Commit Graph

12 Commits

Author SHA1 Message Date
VivianFoxfoot@gmail.com
9a248b12f2 Minor mapfix to make the syndicate deathsquad's announcer actually audible to the team.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3315 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-17 01:00:11 +00:00
VivianFoxfoot@gmail.com
dd27131ce9 Adds a message to corpses that have had their ghosts leave the server/become something else
Readds the ablative vest's reflect chance at a considerably lower percentage
Fixes a bug where ghosts couldn't examine human bodies.  
Fixes a bug where tensioner-spawned deathsquads would be braindead.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3314 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-17 00:28:41 +00:00
VivianFoxfoot@gmail.com
bf061913c7 Adds an admin verb that fully sets up the singlo (for testing/debugging msotly)
Fixes the tensioner occasionally attempting to turn cyborgs into malf AIs.
Adds checks to space ninja during its objective creation.
Fixes that fucking message when you're carrying the disk in outer space
Nuke disk now respawns in all rounds.  
Adds the abiity to turn off the tensioner for the entire round.
Pinpointers now show the remaining time until a nuke goes off if it's been armed when examined
Nuclear bombs now have a minimum detonation time of one minute.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3312 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-16 22:20:50 +00:00
petethegoat@gmail.com
2c069f8a97 Commit for Nodrak.
See: http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=8107#p96230 for changelist.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3307 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-16 14:58:59 +00:00
VivianFoxfoot@gmail.com
cd0428f4bb Fixes a bug where the tensioner spawning players would fail in less than ideal conditions.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3303 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-15 22:31:23 +00:00
VivianFoxfoot@gmail.com
6e74828a83 Bit of extra logging added to the tensioner, fixes possible bug, exposes some server settings via show-server-revision.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3287 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-14 06:04:16 +00:00
VivianFoxfoot@gmail.com
5d27140d0a Bit of logging added to the tensioner,
fixes a bug where extra round types that drew on ghosts could prompt the tensioner to fire again right away.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3281 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-13 01:33:55 +00:00
VivianFoxfoot@gmail.com
bdc60810d8 Fixes tensioner values having one too many zeros in it.
Adds deathsquad, ninja, and aliens to actually working tensioner options.
Fixes deathsquad radios
Disables the requirement on the deathsquad shuttle for the sent_stike_team var to have been set
Fixes the syndicate shuttle position on the map being a little too short.  (It's never been used, has it?)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3276 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-12 05:51:43 +00:00
VivianFoxfoot@gmail.com
c7f04a856c Fix for tensioner not spawning nuke teams and wizard properly.
Increases probability from prob(1)prob(1) to prob(1)prob(50)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3275 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-11 23:38:05 +00:00
VivianFoxfoot@gmail.com
d4eb845626 Adds a new config option called 'Tensioner'. If enabled, if the tensioner thinks the round is going too slow (Not enough deaths and explosions, pretty much, atm) it suggests adding more antagonists. Unless overriden by an admin (any holder) it automatically creates antagonists from a random round type. Feedback and round-end conditions (except for nuke team) will not (should not) function for additional antagonists.
Tratior borgs who hack themselves cannot be blown by their AI.
The AI can now open doors with shift+click, bolt them with ctrl+click, and shock them with alt+click
Adds a new wire to doors that controls the time delay before they close.  If pulsed, they close like a sliding glass door.  If cut, they do not close by themselves.  
Borgs who have died, ghosts, and are then blown up will now have their ghosts properly transfered to their dropped MMIs.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3269 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-11 20:08:31 +00:00
bbusse@gmail.com
ed35e86839 Round statistics:
adminhelps, air alarms, borg deaths.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2331 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-06 00:18:05 +00:00
bbusse@gmail.com
7f7eb8dee4 Tension Report
Adding a reporting function, available in the debug menu, which tracks some crude statistics for the current round and attempts to estimate the round's current level of stuff happening (or lack thereof) for more consistent and focused badminnery.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2329 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-05 02:00:41 +00:00