* Ports World Server Dialogue/Attack Log Viewer
Trust me, you didn't know you needed this until you use it.
* Adds to global vars
* Update admin_attack_log.dm
* Update admin_verbs.dm
* Update admin_logs.dm
* Adds verbs for checking player logs
* Update polaris.dme
Refactors prison jumpsuit slightly to not be a child of the orange jumpsuit, which in turn gets its own sprite. Left/right hand uniforms don't seem to be applying in-game when carrying the suits but that's not too bad of an issue. Uniform on the mob shows properly and works with sleeves rolled and uniform rolled down.
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
Turns the entries in the secret admin secrets panel into datums, which will make it much easier to add, edit, and remove new entries.
This initial commit only contains an initial proof of concept entry implementation and the supporting code. Next commit will contain all relevant entries.