- Replace changes from 8c7371c5d4
- Removed debugging prints in skybox generation
- Reverted change to GetConnnectedZLevels to avoid the chicken-or-egg initialization issue of find_z_levels() requiring knowledge of a sector's z-levels during the attempt to determine a sector's z-levels.
- Make find_z_levels() always called again so that lazy open space initialization works on landable ships again.
- Instead, allow static configuration of sector map_z to override the default behavior of calling GetConnectedZLevels()
Fancy that a downstream noticed this and got me to check all the way up here. So fix here, too for all the rest down the line.
Changelog Notes:
- Fixes typo in Solar Storm announcement with refrain being spelled "refain" instead.
They are not very important items, nor very expensive to make even now, especially compared to a dress or jumpsuit.
Exception made for the surgical gloves & armored equipment.
Adds the Aurora Caelus, a rare event that occurs on the station space z-levels~!
During this event a .ogg will play to all clients, and you will see the outside appear almost like a storm - consider it a fun little break and a rare event for a moment of calm.
The event announces as soon as it fires, and assuming time dilation isn't horrible, starts 120 seconds after (60 "ticks" of the event subsystem being fired by the MC, which happens every 2 IRL seconds, affected by time dilation).
Current event weight (frequency) can be tweaked according to admin liking, and it's currently a MUNDANE level event. This can be changed to MODERATE or otherwise as determined by admins, or given a higher weight - during testing, stuff like PDA spam or news or etc very often went over it and it took giving it a lot of weight for it to fire - but it is supposed to be a "rare" cosmic thing, not something that happens every shift.
The for loop that used to do it loaded the wrong messages.
New method calculates correctly and also doesn't spend time loading from database if we're going to throw it away.
* Adds marble floor tiles and crafting recipe
* swaps screwdriver removal for crowbar
* changelog fix
i'm a silly goose and forgot to edit out the screwdriver bit