by Aru
- Drink and bottle sprites by Aru
- Manipulated Atomic bomb (drink) sprite from Aru and me.
- Unused yellowcake sprite (I need to tweak it a little more)

Food 
-Stream lined some food (removed WATER Reagents)
- Modified the nutriment value of other foods based on ingredients.
-Remember, Amanita is a poisonous mushroom! And, food made from it is also toxic.

Several new and exciting items added to reagent grinder:
-Bananas, carrots, liberty caps, chili peppers (ice too), and nettles.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1742 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-30 07:24:33 +00:00
uporotiy
0685e1e564 Easier gib spawning.
Monkey cubes.
WIP bears.
Cleaned up some sprites.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1740 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-29 16:33:21 +00:00
rastaf.zero@gmail.com
0c5529a2de Bugfixes.
Also, changed minimal amount of chemical reactive from 1 to 0.1, this should fix several issues with chemistry and eating.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1728 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-25 16:22:48 +00:00
rastaf.zero@gmail.com
dc0ae8275d Food update by Farart:
-bunch of small fixes to sprites
-added Amanita Pie (1 amanita + 1 flour)
-added Plump Helmet Pie (1 plump helmet + 1 flour)
-bananabread now has its own sprites

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1726 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-25 13:53:54 +00:00
tronaldnwn@hotmail.com
a6959b2e69 hydroponics
- Bananas can now be grown (they are now snack/grown/banana)
- Sunflowers can now be grown and harvested (very limited use till I add in some seed recipes). Smack people with them for a unique message.
- Both seeds are loaded into the seed vendor (for now), vendor is alphabetized.
- New seeds added to either of the seed crates.
- Move hydroponic items out of the weapon.dm and into hydroponics.dm

Nuclear Agents
- They have a little S symbol by their head now, that only other Agents can see.

Other
- Optical Material Scanners are blue goggles now, rather than a blind fold.

Map update was just to update all the bananas on clown planet to the new "grown" item path.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1525 316c924e-a436-60f5-8080-3fe189b3f50e
2011-05-04 06:27:36 +00:00
morikou@gmail.com
b06cc3ee34 Two new microwave recipes:
- Tele Bacon: Requires one piece of meat and a remote signaler. It is delicious and may allow 

people to teleport to your location.
- Banana Phone: Requires a banana, a radio, and 5 units of psilocybin. Basically an edible radio. Eat at your own risk (MAY CAUSE HOMICIDAL URGES, NOT LIKE THAT IS ANYTHING UNUSUAL).

On a totally unrelated note:
- Banana Phone (full version of the song, not the short loop version) can now be played via the "Banana Phone" fun admin command. It only runs once.
- Fixed a potential runtime error in the juicer code.

DRINKS!
- Potato juice added, produced from putting a potato in a juicer.
- 10 Potato Juice + 2 Enzyme = Vodka
- 5 coffee + 5 sugar + 2 enzyme = Kahlua

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1484 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-21 17:52:16 +00:00
morikou@gmail.com
6809b02dfd Glorious Return Update:
- Adjusted OnConsume proc in food so that it occurs before the check to see if the item is finished (so that you can do triggers whenever you take a bite rather then only when it's completely eaten). Adjusted existing food items so that they still work the same.
- Eating popcorn now has a random chance of having the user accidentally bite on an un-popped kernel. This doesn't do anything other then give the user a message though.
- Kabobs now return the bar used to make them.
- New atom flag: NOREACT. Reagents stored in objects, mobs, and turfs that have this flag do not react. Right now, only the microwave and mobs have this effect (only mobs had this effect before). It's intended to simplify devices that use reagents. ADMIN NOTE: You can remove this flag from people if you feel like being a dick.
- NOREACT flag automatically gets removed on death. (Commented out for now)
- Removed a flag on certain mobs that wasn't actually doing anything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1459 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-17 02:02:24 +00:00
rastaf.zero@gmail.com
8170e9e260 A Big Kitchen Update.
A new powerful microwave code allows completely new recipes.
All cooked food all have transferred in all the reagents which ingredients had (except of nutriments).
A new neat food sprites from Farart.
New/changed recipes for cooking with microwave:
- Berry Pie was replaced with Berry Clafoutis with new sprite. Recipe: 2 flour, 1 egg, 2 berries (not berryjuice);
- Fortune cookies: 1 flour, 1 egg, piece of paper with prophecy;
- Meat stake: 1 unit of salt, 1 unit of black pepper, 1 slab of meat;
- Pizza "Margherita": 2 flour, 4 wedges of cheese, 1 tomato;
- Meat Pizza: 2 flour, 2 slabs of meat, 1 wedge of cheese, 1 tomato;
- Mushroom Pizza: 2 flour, 5 any mushrooms;
- Vegetable Pizza: 2 flour, 1 eggplant, 1 carrot, 1 corn, 1 tomato;
- Spacy Liberty Duff: 10 units of water, 5 units of vodka, 3 Liberty Caps;
- Amanita Jelly: 5 units of water, 10 units of vodka, 3 Amanitas;
- Meatball Soup: 20 units of water, 1 meatball (aka faggot), 1 carrot, 1 potato;
- Vegetable Soup: 20 units of water, 1 carrot, 1 corn, 1 eggplant, 1 potato;
- Meatball Soup: 20 units of water, 1 meatball (aka faggot), 1 carrot, 1 potato;
- Nettle Soup: 20 units of water, 1 nettle, 1 egg, 1 potato;
- Hot Chili stew: 1 slab of meat, 1 chili pepper, 1 tomato;
- Cold Chili stew: 1 slab of meat, 1 ice pepper, 1 tomato;
Other bugfixes:
Fixed items showing under vendomats/microwaves.
Activated item_state for anesthetic tank.
Runes are under tables and doors now.
Fixed runtime errors caused by some reagents.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1440 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-13 14:27:29 +00:00