PsiOmega
516b60962e
Merge remote-tracking branch 'upstream/dev' into CultPorting
2015-04-14 15:54:22 +02:00
Neerti
691cee292f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 4/12/2015_bay_sync
2015-04-13 00:15:41 -04:00
Zuhayr
0223223c77
Merge pull request #8753 from Neerti/4-4-2015_borg_module_stuff
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Revenge of the Research Module (and other stuff from that PR)
2015-04-12 13:16:45 +09:30
PsiOmega
f3be9b41f0
Ports /vg/'s Nas-Sie remake.
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First phase: Port cultify procs.
2015-04-11 13:58:08 +02:00
Yoshax
5a34b1481b
Big emergency message changes
2015-04-06 20:17:18 +01:00
Neerti
326fde4c5f
Adds the research module, condensed into one commit so far.
2015-04-04 20:17:59 -04:00
Kelenius
db30c15e4c
Updates to science
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Protolathe and CI build procs moved to them from RD console.
Protolathe and CI now have a build queue. Designs take varying time to
build.
P and CI material storage is now a list instead of a set of vars.
origin_tech is now a list.
All sheets now contain exactly 2000 units of matter.
In design datum, chemicals and materials are two separate lists.
Designs are now sorted. The method is kinda hacky but flexible. They
have a var, sort_string. Designs are sorted alphabetically using it.
Circuits how show whether they build a machine or a computer in CI menu.
Adds item construction, for now protolathe is used.
2015-04-04 13:38:03 +03:00
mwerezak
01ce8d4a1f
Fixes #8696
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Fixes #8696 , and updates other usages of drop_item() where appropriate.
2015-03-31 20:30:06 -04:00
Kelenius
41ff9819bd
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/modules/mob/living/carbon/carbon.dm
code/modules/organs/organ_internal.dm
code/modules/organs/organ_objects.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/syringes.dm
2015-03-31 17:44:42 +03:00
=
601e6fb7ef
Merged with dev.
2015-03-31 11:17:13 +10:30
Chinsky
a8ee3ca25e
Merge pull request #8560 from PsiOmegaDelta/PCAILaws
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PC AI laws.
2015-03-30 21:23:34 +03:00
=
d77010221c
Merge with dev.
2015-03-30 08:36:52 +10:30
PsiOmega
1a000b0e0f
Merge remote-tracking branch 'upstream/dev' into NarsiePort
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Conflicts:
code/modules/mob/living/carbon/human/say.dm
2015-03-29 13:04:53 +02:00
PsiOmega
464d702d4b
Mob refactoring.
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Updates Bump() code.
Intents now use constants.
Simple animals can now use languages without overriding say().
There is now a difference between being able to smash normal and reinforced walls.
Reworks simple_animal/attackby so that constructs don't need to override it simply to add damage resistance.
2015-03-29 10:44:31 +02:00
PsiOmega
5b8f055595
Merge remote-tracking branch 'upstream/dev' into PCAILaws
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Conflicts:
code/game/objects/items/weapons/AI_modules.dm
2015-03-28 20:26:24 +01:00
Kelenius
24ef7752cd
Merge branch 'Baystation12/dev' into ofChemistryAndStuff
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Conflicts:
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/carbon/monkey/monkey.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
2015-03-28 19:14:59 +03:00
Zuhayr
0c3a18b0b6
Merge pull request #8380 from volas/sanitize_procs
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[DNM] sanitize() and text.dm refactoring
2015-03-29 00:57:33 +10:30
Zuhayr
aa6439096c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into limbs
2015-03-26 23:25:26 +10:30
PsiOmega
41d3642813
Changes the silicon is_malf/is_traitor procs to utilize the new antag datums.
2015-03-25 19:27:03 +01:00
Kelenius
b4b635f32d
Chemistry commit
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I messed something in the git
2015-03-25 19:09:10 +03:00
volas
5fee41d4ba
sanitize() refactor: third pass (misc)
2015-03-25 01:05:21 +03:00
Zuhayr
d26800d29c
Preliminary work on converting all monkeys to a human subspecies.
2015-03-25 02:15:45 +10:30
Zuhayr
b9072baa97
Merge with dev.
2015-03-24 14:41:07 +10:30
PsiOmega
470766e301
Moves silicon law logging to a more all-catching location.
2015-03-22 14:11:44 +01:00
PsiOmega
273bb366f0
AI laws now refer to crew members instead of humans.
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Notable exception: Asimov's laws remain true to the original.
2015-03-20 16:20:41 +01:00
Techhead0
10c81f8d22
Forgot a comma.
2015-03-14 15:04:09 -04:00
Techhead0
d4e46182af
More things in belts.
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I widened the selection of things you can put in various belts. Most
notably, emergency gear in medical belts and botany gear in tool belts.
2015-03-14 14:38:30 -04:00
PsiOmega
ce30b00287
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/setup.dm
icons/mob/items_righthand.dmi
maps/exodus-1.dmm
maps/exodus-5.dmm
2015-03-13 09:23:26 +01:00
Zuhayr
e0f23aead5
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
mwerezak
188c4491c7
Fixes xenoarch runtime
2015-03-09 12:20:08 -04:00
mwerezak
3bf5a5ca99
Updates storage costs
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Storage cost of an item is now twice that of the next smallest item, instead of being equal to the w_class.
Items with w_class 1 or 2 are unaffected. This produces much better behaviour for containers that are limited
by storage space instead of slots, such as how toolboxes are planned to work in a future update.
2015-03-05 10:40:25 -05:00
PsiOmega
318f5e1a92
Cleans up access handling.
2015-03-02 18:55:03 +01:00
PsiOmega
e7653e1ed5
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-02-26 08:22:25 +01:00
Zuhayr
f14922f1f8
Merge pull request #8288 from mwerezak/topicfix
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Topic Fixes
2015-02-26 16:28:56 +10:30
mwerezak
ec59f8ab07
Fixes captain's laser gun
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Also updates retro laser gun path, as it isn't really conceptually
related to the carbine anymore, and should avoid inheriting things like
fire rate.
2015-02-25 23:35:20 -05:00
mwerezak
6d15809768
Corrects return values for the Topic procs of several computers and some other machines as well.
2015-02-25 21:32:35 -05:00
Atlantiscze
488c25ae73
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into outpost-power
2015-02-24 13:09:05 +01:00
Atlantiscze
2d4926f72d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into outpost-power
2015-02-17 16:05:47 +01:00
Zuhayr
9c45f000ec
Merge with dev.
2015-02-16 20:34:07 +10:30
Chinsky
f9ba327c3a
Merge pull request #8099 from mwerezak/gun-rewrite
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Gun rewrite
2015-02-16 11:54:52 +03:00
Zuhayr
3fc9c0aec7
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro
2015-02-15 22:03:17 +10:30
PsiOmega
fde03b2e94
Containers now properly checks types instead of string paths.
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Security and medical belts could contain now no longer existing objects. These types have been removed.
Conflicts:
code/game/objects/items/weapons/storage/belt.dm
code/game/objects/structures/inflatable.dm
code/modules/clothing/under/ties.dm
2015-02-14 14:16:40 +01:00
mwerezak
f8977c65af
Much nicer syringe gun implementation
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Makes syringe guns a type of launcher gun, and removes the hack
projectile.
Also moves syringe and dart gun source files into the modules/projectile
folder.
2015-02-13 23:48:35 -05:00
mwerezak
01798c98b6
Rewrites syringe and dart guns
2015-02-13 01:34:35 -05:00
Zuhayr
08b26e8e4c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenohydro
2015-02-11 14:35:58 +10:30
mwerezak
ab6f0bf30c
Merge remote-tracking branch 'upstream/dev' into gun-rewrite
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Conflicts:
code/modules/clothing/under/ties.dm
code/modules/projectiles/projectile.dm
2015-02-10 20:59:22 -05:00
Atlantiscze
89496ce927
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into outpost-power
2015-02-11 01:49:06 +01:00
mwerezak
fc6dfb5f1b
Ammo magazine and casing update
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Rewrites ammo magazines and casings to be a bit more logical.
Updates gun/projectile and all subtypes to work with the new ammo code.
2015-02-09 21:32:49 -05:00
Atlantiscze
12be20ed73
Mapping changes preparation
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- Adds Red and Blue simple pipes for mapping use.
- Adds empty CO2 PH and N2O canisters for mapping use.
- Reworks asteroid outpost areas. Old areas kept in separate file for downstream compatibility
- Modifies engineering shuttle to work with next commit.
- SMESs no longer have to be charged above certain level (~5%?) to actually begin outputting power.
- Fixes SMES related bug caused by previous commit
2015-02-09 18:53:02 +01:00
Kelenius
e6dc9d36fd
Update for machine upgrades and some science
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Also adds RPED and makes biogenerator and borg charger constructible .
2015-02-08 15:39:11 +03:00