kevinz000
46c79c7d3e
[READY]Makes a bunch of processes subsystems instead ( #5814
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* Converts various New() definitions to Initialization()
* Adds absolute pathing
2019-01-15 22:58:06 -08:00
kevinz000
61561ade31
Clamp replace
2019-01-12 05:51:08 -08:00
kevinz000
c2c688c4c8
caps
2018-12-06 18:34:37 -08:00
Atermonera
de65c3c643
NanoUI now processes again
2018-08-25 21:13:16 -07:00
Leshana
5847319443
Update every initialize() proc to return an initialize hint.
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* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Belsima
3320690a1e
I before E ( #4287 )
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* except after C
* maroonic mistake
* Improved use of sound files.
Also more grammar.
* now with less fuckup
2017-11-19 03:00:14 -06:00
PsiOmegaDelta
1b64487f8d
More computer overlay changes.
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Fixes #10764 and a couple other computers.
2015-08-20 08:38:43 +02:00
mwerezak
680a052136
Fixes check_eye() for AI, pAI, and helm console
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reset_view() is no longer called every time check_eye() is. Instead it
is called only when the mob's eye should change.
2015-07-11 23:26:57 -04:00
mwerezak
6d15809768
Corrects return values for the Topic procs of several computers and some other machines as well.
2015-02-25 21:32:35 -05:00
Chinsky
2a1f0849d8
Cleaned out my WIP folder.
2015-02-03 08:27:18 +03:00