ccomp5950
f6f6a4ef87
Ninjas teleporter: Checks Z levels and distance.
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Ninjas are able to use a camera console and teleport across the map. This resolves that.
2015-12-09 17:27:27 -05:00
GinjaNinja32
1a46db4aaf
fix #11637
2015-12-09 17:04:24 +00:00
PsiOmegaDelta
12b9d30923
Gear loadout sanity checking.
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Adds gear loadout sanity checking to reduce the risk of https://github.com/PolarisSS13/Polaris/issues/376 from happening, as well as ' /datum/'.
2015-12-09 12:27:41 +01:00
Neerti
e573581a28
Merge pull request #496 from Woodratt/1.2.6_Bar_Signs_and_Power
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1.2.6 Bar Sign and Power tweaks
2015-12-09 03:41:48 -05:00
woodratt
b1735a3063
1.2.6 Bar Sign and Power tweaks
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- Created prescription Huds for medical and security. Two exist in the medical exam room, two in the security restroom.
- Boot Knives Bar Sign
- Tactical light in the warehouse replaced with a more low speed option
- Adjusted Atmos SMES to input from round start
- Adjusted Main SMES to start with about 70% power and a 700k Output.
2015-12-09 00:21:26 -08:00
Neerti
894ad58277
Fixes people spawning in space.
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People were spawning in space due to a runtime error that occured when they choose the orange scarf, because the loadout entry lacked a path variable.
2015-12-09 02:50:51 -05:00
HarpyEagle
a9d3f02cd5
Updates preset TTV bombs, adds debug verb
2015-12-08 18:15:55 +01:00
Hubblenaut
183ac02f32
Merge branch 'master' of https://github.com/PolarisSS13/Polaris
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Conflicts:
html/changelogs/Hubblenaut-dev.yml
2015-12-08 15:50:00 +01:00
Hubblenaut
baec8f15d1
Changes to Pushing Mechanics
2015-12-08 15:15:00 +01:00
Neerti
c56e6d173c
Merge pull request #463 from Sabess/master
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Added more reskins for the M1911 and some other stuff.
2015-12-08 08:15:19 -05:00
GinjaNinja32
0b76c62a8d
Merge pull request #11632 from Ccomp5950/fix_nvgs_and_shit_that_changes_see_invis
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Fixes NVGs and other items that change see_invis.
2015-12-08 08:13:45 +00:00
PsiOmegaDelta
0f986b0098
Compilation fixes.
2015-12-08 08:10:59 +01:00
PsiOmegaDelta
5fcf13ac55
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/surgery_limbattachment.dm
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/mob/living/carbon/human/species/species.dm
code/modules/organs/organ.dm
code/modules/organs/organ_external.dm
code/setup.dm
2015-12-08 08:09:37 +01:00
ccomp5950
c919aabfd5
Fixes NVGs and other items that change see_invis.
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I blame a bad merge or something. There is no reason for vision changes to be made in this part of the code.
2015-12-08 01:05:46 -05:00
SinTwo
897e6c8382
Fixes some clothes.
2015-12-07 22:49:32 -05:00
EmperorJon
2dc59a5c96
Merge pull request #469 from EmperorJon/07_Dec._Fix_SMG_desc
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Changes 12mm to 10mm.
2015-12-07 23:59:50 +00:00
Jon
ef987c5124
Changes 12mm to 10mm.
2015-12-07 23:59:11 +00:00
Chinsky
1e5d6f9f57
Merge pull request #11567 from PsiOmegaDelta/151202-PlasmaCuttingPower
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Adds energy costs to some rig equipment.
2015-12-07 19:58:19 +03:00
BlueNexus
050c1f631a
Added a missing update_icon()
2015-12-07 11:27:33 +00:00
Zuhayr
c2eba995ac
Merge pull request #11604 from mwerezak/organ-tag-fix
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Organ fixes
2015-12-07 19:13:09 +10:30
Neerti
f219980a3d
Fixed merge conflicts causing lack of compilation hopefully.
2015-12-07 03:38:38 -05:00
PsiOmegaDelta
a1203ed942
Fixes the broken Antag Uplink.
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NanoUI re-assigns src_object, rather than merely acquiring the host, causing ui_interact() updates to be called on the wrong object.
Fixes #11607 .
2015-12-07 03:06:56 -05:00
PsiOmegaDelta
15cc546556
Backports NanoUI fixes from dev.
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Fixes #11579 .
Conflicts:
code/modules/nano/modules/crew_monitor.dm
2015-12-07 03:05:39 -05:00
PsiOmegaDelta
9db4ba1da0
Adds a remote interaction state for NanoUI.
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This state has two checks:
A preliminary check of the remote target, ensuring it's powered, etc. If the remote target is fully disabled, it closes the window and conducts no further checks.
It then makes a full check, ensuring that the mob is capable, within range of the source remoting to the remote target, etc.
Unlike most other static interaction states, whoever initializes the remote state is responsible for deleting it properly.
Conflicts:
polaris.dme
2015-12-07 02:56:43 -05:00
PsiOmegaDelta
443a376848
Ghosts can now view any object with a NanoUI interface.
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However, ghosts can now also only view objects in range to ensure that the NanoUI window count is kept low.
Admins do not suffer this restriction and may also interact with these windows.
2015-12-07 02:35:33 -05:00
Neerti
2847d9a7ef
Prepares for cherrypicking.
2015-12-07 02:35:20 -05:00
sabess
7e0a8f9145
Fixed notes, oops
2015-12-07 18:31:53 +11:00
sabess
76a11a1fd0
Fixed stuff
2015-12-07 18:11:17 +11:00
Neerti
4ecddd7e8b
Adds attack_ghost() to base atmospherics object and APC to allow ghosts to see the nanoUI, and for admins to modify the objects from the interface.
2015-12-07 02:06:25 -05:00
sabess
47a6e38a8d
Added more reskins for the M1911, all of which have different sprites when empty. Added this functionality for the default M1911 as well as the default MK58s.
2015-12-07 14:25:06 +11:00
PsiOmegaDelta
6299f9cc13
Fixes the broken Antag Uplink.
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NanoUI re-assigns src_object, rather than merely acquiring the host, causing ui_interact() updates to be called on the wrong object.
Fixes #11607 .
2015-12-06 16:24:40 +01:00
Neerti
e54280b460
Merge pull request #437 from Yoshax/master
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Adds ability to smash drinking bottles on things other than people
2015-12-06 09:15:46 -05:00
PsiOmegaDelta
da946eda99
Adds energy costs to some rig equipment.
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Plasma cutter - 5 units
Drill - 1 unit
2015-12-06 13:30:28 +01:00
Mark9013100
457c40d46f
Fixes #448 and #401 , custom loadout edit.
2015-12-06 06:26:06 -05:00
PsiOmegaDelta
6a22086c17
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/verbs/suicide.dm
code/modules/nano/modules/crew_monitor.dm
2015-12-06 11:34:36 +01:00
GinjaNinja32
85bb2778d0
Merge pull request #11610 from mwerezak/suicide-logging
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Fixes #11466
2015-12-06 10:23:31 +00:00
mwerezak
39ab31cbf8
Removes unused ORGAN_ATTACHABLE define
2015-12-06 04:34:33 -05:00
mwerezak
9135a609cb
Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
mwerezak
5de9314803
Clears reference to parent when removing external organs
2015-12-06 03:57:15 -05:00
mwerezak
2312631508
Fixes #11510
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Splashing and external transfer now checks if the container is open
2015-12-06 02:49:46 -05:00
mwerezak
d508893e3c
Tweaks pointblank multipliers to play better with droplimb thresholds
2015-12-06 02:44:09 -05:00
mwerezak
29192fd8e8
Fixes #11466
2015-12-06 02:35:18 -05:00
mwerezak
a7d80a93e5
Fixes mismatching diona internal organ tags
2015-12-05 23:39:16 -05:00
mwerezak
b12e094112
Removes unreachable return in organ/external/remove(), smaller embedded items are no longer deleted. Implants changed to w_class 1 because seriously a w_class 3 implant makes no sense at all.
2015-12-05 23:38:57 -05:00
mwerezak
92b47c94de
Makes organ/externa/attack_self() control flow easier to follow, handles embeded non-items
2015-12-05 19:19:39 -05:00
mwerezak
a5411f26c5
Fixes runtime when moving with missing legs or feet
2015-12-05 18:10:39 -05:00
Neerti
ffab1eda95
Fucking fuck.
2015-12-05 18:01:32 -05:00
Neerti
c808371780
Merge pull request #444 from Neerti/12/4/2015_communicators
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Adds cellphones!
2015-12-05 17:37:35 -05:00
Neerti
3e946447a3
Adds cellphones! Details in the changelog entry.
2015-12-05 17:26:13 -05:00
Datraen
ca6a970182
Fixes the inability to use cargo tugs
2015-12-05 15:15:53 -05:00