Commit Graph

1616 Commits

Author SHA1 Message Date
Ren Erthilo
69e7a64fb4 Fixed conveyor belts being above crates. Fixed a turret not turning off in the AI core. Added a camera to let the AI see core doors in freelook. 2012-03-24 00:57:23 +00:00
Ren Erthilo
e37009b2a8 Fix RnD infinite material exploit. Groundwork for adamantine if it ever gets used. 2012-03-23 20:49:09 +00:00
Ren Erthilo
c4090c0d3d Added alternate CMO labcoat which is slightly less blue. Also some test code for implant only weapons, not implemented. 2012-03-23 20:15:24 +00:00
Ren Erthilo
176ed8f3ea Adds facial reconstruction surgery. Config change for custom items. 2012-03-22 20:41:09 +00:00
Mloc
749b412093 Merge pull request #726 from CIB/master
Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
cib
42e21b3447 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-21 20:10:26 -08:00
cib
f041bc7063 Rebalance of the melee damage system.
- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
cib
a756768dce Alcohol fixes.
- Alcohol is now used up faster
- Drinking different types of alcohol now makes you slurr as fast as drinking the same type.
- Cocktails are now subtypes of alcohol, making the code more consistent.
2012-03-21 17:33:54 -08:00
Ren Erthilo
b12d7d68ad Outfit fixes and changes to RnD powercells. 2012-03-21 22:23:01 +00:00
Ren Erthilo
2227d2e45b Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-21 20:55:22 +00:00
Ren Erthilo
439367da60 Fix for max sheets button on RnD console. 2012-03-21 20:55:06 +00:00
CIB
bd745b5e30 Merge pull request #725 from Erthilo/master
New Engineering Space Suits, health analysers detect bone fractures, pulling lying down people is slower, and some fixes
2012-03-21 13:00:31 -07:00
Ren Erthilo
331900eb87 Fix for the fix for pulling people lying down. 2012-03-21 19:59:20 +00:00
Ren Erthilo
fd338632c5 Fix for machine messages. Fix for previous health analyser commit. Added New Engineering Space Suits. Prevented wasting resources while fixing cyborgs. 2012-03-21 19:30:48 +00:00
CIB
1dd17e60a3 Merge pull request #727 from SkyMarshal/Airlocks
Made appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 10:02:27 -07:00
SkyMarshal
b86cd6bda4 MAde appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels. 2012-03-21 09:46:42 -07:00
Ren Erthilo
9a9d3fc37b Removing some leftover code. 2012-03-21 16:10:15 +00:00
Ren Erthilo
fdb0abce2a * > Made health analysers able to detect bone fractures.
* > Made pulling lying down people slower. Use roller beds people!
2012-03-21 16:08:30 +00:00
Ren Erthilo
c36192773f Reduce pill amounts due to chemical rebalance and overdose. 2012-03-20 19:40:05 +00:00
Ren Erthilo
db134c759d Merge commit 'stash' 2012-03-20 17:31:49 +00:00
Ren Erthilo
e90493c41b On master: Change 01 2012-03-20 17:31:10 +00:00
CIB
d09ed22439 Merge pull request #708 from SkyMarshal/Airlocks
Fixed give bug, announcement bug, old reaching method, chemicals can now react in mobs, added a light repairing portable-autolathe for janitor.
2012-03-20 06:15:11 -07:00
Albert Iordache
99ca245c50 Merge pull request #723 from CIB/master
Toolboxes and APCs
2012-03-20 06:00:48 -07:00
CIB
a014b99dbc Merge pull request #712 from Miniature/master
More custom items, first two for Fniff, last one for Asanadas. Now with added not destroying ears.
2012-03-20 05:59:46 -07:00
cib
1c5d305bc6 Fixes to the toolbox and APC commits. 2012-03-20 04:40:54 -08:00
cib
a541d32381 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-20 03:53:46 -08:00
cib
c2bea1f315 Broken APC covers can be removed with a screwdriver. 2012-03-20 03:53:32 -08:00
Miniature
ddc9798af9 Made disposals not kill people's ears mk2 2012-03-19 21:43:55 +10:30
Ren Erthilo
192fb1fef8 Alcohol port, now makes your vision blurry and also makes you pass out. 2012-03-19 03:56:32 +00:00
Ren Erthilo
43ae8b905a Mech part name changes for consistency. 2012-03-19 03:12:14 +00:00
Ren Erthilo
d95f8194b5 Fixes Exosuit issues. 2012-03-19 02:53:28 +00:00
Miniature
21edac46d4 Oh, THAT's how that works. 2012-03-19 11:37:42 +10:30
Miniature
b635a7d95f More custom items, first two for Fniff, last one for Asanadas. 2012-03-19 11:28:07 +10:30
SkyMarshal
0d2b327ded Chemicals now react in mobs, old reaching restrictions, fixed a give bug, tried to fix a resting bug. 2012-03-18 11:35:52 -07:00
Albert Iordache
6e918f0848 Made lightbulbs weaker, added a subclass for bulbs which gives out a bit more light 2012-03-18 16:35:49 +02:00
Hawk-v3
5685532e8a Merge pull request #706 from SkyMarshal/Airlocks
Minor tweaks and bugfixes.
2012-03-17 20:56:42 -07:00
SkyMarshal
46c97cbe4e Minor tweaks and bugfixes. 2012-03-17 20:44:16 -07:00
Mloc
6a66c7bdb1 Merge pull request #704 from Iberis/master
Made light bulbs a bit brighter.
2012-03-17 11:18:27 -07:00
Iberis
141c86a079 Made lightbulbs a bit more brighter
(Light tubes are still 3 times as bright)
Removed some derp from the code.
2012-03-17 19:10:23 +01:00
Miniature
f44a005b49 Nerfed unstable mutagen back to what it was before metabolism change 2012-03-18 00:58:27 +10:30
Albert Iordache
593c1dc505 Merge pull request #697 from comma/master
Made alcohol reagents code pretty
2012-03-17 04:27:09 -07:00
Albert Iordache
c7e32b9d6b Merge pull request #696 from toemik/duration
Minor formatting adjustment to Round Duration. Credit: SkyMarshal
2012-03-17 04:15:35 -07:00
comma
4b271bcac0 Cleaned up alcohol code
Removed a lot of duplicate code by making a base 'alcohol' class.
2012-03-17 12:58:51 +02:00
toemik
4bbfe821e4 Minor formatting adjustment to Round Duration. Credit: SkyMarshal 2012-03-17 02:15:21 -04:00
misterfox
64f50d0d04 Tajara stuff 2012-03-16 12:20:42 -04:00
Mloc
d47c5c98df Merge pull request #688 from toemik/round
Added Round Duration to Game tab. Also fixed extra "0" in Round Duration...
2012-03-16 01:39:01 -07:00
toemik
98aa58dd60 Added Round Duration to Game tab. Also fixed extra "0" in Round Duration in Admin > Secrets panel when minutes are in the double-digits 2012-03-16 02:53:10 -04:00
Miniature
9c270c2571 Fixed removing the first beaker from chem grenades, fixed premade grenades not working 2012-03-16 16:42:27 +10:30
Tastyfish
1224d1da77 fixed ntscript smartfind's bounds check 2012-03-15 20:23:49 -04:00
unknown
4861e100be Zoned Atmos System, merged properly from aryn's repo.
- Explosive (de)compression, breaches are much more fun!
- Improved fire
- Faster system, with less splitting

Signed-off-by: unknown <Colm@Blue.(none)>
2012-03-15 22:40:00 +00:00