Zuhayr
d59b160f80
Oen'g's baton.
2012-12-19 00:13:19 -08:00
cib
455b0a7c3b
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
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Conflicts:
code/game/gamemodes/events.dm
2012-12-18 14:08:41 +01:00
Hawk-v3
79b9285889
Merge pull request #2076 from GauHelldragon/master
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Telecomm Server circuit label fix
2012-12-18 04:40:43 -08:00
RavingManiac
67bbd9bf2b
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-12-17 21:11:03 +08:00
GauHelldragon
d38a0715e7
Fixed design name of telecomm circuit design
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Was mislabeled, fixed!
2012-12-16 17:41:24 -08:00
Jim "Apples"
11427734c3
Merge pull request #2073 from CIB/bugfix
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Make setblock able to handle block index 0
2012-12-16 09:23:25 -08:00
cib
5360915221
Fixes issue #2032
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The proc to get zlevel map files used lowertext on the filename. That is bad, for obvious reasons(breaks uppercase paths on linux).
2012-12-16 18:16:21 +01:00
cib
8512bdd8d7
Make setblock able to handle block index 0
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It will simply do nothing. Fixes issue #2049
2012-12-16 17:45:20 +01:00
cib
ebb8a73ee3
Derp in previous commit.
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Whoops. :(
2012-12-16 16:37:38 +01:00
cib
8355d498c7
Adjusted event chance config to new event system.
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With events adjusted to departments, events should happen a bit more often.
2012-12-16 16:19:55 +01:00
cib
847c1efd0f
Fixed a problem with events probability.
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I multiplied with "percent" chances, without dividing by 100. Would lead to permanently 100% chance of anything.
2012-12-16 16:16:21 +01:00
cib
d94faea360
Event system now takes department activity into account.
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Pretty much an overhaul of the whole event choosing system, which makes it a bit better IMO. Ported this from my larger feature request branch.
2012-12-16 15:15:18 +01:00
cib
d0735e9a87
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
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Conflicts:
code/ZAS/ZAS_Zones.dm
code/game/gamemodes/events.dm
2012-12-16 15:10:04 +01:00
RavingManiac
f9502a0143
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-12-16 22:08:37 +08:00
RavingManiac
1418697000
wrapsortjunction fixed - will now divert packages correctly.
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Mail chute changed a bit, as ejected packages were smashing the window door.
"Small parcel" renamed to "Parcel".
2012-12-16 22:07:22 +08:00
cib
933e53aa98
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into minor_feature
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Conflicts:
code/game/gamemodes/events.dm
2012-12-16 15:02:54 +01:00
cib
679c715482
Merge branch 'master' of github.com:Baystation12/Baystation12 into minor_feature
2012-12-16 14:57:54 +01:00
Hawk-v3
9ed0e80acf
Merge pull request #2058 from GauHelldragon/master
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Portable Generator Fix
2012-12-16 05:55:56 -08:00
RavingManiac
605f981ce9
Revert ""Hidden" HE pipes added. HE piping in the kitchen cold room allows a freezer unit just outside the cold room to lower the room's temperature. A human inside the cold room with the temperature set to minimum will typically expire within a few minutes."
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This reverts commit e924aa8fc3 .
2012-12-16 20:07:30 +08:00
Zuhayr
45527ec599
Four custom items plus config.txt.
2012-12-16 00:40:04 -08:00
cib
7cf3244316
Fixes issue #2059
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Mob transform into monkey no longer uses hardcoded DNA size of 14.
2012-12-16 04:57:32 +01:00
cib
a6d5a6a26e
Removed yet another type of gib that looks like a head.
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Just how many heads does a person have, according to this code?
2012-12-16 04:40:19 +01:00
cib
cc2057240a
Fixed two compile errors.
2012-12-16 04:23:57 +01:00
cib
49958de6aa
Removed loyalty implants from all security except the HoS.
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See http://baystation12.net/forums/viewtopic.php?f=5&t=6318
2012-12-16 04:11:55 +01:00
cib
0855c5d1af
Fixes issue #2006
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Medical belt can now hold autoinjector.
2012-12-16 04:04:43 +01:00
cib
16a31a0cc3
Fixes issue #2053
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Shuttle doors now close just before the shuttle leaves.
2012-12-16 03:59:32 +01:00
cib
caf56c4c7d
Merge branch 'bugfix' into minor_feature
2012-12-16 03:41:32 +01:00
cib
a6d1a666a9
Merge branch 'bugfix' into feature
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Conflicts:
code/game/gamemodes/events.dm
2012-12-16 03:41:11 +01:00
cib
7b8a33dc53
Fixed compile error regarding unclosed comment in events.dm
2012-12-16 03:39:45 +01:00
cib
9c4a48ffe5
Gibbing now creates actual limbs instead of decals.
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Especially useful for the head, but also pretty nice in that you can now pick the limbs up and mail them to security.
2012-12-16 03:25:26 +01:00
cib
62d88717ba
Fixed a bug with rev objective checking.
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If a single alive, non-converted head left the station z-level, it'd be a victory for the revs.
2012-12-16 00:18:50 +01:00
Jim "Apples"
cff920917b
Merge pull request #2054 from caelaislinn/work_in_progress
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Various
2012-12-15 04:08:07 -08:00
Zuhayr
aedf5f2068
Ty Foster's custom necklace, Butcher Royce's custom Ripley skin and some minor changes to support it.
2012-12-15 02:08:03 -08:00
Cael_Aislinn
67b0e79b29
removed vermin spawn turf selection (was causing a short freeze at roundstart)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-15 12:40:23 +10:00
Cael_Aislinn
50c4c120ba
space ninja candidates have a timed popup asking the player if they accept (using ShadowDarke's sd_Alert), minor formatting cleanups
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-15 12:39:22 +10:00
Cael_Aislinn
b7804cc295
Merge remote-tracking branch 'remotes/Baystation12/Baystation12/bleeding-edge-freeze' into work_in_progress
2012-12-15 00:39:16 +10:00
Cael_Aislinn
d1cf168480
Merge remote-tracking branch 'remotes/Baystation12/Baystation12/master' into work_in_progress
2012-12-15 00:39:07 +10:00
Cael_Aislinn
df37dd4e75
significantlyt sped up temperature and pressure equalization when merging zones or hull breaches
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-15 00:36:39 +10:00
Zuhayr
6c3aec4198
Nasir's custom medallion.
2012-12-14 00:14:24 -08:00
Zuhayr
f8af31bdda
Three custom items: Ana Ka'Rimah, Jane Doe, Altair An-Nasaqan.
2012-12-13 02:40:45 -08:00
GauHelldragon
0db60b65c7
Portable generator Fix
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Portable generators properly drop their fuel when deconstructed
Portable generators need their cover open to be destructed now
Fixed a runtime error when building a portable generator with a 2s wire
2012-12-12 02:49:29 -08:00
cib
b9427171b5
Compile fix.
2012-12-11 21:32:41 +01:00
cib
3bd4714b1c
Made event likelihood depend on number of players.
2012-12-11 21:29:33 +01:00
cib
ce59e15daf
Moved the wind sound effect code to zones instead of airflow.
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This'll make it possible to hear sounds even when the flow isn't strong enough to actually move objects.
2012-12-11 21:29:02 +01:00
cib
9d113c51ba
Fixed a problem with air exchange rates.
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There was a lookup table overwriting the changed values. Silly me.
2012-12-11 20:53:13 +01:00
cib
91c3596a7f
Remove the space cold exchange once again.
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Must've undone that change by mistake.
2012-12-11 20:20:12 +01:00
cib
8cd38b8a20
Merge branch 'feature' of github.com:CIB/Baystation12 into feature
2012-12-11 20:09:10 +01:00
cib
f36dd9d261
Adjusted pressure exchange rates in consideration of space not compressing air anymore.
2012-12-11 19:51:24 +01:00
cib
f633e61f9e
Added a harm objective.
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Objective is to break a bone, delimb, or disfigure their face.
2012-12-11 16:40:01 +01:00
cib
e218061c5e
Added brig objective to traitors.
2012-12-11 15:57:58 +01:00