Commit Graph

19373 Commits

Author SHA1 Message Date
Rykka Stormheart
9917f31031 Merge branch 'master' into shep-dev-upstream-screenport 2020-05-30 06:54:08 -04:00
Atermonera
bb08266599 Merge pull request #7215 from KasparoVy/faster-faster-yet-faster
Streamline (Facial) Hair & Marking Character Customization, Port color_square to Clean Prefcode
2020-05-29 23:05:22 -07:00
KasparoVy
3719351856 Let em know
Thanks Atermonera
2020-05-30 01:49:59 -04:00
KasparoVy
b4ef771626 Ports color_square from Paradise to Clean up Prefcode & Fix Alignment
Fixes an alignment issue with inline tables nested inside table rows & cleans up code.
2020-05-30 01:41:42 -04:00
Atermonera
6ab622a2b5 Merge pull request #7205 from VOREStation/Arokha/playsound
Alter playsound paradigm
2020-05-28 16:05:59 -07:00
Atermonera
551fc88ce1 Merge pull request #7204 from VOREStation/Arokha/performance
Performance improvements
2020-05-28 12:47:08 -07:00
Cerebulon
6620284acb Rotates so much. 2020-05-25 01:41:58 +01:00
Atermonera
3f253263e2 Fixes runtime in item_attack.dm, line 81 (#7236)
Undefined variable /turf/simulated/floor/plating/var/lastattacker
2020-05-24 14:32:02 -07:00
Atermonera
9350308b8e Fixes particle accelerator construction. (#7232)
Left is left and right is right.
2020-05-24 14:31:43 -07:00
Atermonera
926e07a0d4 Merge pull request #7220 from VOREStation/Arokha/roller
Fix rollerbed movement with buckled mobs
2020-05-24 14:28:55 -07:00
Atermonera
02a50d11d6 Grab movement sped up (#7223)
Wheelchairs are less hilariously buggy
2020-05-24 14:23:44 -07:00
Atermonera
b419ba98cb Adds vchat export chatlog verb (#7214) 2020-05-24 14:23:14 -07:00
Atermonera
4795e29559 Merge pull request #7194 from Cyantime/patch-1
Stops hiding italicised messages from observers
2020-05-23 21:28:38 -07:00
Atermonera
0a9b29b507 Merge pull request #7209 from VOREStation/Arokha/statsleep
Remove stat() sleeping
2020-05-23 18:36:37 -07:00
Rykka
3a7325e09f Remove two things that somehow got added in?
Checking Virgo's files, neither of these sections exist anymore, so I've removed them. They shouldn't break anything, and the nutrition_icon wasn't being used.
2020-05-23 05:21:58 -04:00
Rykka
fd45f289d0 Attempt to fix inconsistent indentation? 2020-05-23 04:56:42 -04:00
Rykka
eec5d912f7 Fix leftover mymob calls and other things 2020-05-23 04:48:47 -04:00
Rykka
fc1d6e741c Ported /tg/ style screen alerts, replacing the hunger icon with them
This adds throw_alert() and /obj/screen/alert, a system that allows you to do custom hud alerts for any variety of things from "You're too cold!" to mecha status indicators for the pilot.

There's quite a few things that actually got replaced; the
fire/oxy/tox/co2 alerts are all now just alerts, as is nutrition. There's also a number of new alerts, such as blindness, highness, legcuffed, buckled, handcuffed, and probably some more I missed; read code/_onclick/hud/alert.dm and see for yourself!

Additionally, a number of tweaks have been done to resisting code, to make it so that there's an indicator when you're buckled or handcuffed, and can just click the alert to start resisting. This includes a refactor that combines the logic for lockers, holders all into one proc, called container_resist().

Also, the health and internals indicator got moved down one tile each. Needed room for the alerts. If we add the oxygen tank action buttons from /tg/ and remove the internals indicator, the health indicator can go back where it was originally.

Alerts, pictured in the top right.
![https://i.imgur.com/H7Bipci.png](https://i.imgur.com/H7Bipci.png)
2020-05-23 04:48:47 -04:00
Killian
5505a61adf [Project] Vintage Voidsuits (#7152)
* event set wip

* Update polaris.dme

* event suits ui set complete

* all onmob states imported

* comments on suit perks/balance

* minor suit pixel fixes

tails are fiddly yo

* minor taj suit polish

* set up suit-slot permitted item lists

* resolve dmi conflicts
2020-05-22 17:35:58 -07:00
Cerebulon
5100fa1b1c Eris Research/Machine Sprite Port (#7127)
* Eris Research/machine sprites

* lathe animations fixed

* altered decon sprite + new prosfab

* altered decon sprite + new prosfab

* Reduced contrast on tops

* conflicts???
2020-05-22 17:35:01 -07:00
Atermonera
37d66ca0bd Fixes runtime in AI generation (#7224) 2020-05-21 20:27:07 -07:00
Aronai Sieyes
79b9e13bb4 Fix rollerbed movement with buckled mobs 2020-05-21 15:34:29 -04:00
Atermonera
cef541a000 Merge pull request #7184 from Greenjoe12345/teshycoats
adds some coats for teshari + fancy clothes
2020-05-21 11:41:10 -07:00
Atermonera
de4b959836 Merge pull request #7180 from Mechoid/FixWeeds
Fix weeds
2020-05-21 11:37:16 -07:00
Atermonera
c95b82aeb1 Merge pull request #7177 from Rykka-Stormheart/shep-dev-ai-doorknob.exe
Port over AI Opening Doors from Paradise
2020-05-21 11:34:23 -07:00
Atermonera
e7135f9411 Merge pull request #7175 from VOREStation/pol-badarg
Fix bad arg
2020-05-21 11:32:08 -07:00
Atermonera
a36f2b824c Merge pull request #7171 from VOREStation/pol-itemtips
Add inventory item tooltips
2020-05-21 11:29:27 -07:00
Aronai Sieyes
30613fff5c Optimize what starts in SSobj (#7155)
* Make intercom power change stateful

* Clean up air tank processing and initialize

* Optimize flashlight processing

* Optimize suit cooler processing

* Optimize geiger counter processing

* Optimize lighting processing

* Only process rigs on a person

* One more rig cleanup
2020-05-21 11:28:27 -07:00
Atermonera
d2d67d65ce Merge pull request #7153 from Rykka-Stormheart/shep-dev-photocopier-improvements
Photocopier improvements and NanoUI fixes!
2020-05-21 11:22:37 -07:00
Novacat
8a2baa1e65 Updates Solgov/Sifguard uniforms (#7138)
* Adds Rank and Dept Slots

Since BYOND increased the maximum of bitwise operations, it is possible to add a few new slots. I decided to port Bay's Rank and Dept slots, as well as remove the now defunct Torso slot.

* Adds some Terran uniforms

* Ah screw it I am overhauling this

* Renames marine icon

* adds crude clothing sprite for jumpers

* Fixes previous commit

* Renames all army stuff to marines

* Fixes an oversight

* Purges extraneous icons

* Removes duplicate sprites
2020-05-21 11:19:46 -07:00
KasparoVy
213b6bba25 Streamline (Facial) Hair & Marking Character Customization
Adds the ability to shift to the previous or next facial hair style. The buttons are behind the style because this way you don't have to move your mouse when the style changes.

If you click forward while on the last style, it'll shift to the first one.
If you click backward while on the first style, it'll shift to the last one.

For markings, you can now pick a marking and inject it infront of another so long as it isn't the one you picked, or the one directly behind in the list order.
2020-05-21 03:49:41 -04:00
Atermonera
fb70d2781e Fixes runtime in ravenous_macrophage.dm, line 26: Cannot read null.mind (#7196) 2020-05-19 18:53:54 -07:00
Atermonera
46b6bd155e Edit Appearance and Change Appearance update icon sex (#7193) 2020-05-19 18:53:30 -07:00
Aronai Sieyes
c0f1feb351 Move openspace object updating to event listeners 2020-05-19 16:29:43 -04:00
Aronai Sieyes
4a11a86399 Remove stat() sleeping 2020-05-19 16:28:17 -04:00
Aronai Sieyes
ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
Aronai Sieyes
b8918c9d46 Remove stray VS edit 2020-05-19 10:48:32 -04:00
Aronai Sieyes
1eb783a81a Refactor spacemoves 2020-05-19 10:40:40 -04:00
Aronai Sieyes
99db51885c Just remove on_loc_moved entirely 2020-05-19 10:39:58 -04:00
Aronai Sieyes
07acd05537 Obsolete the PROXMOVE flag and uses 2020-05-19 10:39:44 -04:00
Cyantime
1f2d9d07b0 Stops hiding italicised messages from observers 2020-05-18 20:23:24 -04:00
Atermonera
7d5042cacd Merge pull request #7133 from Rykka-Stormheart/shep-dev-pawsteps
Upstream Port of Footstep Sounds for multiple tiles.
2020-05-17 21:04:31 -07:00
Atermonera
c4403dd738 Merge pull request #7095 from VOREStation/pol-penspam
Add cooldown to pen clicks
2020-05-17 20:57:57 -07:00
Aronai Sieyes
c62de5048f Port Bay's Catwalks (#7083)
* Port Bay's Catwalks

Allows for various new funtimes.

* Always initialize plated catwalks for you

* Allow climbing up and falling through opened plated catwalks

* 2 catwalk fixes, climbing and decon

* Use turf test helpers

* Update structure loops
2020-05-17 20:56:30 -07:00
Greenjoe12345
05deb430fa adds some coats for teshari, one white and recolorable, one black with recolorable stripes.
adds some fancy tesh clothes to the loadout that were previously just icons
2020-05-17 04:37:39 +01:00
Atermonera
f6b56d1f18 Merge pull request #7174 from VOREStation/pol-movefollowup
Add a few more move tweaks
2020-05-16 19:25:14 -07:00
Atermonera
ba22047ab3 Merge pull request #7165 from Cyantime/patch-2
Fixes AI Eye Examining
2020-05-16 19:23:16 -07:00
Mechoid
861bb4230e Fix weeds not spreading due to lacking a node, and fixes a runtime caused by a previous fix. It just keeps going. 2020-05-16 13:31:21 -07:00
Rykka
ad6e9de1d6 Port over AI Opening Doors from Paradise
This makes an [OPEN] link appear on all radio messages the AI hears (to the right of the follow link). When clicked, it allows the AI to open
the door nearest to the speaker (or, if it is a voice changer, the door
nearest to the poor sap who had his voice stolen).

AI, Open This Door!

Port of https://github.com/VOREStation/VOREStation/pull/7897
2020-05-16 02:04:32 -04:00
Atermonera
7061aafbf4 Merge pull request #7151 from VOREStation/pol-hungrrr
Port tg/other hunger icons, and give synths their own
2020-05-15 18:15:24 -07:00