GinjaNinja32
3fb3a18f05
Supply shuttle and crate fixes
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- Supply point generation no longer increases over time, leading to a total of around 45000 points generating after 150 minutes
- Supply packs can have access set as either a number or a list; either is transferred to crates' req_access var correctly
- Non-secure reagent cartridge crates no longer use secure crates
- Closet/crate examine now calls ..() in all circumstances, not just when the user is more than one tile away
- Possibly more I can't remember
2015-05-23 16:15:04 +01:00
Zuhayr
d4e45fbee8
Merge pull request #9327 from Techhead0/chemRenames
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Replaces gaseous reagents with organic chemistry ones, adjusts flammable chemicals.
2015-05-23 20:52:58 +09:30
mwerezak
b72abc8b64
Chem reaction cleanup
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Reorganizes handle_reactions() in preparation for implementing
reactions-over-time.
Moves chemistry initializations into global_init.
2015-05-22 19:45:31 -04:00
Kelenius
3bdb5ff9ea
Merge branch 'dev' into ofResearchAndPrototypes
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Conflicts:
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/stacks/sheets/leather.dm
code/game/objects/items/stacks/sheets/mineral.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/weapons/kitchen.dm
code/modules/hydroponics/trays/tray_tools.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
2015-05-22 19:26:39 +03:00
PsiOmega
43e0d9ca07
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-22 08:39:07 +02:00
Kelenius
6d54e1c655
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/mob_grab.dm
2015-05-21 17:00:50 +03:00
Kelenius
360113850a
Updates Chemistry-Readme.dm
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Also removes one unused variable that I forgot to remove.
2015-05-21 12:43:28 +03:00
PsiOmegaDelta
558118f2c8
Merge pull request #9372 from GinjaNinja32/reactions
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Allows reactions to happen with any level of the required chems
2015-05-21 06:53:51 +02:00
GinjaNinja32
f979d80dde
Allows reactions to happen with any level of the required chems
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Rather than an arbitrary 1u cutoff below which reactions will not happen, reactions will now happen at whatever level of chems are present.
2015-05-20 10:23:31 +01:00
Kelenius
35a20002c6
Merge branch 'dev' into ofResearchAndPrototypes
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Conflicts:
baystation12.dme
code/defines/obj/weapon.dm
code/game/mecha/equipment/tools/medical_tools.dm
code/game/mecha/equipment/tools/tools.dm
code/game/mecha/mecha.dm
code/game/mecha/mecha_parts.dm
code/game/objects/items/devices/flash.dm
code/game/objects/items/devices/powersink.dm
code/game/objects/items/devices/scanners.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm
code/game/objects/items/weapons/circuitboards/machinery/cloning.dm
code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
code/game/objects/items/weapons/circuitboards/machinery/power.dm
code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
code/game/objects/items/weapons/circuitboards/machinery/research.dm
code/game/objects/items/weapons/circuitboards/machinery/shieldgen.dm
code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
code/game/objects/items/weapons/flamethrower.dm
code/game/objects/items/weapons/handcuffs.dm
code/game/objects/items/weapons/kitchen.dm
code/game/objects/items/weapons/shields.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/teleportation.dm
code/game/objects/items/weapons/tools.dm
code/modules/assembly/igniter.dm
code/modules/assembly/infrared.dm
code/modules/assembly/mousetrap.dm
code/modules/assembly/proximity.dm
code/modules/assembly/signaler.dm
code/modules/assembly/timer.dm
code/modules/assembly/voice.dm
code/modules/clothing/glasses/glasses.dm
code/modules/hydroponics/trays/tray_tools.dm
code/modules/mining/drilling/scanner.dm
code/modules/mining/mine_items.dm
code/modules/mining/ore.dm
code/modules/mob/living/silicon/robot/analyzer.dm
code/modules/power/rust/circuits_and_design.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/projectiles/guns/energy/laser.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/research/circuitprinter.dm
code/modules/research/designs.dm
code/modules/research/destructive_analyzer.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
code/modules/research/research.dm
code/modules/research/server.dm
code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
2015-05-20 11:50:28 +03:00
Zuhayr
93b014c699
Merge with dev.
2015-05-20 13:39:31 +09:30
Techhead0
aa22f7307a
Replaces gaseous reagents with organic chemistry ones.
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Hydrogen, Oxygen, Nitrogen, Chlorine, and Fluorine have been replaced with Hydrazine, Acetone, Ammonia, and Hydrochloric Acid.
The new chemicals have been given appropriate effects and integrated into hydroponics.
Flammable liquids have higher touch_met so they don't take forever to build fire stacks.
Liquid phoron now contaminates clothing and burns eyes when splashed on mobs.
2015-05-19 09:32:24 -04:00
Kelenius
fd450561c2
Carbon now clears ingested chemicals
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Also fixes a bug that made ethy-thing not work.
2015-05-19 15:41:14 +03:00
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Zuhayr
83570a1a9e
Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev
2015-05-16 23:35:05 +09:30
Zuhayr
150b24023e
Renamed kitchen utensils.
2015-05-16 21:24:36 +09:30
PsiOmegaDelta
98fce1fa1e
Merge pull request #9301 from Kelenius/ofChemAndRuntime
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Fixes #9294
2015-05-16 13:47:05 +02:00
Zuhayr
a32179a062
Renamed knives.
2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb
Renamed shards, katanas, claymores.
2015-05-16 20:36:33 +09:30
Kelenius
b4bfe917eb
Fixes #9294
2015-05-16 12:05:14 +03:00
Zuhayr
5b9eefdebf
Merge with dev.
2015-05-15 23:22:48 +09:30
Zuhayr
1e1471a601
Removes equip_e effect. Rewrites stripping, refactors cuffing. Fixes #8173 .
2015-05-15 23:19:57 +09:30
Kelenius
10915eae24
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/game/objects/effects/chem/chemsmoke.dm
code/modules/customitems/item_defines.dm
code/modules/projectiles/guns/launcher/syringe_gun.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
code/modules/reagents/reagent_containers/food/drinks.dm
code/modules/reagents/reagent_containers/pill.dm
maps/exodus-1.dmm
2015-05-15 11:28:05 +03:00
Ccomp5950
1e6921f924
Merge pull request #9268 from Mloc/lightwrite
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fix for "cleaning light"
2015-05-14 15:08:03 -04:00
Mloc
d95701a7b5
fix for "cleaning light"
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-14 18:03:18 +01:00
Zuhayr
4e85c5f387
Dev merge.
2015-05-12 23:33:29 +09:30
Chinsky
e9cc39039c
Merge pull request #8946 from Zuhayr/miningstuff
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Wall refactor/mining changes.
2015-05-12 13:13:31 +03:00
Zuhayr
c8135cf87b
Merge pull request #9205 from mwerezak/masks
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Snacks, drinks, and pills now check mouth coverage
2015-05-12 18:11:48 +09:30
mwerezak
b721eb36ef
Span classes and visible_message(), changelog
2015-05-11 23:40:44 -04:00
Zuhayr
495952ff5d
Changed steel material name to a define.
2015-05-12 13:08:41 +09:30
mwerezak
b1bfbf346d
Snacks, drinks, and pills now check mouth coverage
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Mouth coverage is defined somewhat conservatively so that breath masks
and the like do not prevent eating. In general only things that
completely cover your face or head like gasmasks and space suit helmets
block eating and drinking, or forcing the same on someone.
2015-05-11 22:17:24 -04:00
Zuhayr
4cf296a6c9
First pass on custom item cleanup/refactor.
2015-05-12 10:53:16 +09:30
Zuhayr
e28acd5045
Dev merge.
2015-05-11 18:45:14 +09:30
Zuhayr
6f41625752
Added construction drone sprites from Pawn.
2015-05-11 14:46:47 +09:30
Zuhayr
bc50ba5166
Merge resolution.
2015-05-11 11:47:24 +09:30
Kelenius
3fa79f8d51
Removes click cooldowns almost everywhere.
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Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles.
Setting changeNextMove is now responsibility of the item being attacked.
Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
2015-05-09 17:27:19 +03:00
Kelenius
fedd0342a0
Minor chem fixes
2015-05-09 12:03:22 +03:00
Kelenius
80467f8fa6
Removes metorapan reaction
2015-05-05 12:01:02 +03:00
PsiOmega
1c38be5cfd
Crayons are now children of pens.
2015-05-05 08:41:24 +02:00
Kelenius
873b38e0a5
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/game/objects/effects/chem/chemsmoke.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Dispenser.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
2015-05-04 22:36:35 +03:00
Kelenius
e4ce047bd1
Chemistry-Reagents: absolute paths and split
2015-05-04 00:29:42 +03:00
Kelenius
4500eac948
Merge and removal of a wild file
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Merge branch 'dev' into ofChemistryAndStuff
Conflicts:
code/modules/reagents/Chemistry-Holder.dm
2015-04-29 14:20:44 +03:00
Kelenius
bd6a8e4d54
Chemistry-Holder.dm: absolute paths
2015-04-29 13:53:04 +03:00
Kelenius
a2cea5c49c
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/modules/reagents/Chemistry-Recipes.dm
2015-04-28 19:22:35 +03:00
Kelenius
185aadb5a9
Chemistry recipes: absolute pathing
2015-04-28 16:55:13 +03:00
Kelenius
948252d25b
Removes unused files added by accident, separates reagent files
2015-04-28 11:00:56 +03:00
Kelenius
317abc6b79
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/datums/recipe.dm
code/game/machinery/bots/farmbot.dm
code/game/machinery/bots/medbot.dm
code/game/mecha/equipment/tools/tools.dm
code/game/objects/effects/chem/chemsmoke.dm
code/game/objects/effects/effect_system.dm
code/game/objects/items/toys.dm
code/game/objects/items/weapons/extinguisher.dm
code/game/objects/items/weapons/mop.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/organs/organ_internal.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
code/modules/reagents/reagent_containers/food/snacks.dm
code/modules/reagents/reagent_containers/pill.dm
code/modules/reagents/reagent_containers/spray.dm
maps/exodus-1.dmm
2015-04-28 10:49:26 +03:00
PsiOmegaDelta
bf43270624
Merge pull request #9015 from Kelenius/ofChemAndOne
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Chemistry update - part one
In spite of the sassy tone.
2015-04-28 08:39:27 +02:00
Kelenius
d9e2947b32
Updates chemistry colors
2015-04-28 09:23:39 +03:00
Chinsky
1328414485
Merge pull request #8960 from mwerezak/item-color
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Fixes #8577 , cleans up item_color, clothing/under and backpacks
2015-04-28 06:25:35 +03:00