Commit Graph

14790 Commits

Author SHA1 Message Date
Mloc
b814b18ce6 Merge pull request #3772 from Segrain/dev
Dev bugfix.
2013-10-13 14:06:47 -07:00
Mloc
87037847ce Merge pull request #3773 from Aranclanos/EmitterBeams
Duplicates the speed of the gameticker!
2013-10-13 14:06:03 -07:00
Aranclanos
9af5c85c58 Duplicates the speed of the gameticker!
The emtiter beams were holding back the gameticker, 0.3 seconds per beam, now the sleep() is replaced with a spawn() instead.

This will add lag due to everything being faster.
2013-10-13 17:11:39 -03:00
Segrain
14ee1bccbb Fix for #3770. 2013-10-13 23:04:46 +03:00
Mloc-Argent
24994ec752 Small work on making zones wake up on geometry changes.
Also added sleeping for zones with unsimulated tiles; unfortunately it probably won't happen for ages due to a dichotomy paradox.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-13 19:44:12 +01:00
Mloc
6c3bd550a9 Merge pull request #3768 from nightexcessive/bugfix/respawn-timers
Fix respawn timer issues
2013-10-13 07:40:32 -07:00
Michael Johnson
b290a052ab Undo changes to baystation12.int 2013-10-13 10:38:33 -04:00
Michael Johnson
e285ffd698 Fixed respawn timer issues 2013-10-13 10:35:15 -04:00
Chinsky
a12366c83d Merge pull request #3765 from Segrain/dev
Dev bugfixes.
2013-10-13 04:45:03 -07:00
Segrain
21718c5bac Fix for #3764. 2013-10-13 03:44:43 +03:00
Segrain
bcba722bbd Fix for #3763. 2013-10-13 03:44:17 +03:00
Segrain
f725215857 Missing verbs. 2013-10-13 03:43:06 +03:00
Segrain
da0716adb3 Merge remote-tracking branch 'upstream/master' into dev 2013-10-13 03:33:26 +03:00
Mloc
8daadf7385 Merge pull request #3762 from Segrain/master
Small mechafix.
2013-10-12 11:56:51 -07:00
Segrain
f2bbc60d51 Order fix. 2013-10-12 21:19:54 +03:00
Segrain
b39dfc5229 Smallfix. 2013-10-12 19:49:29 +03:00
Mloc
5e4f389e6f Merge pull request #3725 from comma/lockdown
Lockdown
2013-10-12 06:46:36 -07:00
Mloc
4867a9e89a Merge pull request #3761 from Segrain/master
Mecha bugfixes.
2013-10-12 04:26:17 -07:00
Segrain
77748f1116 Mecha weapons. 2013-10-12 14:41:24 +03:00
Segrain
34a6735ef8 ERT mecha beacons. 2013-10-12 14:31:12 +03:00
Chinsky
fb0fb4da6a Merge pull request #3759 from Baystation12/dev-freeze
freeze -> dev
2013-10-11 11:41:06 -07:00
Chinsky
46601a6efa Merge pull request #3758 from Baystation12/master
master -> freeze
2013-10-11 11:40:17 -07:00
Mloc
1b9e5c81ea Merge pull request #3756 from comma/tableflip
Tableflips & cover system
2013-10-11 11:36:31 -07:00
Mloc
23793b2c74 Merge pull request #3757 from comma/coathanger
Coat rack
2013-10-11 11:35:16 -07:00
Chinsky
01512e571b Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into lockdown
Conflicts:
	code/game/machinery/doors/firedoor.dm
2013-10-11 22:29:59 +04:00
Chinsky
05bb07375e Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into coathanger 2013-10-11 22:22:08 +04:00
Chinsky
a18fbaac1d Cover system.
Tables now give some cover from bullets and beams.
Standing behind the table gives you 20% chance of table taking the hit instead.
Flipped table gives +20%, but only if bullet comes from the side it faces. Otherwise no cover is provided at all.
Lying on the floor gives +20%.

Table takes half of damage human would, and breaks down after its health goes to zero.
Reinforced talbes have double the health, wooden ones - half.
2013-10-11 22:17:45 +04:00
Mloc
a585114cd7 Merge pull request #3755 from Kilakk/master
Fixes #3753, the fax machine no longer turns invisible when dragged around
2013-10-11 10:31:49 -07:00
Mloc
de60181934 Merge pull request #3754 from jack-fractal/master
Fixing changeling stasis power and admin healing effect to heal organ damage
2013-10-11 10:31:39 -07:00
jack-fractal
6ecab0bc36 - implementing Mloc's suggestions.
- fixing the changelog
2013-10-11 13:29:33 -04:00
Kilakk
dc7f8a1ec4 Fixes #3753 2013-10-11 12:46:08 -04:00
jack-fractal
32c3f27675 * adding a 'rejuvinate' function to organs that fixes all types of damage
* adding a 'restore_all_organs' function to living creatures
* adding a 'restore_blood_loss' function to humans
* fixing changeling stasis power to heal organ and blood damage
* fixing adming rejuvinate verb to fix organ and blood damage
2013-10-11 12:39:54 -04:00
Mloc
9a3d6ac129 Merge pull request #3752 from Segrain/dev
Dev map.
2013-10-11 05:32:09 -07:00
Segrain
eb9a337d07 Merge remote-tracking branch 'upstream/master' into dev 2013-10-11 12:44:44 +03:00
Segrain
81cf97c105 New sprite. 2013-10-11 12:43:22 +03:00
Segrain
1127e9d8ac Postmerge mapfix. 2013-10-11 12:30:30 +03:00
Chinsky
973dc25fda Merge pull request #3749 from Segrain/master
Smallfixes.
2013-10-11 00:16:46 -07:00
Segrain
367c1cf4f4 Better check. 2013-10-11 11:10:27 +03:00
Segrain
3d6791df81 Fix for pockets. 2013-10-11 10:22:58 +03:00
Segrain
775d723f68 Typecheck. 2013-10-11 10:21:14 +03:00
Segrain
7ea98f6d79 Examining fix. 2013-10-11 10:19:58 +03:00
Segrain
464fc22fa5 Missing verb. 2013-10-11 10:18:43 +03:00
Segrain
17f38e109d Missing language. 2013-10-11 10:16:46 +03:00
Segrain
8be67352ea Typo fix. 2013-10-11 10:16:00 +03:00
Segrain
a4793fd208 Typo fix. 2013-10-11 10:08:04 +03:00
Chinsky
fadc121dac Can flip weakened reinforced table now too. 2013-10-11 10:52:24 +04:00
Chinsky
2416cccf48 Merge pull request #3750 from Baystation12/master
Master -> Dev-freeze
2013-10-10 23:42:20 -07:00
Chinsky
c30693dfcf Flipped tables now have 20% chance to take damage instead of whatever is behind them. 2013-10-11 02:48:41 +04:00
Chinsky
daba423428 Tableflips!
You can now flip non-reinforced straight, 1-tile wide tables.
Complete with ugly codersprites for flipped tables.
2013-10-11 02:13:59 +04:00
Chinsky
e1d2dd4aa1 Coat racks. Can hold either labcoat or detective coat. 2013-10-10 15:33:02 +04:00