Ccomp5950
942ce6ebc7
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev
2014-02-11 18:07:19 -06:00
alex-gh
841333bc30
Fixed halloss not slowing you down
2014-02-11 18:01:37 +01:00
Ccomp5950
62b70bb827
Bugfix: AI Camera light toggle
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Fixes #3676
Before: Toggling would get stuck where it wouldn't toggle the camera until you reset your view.
After: Camera light toggles, you have to toggle off before turning on a new camera light though.
2014-02-11 03:20:22 -06:00
Segrain
26f40359fc
Fix for unpinning humans.
2014-02-10 01:38:32 +03:00
Segrain
5bead0c183
Adding blood to humans.
2014-02-09 13:32:42 +03:00
Segrain
8e11dabf96
Bloody feet.
2014-02-09 13:30:28 +03:00
Loganbacca
b34ceb5cfd
Fixed shrapnel embedding
2014-02-09 14:56:16 +13:00
Rob Nelson
a8d3c0601b
And now tested in game, with some fixes.
2014-02-06 23:52:58 -08:00
Rob Nelson
54e4c48f7d
Missed the gene Life() call.
2014-02-06 23:19:52 -08:00
Rob Nelson
3121e4fb2d
DNA2 Bug Fixes - Part 2
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We discovered that most of the problems were were having was because of BYOND passing lists (e.g. SE and UI) by-ref instead of the assumed by-val.
This commit adds dna.Clone() and (UI|SE).Copy() where needed. These should be used where DNA or SE/UI lists are COPIED, otherwise changes made in the reference will affect the real strand.
This change also messes with the gene activation logic.
2014-02-06 23:07:35 -08:00
Zuhayr
27dba28a54
Merge pull request #4394 from Baystation12/master
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Removes mechs, removes Roboticist, moves exofabs to R&D.
2014-02-07 13:18:37 +10:30
Zuhayr
f1b77d0ed6
Master merge.
2014-02-05 18:34:23 +10:30
Ccomp5950
9665e8c4df
Mouse Attack_Logs disabled. Admins rejoice.
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No more mice in disposals spamming the hell out of admins everytime someone flushes items.
2014-02-05 00:14:45 -06:00
Chinsky
e7c22c28c7
Merge pull request #4379 from Segrain/master
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Smallfix.
2014-02-04 01:44:32 -08:00
Segrain
4b8d5c4f14
Code cleanup.
2014-02-04 08:16:06 +03:00
Segrain
83246df6d5
Fix for #4297 .
2014-02-03 07:32:53 +03:00
Segrain
4fe85651b6
Taperolls for cyborgs.
2014-02-03 04:46:47 +03:00
Segrain
fcc4560e92
Displaying delayed time.
2014-02-03 04:38:38 +03:00
Segrain
b7059519c2
Merge remote-tracking branch 'upstream/master' into dev
2014-02-03 04:36:03 +03:00
Ccomp5950
35f534854a
Commented out the AI Announcement verbs
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Now the AI won't get it's hopes up that it can have the
CAPTAIN REPORT TO THE BAR FOR JOHNSON INSPECTION
2014-02-02 16:57:07 -06:00
Ccomp5950
0980493981
Merge pull request #4368 from Loganbacca/prefs
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Character setup underwear rendering
2014-02-01 14:58:38 -08:00
Chinsky
3a913e426c
Merge pull request #4360 from RKF45/dev
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I am doing that just for genetecists wearing monkey suits.
2014-02-01 03:33:54 -08:00
Chinsky
79fd66c685
Merge pull request #4364 from Loganbacca/collars
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Suit collars
2014-02-01 03:30:36 -08:00
Loganbacca
6bf6f6d849
Added underwear rendering to character setup screen
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Also culled unused underwear names from global_lists.dm
2014-02-01 17:53:13 +13:00
Loganbacca
44498dc5eb
Tail rendering fix
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Spotted this while working on collars code
Moved tail layer before hand layers, so tails don't render over held items
2014-02-01 13:30:18 +13:00
Loganbacca
c6964b1a1a
Cleaned collar rendering code
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Removed colon
Removed need for collar variable
Corrected TOTAL_LAYERS define
2014-02-01 13:25:09 +13:00
Ccomp5950
e72c824b90
Deadchat sanitized so players can't use HTML.
2014-01-31 16:41:12 -06:00
DJSnapshot
810de4ddaa
Merge pull request #4337 from Baystation12/dev-freeze
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0.1.8 Staging [Do not merge]
2014-01-31 12:40:15 -08:00
Segrain
ece3556143
Smallfix.
2014-01-31 16:31:17 +03:00
Segrain
4df59faf76
Surgery tracking.
2014-01-31 16:28:24 +03:00
Segrain
93a29c60b3
Verb category.
2014-01-31 16:22:31 +03:00
Loganbacca
41dccddbef
Suit collars
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Adds a collar overlay above the helmet layer if the suit has one
Suit needs an identically named sprite in icons/mob/collar.dmi
Suit also needs 'collar = 1' set in utility.dm
Trenchcoats are go!
2014-02-01 02:17:52 +13:00
Ccomp5950
8c5c5fb868
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
2014-01-31 06:26:20 -06:00
RKF45
2be33b8713
Typo
2014-01-31 08:36:56 +01:00
Segrain
b9b6a6d5be
Check for verb removal.
2014-01-31 00:31:41 +03:00
RKF45
003dd117f2
New preferences
2014-01-30 22:27:47 +01:00
Ccomp5950
f208f05534
Merge pull request #4356 from Loganbacca/bayfix-devfreeze
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Non-standard dropped item layer bug
2014-01-30 10:59:38 -08:00
Ccomp5950
7962bd3277
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
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Conflicts:
code/modules/supermatter/supermatter.dm
maps/tgstation2.dmm
2014-01-30 12:44:33 -06:00
Ccomp5950
975433f898
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
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Conflicts:
icons/mob/back.dmi
icons/mob/mask.dmi
2014-01-30 12:14:44 -06:00
Ccomp5950
9f0792ac1a
Merge pull request #4352 from Zuhayr/dev
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Species changes and icons.
2014-01-30 09:37:15 -08:00
Zuhayr
8850a43dcb
Fixes #3847
2014-01-30 23:21:00 +10:30
Zuhayr
b38e1a71be
Fixes #4223
2014-01-30 22:06:57 +10:30
Zuhayr
bc48240fff
Generalized yank_out_object().
2014-01-30 21:56:33 +10:30
Loganbacca
cbd73c9845
Fix item drop layer bug
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Similar to the handcuff resisting layer bug.
When removing an item from your inventory that has associated inventory slots, items that were dropped from the extra inventory slots would be dropped with incorrect layer variables (set to 20 so they were rendered over the UI).
Now when the extra items are dropped, it calls the drop_from_inventory() proc, which correctly changes their layer back.
2014-01-30 23:42:21 +13:00
Loganbacca
48e4b9a698
Fix handcuff resist - layer bug
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Fixes #4324
Resisting out of handcuffs was leaving the handcuffs layer set to 20 (over top of the UI).
Changed it to use the drop_from_inventory() proc so it handles the drop event correctly.
2014-01-30 21:35:38 +13:00
Zuhayr
a2fa476182
Compile fix.
2014-01-29 16:41:59 +10:30
Zuhayr
2703333312
IPC tweaks.
2014-01-29 16:05:43 +10:30
Zuhayr
4a0fb22530
IPC brain surgery code.
2014-01-29 16:01:25 +10:30
Zuhayr
f3d0efea87
IPC feeding from APCs, IPC lack of reagent processing.
2014-01-29 15:37:08 +10:30
Zuhayr
66173043b1
Actually applied nymph speech and name change.
2014-01-29 04:35:44 +10:30