Commit Graph

2215 Commits

Author SHA1 Message Date
VivianFoxfoot@gmail.com
a14e55b56f Removes a test message left in the PDA code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2947 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 02:29:02 +00:00
VivianFoxfoot@gmail.com
7ffdec48bf Fixes fire extinguishers in space, removes empty hand requirement, which wasn't supposed to be committed. My bad.
Adds the ability for door buttons to both close the doors they're attached to, and also a framework for controlling their other functions like idscan/bolts.
Adds a secure safe to the HoS's office and a new flashbang grenade!  
Secure safes can now hold 8 weight units of stuff by default.  
Adds a reply function to the comm. console prayers as well as a confirmation button on BSA.  


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2946 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 02:15:22 +00:00
trubblebass@gmail.com
279351c18f - Pepper spray and the Grenade-Launcher have been removed until the various bugs with them are fixed.
(authourised by head-coder peoples)
- Remapped the firing-range a little to help keep the armoury a little more secure.
- Removed the bar-stool that was spawning under the disposal in the bar.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2944 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-11 17:11:38 +00:00
rockdtben
90bafc9731 -Admins can now adjust damage easily. http://rockdtben.com/files/ss13/prototype4.png
-Also it refreshed automatically whenever you change any of the damage vars up there.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2943 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 23:44:41 +00:00
mport2004@gmail.com
037768b7b1 One more san check.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2942 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 22:23:27 +00:00
quartz235@gmail.com
26a2f20340 Runtimes are funtimes!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2941 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 22:21:26 +00:00
mport2004@gmail.com
188dfb526e Fixed a few runtimes.
Moved the all player mobs death check into the parent death proc.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2940 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 22:13:06 +00:00
trubblebass@gmail.com
1ea40a5e48 - Oops, forgot to remove the old file
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2938 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 17:21:38 +00:00
trubblebass@gmail.com
13d729577d - Changed /trunk/code/game/objects/closets/fireax.dm to fireaxe.dm
- Fixed issue 308
Singularity engine parts are now unanchored by default. However those on the map have been edited to all be anchored.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2937 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 17:20:46 +00:00
polyxenitopalidou@gmail.com
6db3b3239b •Fixed bug with fireax (who corrected it from fireaxe? Thanks :3) closets becoming invisible.
Thanks, LJ.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2936 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 13:06:10 +00:00
rockdtben
2f2c4e98a6 Just adding a proc that I am going to use in the organ system soon.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2935 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 14:51:29 +00:00
panurgomatic
3942358580 - Reworked exosuit atmospherics
- Combat exosuits melee won't gib dead mobs
- QM exosuit circuit crates cost lowered to 30 points
- Exosuit plasma converter generates 15 power per tick (was 10)
- Exosuit internal tank connected to atmos port now will update contents

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2934 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 04:04:03 +00:00
quartz235@gmail.com
cefb9c8217 - Updated .dme from polymorph's area defines thingy
- Per XSI's request (and Muskets' consent,) toggle OOC color is now a Game Admin level command (as opposed to Game Master.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2933 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 01:48:59 +00:00
vageyenaman@gmail.com
2f92ba494e Possibly the finishing touches to the telecomms prototype. They will be included in the game soon-ish.
Some work on critters. Added a new critter type: the VISCERATORS. (http://dl.dropbox.com/u/10657252/SS13/Manhacks.PNG) Includes a small new audio file. They'll probably be created with a traitor item or a box-o-hacks in the armory.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2932 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 01:48:38 +00:00
kortgstation@gmail.com
08edb890c9 Added the new security locker sprites by Ricotez (well mostly, he forgot to make the emag sparking set, but that was just copypasting anyway)
Commented out Agouris shitty code that caused compile errors.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2930 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 21:40:42 +00:00
VivianFoxfoot@gmail.com
145a370111 Adds two new vars to door_control.dm, normaldoorcontrol and range
If normaldoorcontrol is set, checks the id_tag of all airlocks in range against its ID and opens it if they match.  Currently only opens.  
Adds buttons to open medbay foyer and genetics.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2929 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 20:32:29 +00:00
polyxenitopalidou@gmail.com
091936f0b5 •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them, I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2928 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 17:44:32 +00:00
VivianFoxfoot@gmail.com
4ef0251aad Moves the areas procs all into the same file.
Comments out an if statement to supress a warning.
Although not yet located on the map, adds the code for gravity generators.
Actually enables attack logging by default, now.  


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2927 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 08:47:54 +00:00
VivianFoxfoot@gmail.com
1f29357168 Adds logging in the form of an attack log.log (now enabled by default)
You can now drag PDAs onto yourself to open the screen
Disables the fire damage causing husking.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2926 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 03:30:25 +00:00
uporotiy
85157b5a68 Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2925 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 21:02:56 +00:00
petethegoat@gmail.com
c5e0033a77 Updated the changelog.
Changed the message when you try to add a floor tile to damaged plating.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2924 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 16:49:20 +00:00
petethegoat@gmail.com
b934cf35d3 Committing some patches for Donkieyo.
You can now relabel canisters if they're under 1kPa.
You must now repair damaged plating with a welder before placing a floor tile.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2923 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 16:32:08 +00:00
baloh.matevz@gmail.com
f605aee179 Jobbans now ask for a reason each time you try to apply a jobban. Reasons are displayed in the 'show job bans' panel.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2922 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 00:46:01 +00:00
VivianFoxfoot@gmail.com
fd2bd8459f Adds the ability for the Communications Console to send emergency messages to Centcomm (or, when emagged, to the Syndicate.) This messages admins in the same fashion as a prayer.
Adds a button to the messages that admins receive from Syndiate/Centcomm messages called 'BSA' and hits the target with bluespace artillery if the message was suitably stupid. 
Because of the IC act of sending the message as opposed to prayer, does not respect see_prayers.  Depending on (ab)use, may be changed

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2921 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 00:05:01 +00:00
quartz235@gmail.com
09c4db8978 Fixed being unable to make regular/reinforced windows
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2920 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 22:18:01 +00:00
quartz235@gmail.com
3769ce0998 - Welding shards while on top of a stack of glass (with less than 50 sheets) now adds the produced glass to the stack.
- Some runtime fixes

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2919 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 21:45:49 +00:00
VivianFoxfoot@gmail.com
1c7d1fbd33 Moves /obj/special/stop into /obj/effect/stop.
Thunks people when gravity changes.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2918 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 17:12:46 +00:00
VivianFoxfoot@gmail.com
8730d375cf Adds a new special object (stop) that can be used when you need someone to stop moving right away, even before the next life(). Used in door crushing to prevent people from inertiaing through. Checks for /obj/special/stop in loc every move. Compared to the number of other checks, I don't expect this to be an undo burden, but can be commented out in case of OH SHIT LAG under heavy load.
Moves /area/entered to its own file.  
Adds a new area var called has_gravity.  Determines if floor tiles count for movement control (planning on adding more, currently can only be badmined)
Adds a new mob var called lastarea that is updated with the area you're in every time /area/entered is called. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2917 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 06:24:55 +00:00
mport2004@gmail.com
2ea375091e Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors' projections.
A few other misc runtime fixes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2916 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-05 05:26:13 +00:00
trubblebass@gmail.com
4d1d38d5f3 - Fixed Issue 293
It now correctly reads 15 Units.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2915 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 20:39:46 +00:00
mport2004@gmail.com
14ed4d5174 Blob ending number of blobs is now a var.
The nuke now properly checks to see if its on the station when it explodes and most of the derp var has been removed from the bomb code.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2913 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 13:34:45 +00:00
VivianFoxfoot@gmail.com
18bbdaf697 Adds alt-click to the changelog, adds a sanity check to alt-pull just in case.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2912 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 05:30:57 +00:00
VivianFoxfoot@gmail.com
74c55d916c Fixes a bug where AIs could examine people.
Adds another proc (alt-click) that functions by default to pull.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2911 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 04:15:54 +00:00
mport2004@gmail.com
07c2afaedb Shades now properly ghost people when they die.
Changed a nuke feedback back to what it was.
SMES code slightly cleaned up.
Removed a few of the HIGH VOLTAGE signs that were on grilles.
Added a san check to hydro to remove a runtime.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2910 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 22:11:09 +00:00
mport2004@gmail.com
b5944308c7 Moved most of the computer defines into the proper code file.
Moved a few of the computers into their own files.
Security records now shows rank on the browse screen.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2909 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 21:16:48 +00:00
vageyenaman@gmail.com
51ae1dddaa Trying to print the new telecomm machine boards shouldn't crash the R&D machines now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2908 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 18:20:11 +00:00
mport2004@gmail.com
2142742aa2 Quick update to nuke endings. The crew has to escape with the disk to win.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2907 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 03:47:40 +00:00
baloh.matevz@gmail.com
415ba0b883 I added a new atom-level proc:
/atom/ShiftClick(mob)

This is called whenever someone clicks on an atom while holding shift. It is not sensitive to distance from object or anything like that. The mob parameter it contains is the mob that clicked the atom.

THIS PROC DEFAULTS TO EXAMINE, so if you shift-click something, you will examine it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2906 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 02:17:18 +00:00
mport2004@gmail.com
fa782f2ffb Bit of blob work
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2905 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 01:44:58 +00:00
VivianFoxfoot@gmail.com
05556d4030 Increases door damage to 10 again (with Musket's permission). Going to see where that takes us.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2904 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 22:40:34 +00:00
mport2004@gmail.com
f12301d51a Fixed some runtimes.
Virus2 has been effectively removed from the code as it was not actually used and was causing some runtimes.
The PA is now properly affected by meteors/blobs/bombs.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2903 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 22:12:36 +00:00
mport2004@gmail.com
3dcdccbd81 Added a limit to the Entered loop.
Doors will only check for the presence of a mob rather than looping though all of them and  will play a sound rather than message when it does find one.
Door damage lowered to 5 with Urist's permission, you have a chance to get someone to help you before you are crushed to death now.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2902 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 20:03:01 +00:00
VivianFoxfoot@gmail.com
25d107d9e2 Decreases door crush damage to 20
Now adds blood on the floor where someone was crushed.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2900 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 09:39:48 +00:00
VivianFoxfoot@gmail.com
bf56fc6e99 Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
The server master log now records attacks / emotes / PDA messages, as well as timestamping.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 08:42:44 +00:00
quartz235@gmail.com
e0b19c9ce3 Fixed issue 287, 290, 291
-Cutting/restoring cameras now leaves a print
-building certain overly-abused griff items leaves prints
-grenade launcher no longer shoots your face if you try to backpack it

Chameleon projector movement speed is now based on temperature
Added add_hiddenprint(mob) proc
it's like add_fingerprint but only adds to fingerprintshidden isn't that neat?

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 07:57:37 +00:00
mport2004@gmail.com
c4b181ad98 The blob can now break canisters
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2897 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 00:56:37 +00:00
mport2004@gmail.com
c6d42b77be Hmm somehow flipped the close/open icon.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2896 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 23:55:05 +00:00
mport2004@gmail.com
8c1c914259 Added Invisty's Emitter sprites.
Cleaned up part of the door code and moved some defines to their proper files.
Firelocks can now be welded open and now shows the welded overlay properly.
Borgs can now properly mess with door wiring.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2895 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 23:43:56 +00:00
Superxpdude@gmail.com
eee1ffd7c9 Added a special practice laser gun to the firing range.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2894 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 22:56:20 +00:00
vageyenaman@gmail.com
c0b4ff00c2 Fix for Issue 276. Pregame music stops playing for AIs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2893 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 21:19:37 +00:00