Mechoid
bbeb578a7e
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Mech_Equipment_Carepackage1
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# Fix Conflicts:
# code/game/objects/items/weapons/grenades/explosive.dm
2018-08-24 16:05:35 -07:00
Atermonera
422bd2545c
Merge pull request #5516 from Anewbe/fragmentation
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Adds a new subset of grenades that shoot projectiles
2018-08-24 15:47:01 -07:00
Atermonera
1cfefcf2ec
Merge pull request #5501 from Anewbe/magazine_things
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Adds smart magazine, magazine functionality
2018-08-24 14:35:55 -07:00
Mechoid
be703cee04
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Mech_Equipment_Carepackage1
2018-08-23 20:17:49 -07:00
Mechoid
509addffdf
Adds a whole bunch of Exosuit weapons and other miscellaneous parts.
2018-08-23 20:14:56 -07:00
Anewbe
4fc23e4051
Adds a new subset of grenades that shoot projectiles
2018-08-21 22:17:04 -05:00
Anewbe
6a40982a48
Converts a number of simple_animals into their simple_mob variants ( #5510 )
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* 125 commits merged from master
* Converts a number of simple_animal mobs to the new format
* Grammar fixes
2018-08-21 18:38:18 -07:00
Anewbe
ee48151135
Adds smart magazine, magazine functionality
2018-08-21 17:10:40 -05:00
Anewbe
eebb627f00
Partially ports the GLOB system
2018-08-14 18:14:09 -05:00
Anewbe
b88b70eb61
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into is_tool
2018-08-03 19:53:06 -05:00
Anewbe
c2794c571d
Hopefully fixes some tool-conversion things
2018-08-03 15:13:29 -05:00
Anewbe
c652369f34
Merge pull request #5464 from Neerti/arc_projectile_fix
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Makes arcing projectiles exist in the code.
2018-08-03 10:37:03 -05:00
Anewbe
7f84aeab9f
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into is_tool
2018-08-02 22:35:14 -05:00
Anewbe
729ce71aa0
Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format
2018-08-02 21:45:15 -05:00
Neerti
75048b8e14
btw i use arc
2018-08-02 15:11:09 -04:00
Mechoid
8acd0ca4fc
Adds beams to the Type var selection in View Variables.
2018-07-31 11:03:48 -07:00
Mechoid
b1a91fc0e3
Unfuck my Master
2018-07-31 11:02:09 -07:00
Mechoid
25e8739dfc
Adds beams to the Type var list for View Variables.
2018-07-31 11:00:17 -07:00
Anewbe
75fa598e5c
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into make_ai_great_again
2018-07-25 17:28:37 -05:00
Neerti
066975bad0
Fixes some layering issues with trees, outdoor turf edges, and the targeting indicator.
2018-07-24 13:30:09 -04:00
Anewbe
bee5c030ec
Fixes a few on-mob gun sprites
2018-07-21 21:35:08 -05:00
Anewbe
64d16a0a56
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into make_ai_great_again
2018-07-21 12:49:19 -05:00
Kates
535cca9d0e
Saber fix. ( #5384 )
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* Saber fix.
* Saber fix 2: Electric boogaloo
* parenthèse
* "And another one"
* Actually fixes the indentation
* Balance revert
2018-07-10 23:49:11 -05:00
Anewbe
eb02140608
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into make_ai_great_again
2018-06-18 17:12:33 -05:00
Atermonera
04d5f9e522
Merge pull request #5359 from Anewbe/arc_projectiles
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Adds arcing projectiles
2018-06-17 12:58:41 -07:00
Anewbe
86901354fc
More Phase Guns ( #5276 )
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* Adds new Phase weapons
* Fixes a thing
* Puts phase weapons in cargo
* Moves research designs, adds phase weapons
* Comments out a duplicate design
* Corrects duplicate design ID
* Last commit on this PR, I swear
2018-06-17 10:35:03 -07:00
Anewbe
6b8746956a
Adds arcing projectiles
2018-06-16 11:37:41 -05:00
Neerti
b22f44d560
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 2/17/2018_make_AI_great_again
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# Conflicts resolved:
# icons/mob/modifier_effects.dmi
2018-06-15 18:28:00 -04:00
Neerti
8fdfb1bc53
Pre master pull commit
2018-06-15 18:15:24 -04:00
Anewbe
91edca4434
Recharger refactor
2018-06-14 15:37:22 -05:00
Mechoid
35e974e3a0
Ion Rifle returned to original radius. ( #5326 )
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* Return ion rifles to their intended 3x3 rather than 5x5.
* Changelog
2018-06-04 15:13:10 -05:00
Neerti
7b61dc16c1
Hivebots
2018-05-21 21:12:47 -04:00
Atermonera
4828319605
Merge pull request #5212 from Woodratt/04252018_POIstage05
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PoI Stage 0.5
2018-04-28 20:48:30 -07:00
Leshana
d05163baba
Fix missing descriptions on guns.
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examine() is supposed to return a value, these ones did not.
2018-04-27 09:48:43 -04:00
Woodratt
c32bcf785a
PoI Stage 0.5
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Doing this in smaller bits
- New random sif mob selector, peaceful animals
- Drone lootpile (basic placeholder loot right now until we figure out how to give them proper drone loot)
- New random spider mob selector, nurse spider and nurse hat spider (hat spider has 10 more health points and is a rare chance to spawn, woo)
- New spacesuit random spawn, medical space suits
- New Random Shotgun spawn
- New random gun spawns
- Fixed icon for random medicine spawn
- Fixed broken icon for 44 magazines
- Fixed Ice Cave dungeon walls being called 'steel'
- Added new Crystal type, to avoid the SM style crystal from spawning in crystal PoIs
2018-04-25 22:11:30 -07:00
Mechoid
57ab0e715b
Constructs 2.0 - Living Stone ( #5040 )
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* Construct Overhaul + Related Fixes/Tweaks
2018-04-04 23:45:00 -07:00
Neerti
bac28e72de
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 2/17/2018_make_AI_great_again
2018-04-03 22:16:16 -04:00
Anewbe
6caa8e08cf
Merge pull request #5113 from Woodratt/03262018_44revolver
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44 revolvers
2018-03-30 17:46:37 -05:00
Aronai Sieyes
7d3aec96fd
Arranges lots of things into planes ( #5072 )
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* Rearranges a billion things into planes
* Make cryotubes fancy
* Update Travis
* Fix hiding logic
2018-03-28 12:59:12 -07:00
Woodratt
32860140b4
44 revolvers
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Port from Bay
- Addition of two more revolvers in 44 cal for variety
- Creation of rubber rounds for 44 cal (stats taken from virgo no idea how good they are in actual fights)
- Includes 44 ammo speedloaders, regular and rubber speedloaders
- Slight adjustments to allow for firing animations taken from Bay (the mosley revolver has a firing animation that plays)
- Includes in hand sprites
We did already have the 'webley' sprite (it exists in a recolored sprite). However it is a alternate sprite for the detective's 45 revolver. This brings it in as a actual proper revolver with sprites that are different than the detectives revolver, and maybe in the future can be thrown into loot lists and PoIs.
2018-03-26 14:33:43 -07:00
Arokha Sieyes
e8258ff13f
POLARIS: Beam weapons runtime when you shoot yourself
2018-03-25 17:09:56 -04:00
Neerti
70ac478aea
Merge pull request #5065 from VOREStation/vs-port-3204
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[PORT] Revamp logging for consistency
2018-03-20 21:13:47 -04:00
Arokha Sieyes
73838e0a62
POLARIS: Revamp logging to be consistent
2018-03-13 18:20:58 -04:00
Anewbe
09effef4f9
More projectiles now ignite things
2018-03-11 15:47:48 -05:00
Mechoid
9cd4bde3d1
Test Projectiles can pass through things other projectiles are capable of, and unanchored structures.
2018-02-23 21:27:41 -08:00
Anewbe
63667c4a02
Merge pull request #4927 from VOREStation/pol-gun
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Fix mode_name on guns always being null
2018-02-23 13:18:36 -06:00
Arokha Sieyes
3680b0382a
POLARIS: Fix mode_name on guns always being null
2018-02-22 20:03:54 -05:00
Anewbe
153009e03c
Ports more two-handed gun sprites from Bay
2018-02-21 01:57:56 -06:00
Anewbe
82889f60a2
Corrects a few accuracy/evasion errors ( #4864 )
2018-02-18 11:44:43 -08:00
elgeonmb
c359d8aae4
unions no longer make firearms ( #4836 )
2018-02-17 20:40:15 -08:00