Mark9013100
edd53b813c
Corrections to custom loadout
2015-12-14 19:18:56 -05:00
Mark9013100
172ef26cc9
Adds festive santa hats!
2015-12-14 18:32:00 -05:00
Neerti
e9e163f5ed
Merge pull request #569 from Neerti/12/14/2015_communicators_v2
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Communicators: Reloaded: Revenge of the NanoUI
2015-12-14 17:32:09 -05:00
SinTwo
52095fb4d5
Merge pull request #568 from EmperorJon/14_Dec._Fix_flavour_text
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Fixes flavour text
2015-12-14 17:28:32 -05:00
Neerti
8d3cc68771
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/14/2015_communicators_v2
2015-12-14 15:44:38 -05:00
Neerti
3e5436c4b7
Upgrades communicators to NanoUI, adds a new EPv2 fake networking system, adds new semi-telecomms machine, lets communicators call ghosts, call other communicators, and have as many ghosts or communicators linked as the user desires. Adds preference option to remain invisible on communicator device searches.
2015-12-14 15:43:53 -05:00
Jon
14bc2afe43
Removes errant debug line.
2015-12-14 20:22:18 +00:00
Jon
af802266e4
Removes the else to properly for the switch statement, meaning that it no longer wipes your flavour text/thinks you're opening the general slot ever time.
2015-12-14 20:20:35 +00:00
Neerti
2aaa4e9a5e
Merge pull request #525 from Zuhayr/qol
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Porting various QOL from Bay.
2015-12-13 21:25:43 -05:00
Jon
6bc3390841
HEADPHONES.
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DO THEY WORK PROPERLY NOW? OF COURSE!
Okay, now that's all sorted, Zuhayr's sprites, so kudos.
They cost 1 point in the loadout menu. Work just like earmuffs with added verb functionality to toggle cool animation. That's all.
2015-12-13 01:37:34 +00:00
woodratt
a22195aed3
1.3.0 of Grenades and Elevators
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- Explosive grenades have gotten a major upgrade, (borrowed code from fragmentation grenades).
- Box for explosive grenades lowered to 5 grenades per box instead of 7.
- Evidence locker moved to forensics area from detective's office. Body bags, latex gloves, and evidence bags moved to said locker.
- Low yield EMP grenades created including sprites. Box for them created (neither added to the map).
- Can now spawn from the elevator.
2015-12-11 23:05:15 -08:00
woodratt
3d750f1ff6
1.2.9.
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- Added missing shutters to certain areas.
- Military Jacket variant added (different patches)
- Added different colored jumpsuits to the loadout
- Fixed some voided tiles on the telecomm outpost
- Added missing equipment to the forensics area
- Edited the crew transfer wording to be more lore friendly
2015-12-10 22:12:07 -08:00
Zuhayr
1ea7aebb62
Added boot knives and putting a knife in your boot.
2015-12-11 15:55:23 +10:30
Neerti
894ad58277
Fixes people spawning in space.
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People were spawning in space due to a runtime error that occured when they choose the orange scarf, because the loadout entry lacked a path variable.
2015-12-09 02:50:51 -05:00
SinTwo
897e6c8382
Fixes some clothes.
2015-12-07 22:49:32 -05:00
Mark9013100
457c40d46f
Fixes #448 and #401 , custom loadout edit.
2015-12-06 06:26:06 -05:00
Neerti
c808371780
Merge pull request #444 from Neerti/12/4/2015_communicators
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Adds cellphones!
2015-12-05 17:37:35 -05:00
Neerti
3e946447a3
Adds cellphones! Details in the changelog entry.
2015-12-05 17:26:13 -05:00
GinjaNinja32
944b1255e4
add verbs to allow players to spin their view
2015-12-05 10:52:29 +00:00
SinTwo
700ee6177b
Clothes Addition, Captain alt title, custom loadout tweakes.
2015-12-03 18:25:45 -05:00
Jon
36755f077c
Removes the Resomi clothing from the custom loadout to prevent confusion as we're not intending to have Resomi crew, to my knowledge.
2015-11-27 16:58:48 +00:00
Neerti
78e5701b5c
Replaces most instances of Nyx to Vir.
2015-11-26 01:01:06 -05:00
Neerti
b635a64530
Fixes socks. Again. For the third time.
2015-11-20 08:50:30 -05:00
PsiOmegaDelta
df0188662c
Character setup tweaks.
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Adds client verb to access the character setup screen from anywhere.
Moves name validation to species level, making it possible for IPCs to have numbers in their name.
Adds gender validation, also adds support to add neuter/plural genders in the future if ever desired.
Now sanitizes preferences before applying them to a mob.
Fixes #11433 .
(cherry picked from commit e40246e9df )
2015-11-20 07:50:12 -05:00
PsiOmegaDelta
e715c16093
Character setup refactoring.
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Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
(cherry picked from commit e116721977 )
Conflicts:
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
polaris.dme
2015-11-20 07:46:31 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Neerti
f3c1be4241
Fixes socks and preview icon.
2015-11-06 23:20:50 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
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Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
Chinsky
5acf5f1b7b
Merge pull request #11177 from PsiOmegaDelta/150923-FlexibleSetup
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Character setup refactor.
2015-10-26 05:44:13 +03:00
PsiOmegaDelta
e116721977
Character setup refactoring.
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Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
PsiOmegaDelta
299ad9580c
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/admin/admin.dm
code/modules/admin/topic.dm
2015-10-16 13:02:59 +02:00
PsiOmegaDelta
fc4c1d6af7
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/storage/boxes.dm
code/game/objects/items/weapons/storage/storage.dm
2015-10-16 11:04:43 +02:00
mwerezak
7272deb5ae
Fixes #11216
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Sunglass-derived custom gear is now only available to roles that normally have access to them.
2015-10-15 06:58:25 -04:00
SinTwo
a2b24d64b7
TG_Port_2
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Conflicts:
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/crates_lockers/closets/wardrobe.dm
code/modules/client/preferences_gear.dm
code/modules/clothing/under/accessories/accessory.dm
2015-10-11 00:36:13 -04:00
Jon
de2ee16588
Fixes issues with incorrect loadout ids
2015-10-11 00:26:57 -04:00
Jon
9f2ec9c163
Adds three new hair flower pins - yellow, blue, and pink.
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All three have the same on-ear/head sprite as the current red hair flower pin, but a different in hand sprite.
The red flower pin should remain untouched and is still "hairflower", with the new colours being subtypes.
2015-10-11 00:26:54 -04:00
Neerti
2cc8dbbe18
Fixes savefile issue.
2015-10-11 00:24:48 -04:00
Neerti
bbe8c336b2
Adds socks.
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Conflicts:
code/modules/client/preferences_savefile.dm
2015-10-11 00:13:33 -04:00
Neerti
e52a0ea332
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
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Conflicts:
.travis.yml
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/turfs/simulated.dm
code/global.dm
icons/misc/fullscreen.dmi
polaris.dme
2015-10-10 23:17:26 -04:00
PsiOmegaDelta
8421058ece
Adds language prefix reset option.
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Allows you to reset the language prefix key to the server defaults. Mostly a convenience thing.
Adds missing reserved say character.
2015-09-18 21:42:02 +02:00
Zuhayr
0c56bdd448
Merge pull request #10266 from PsiOmegaDelta/150722-TagPairs
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Makes it possible to define multiple tag pairs for the Travis check.
2015-09-07 13:57:09 +09:30
Neerti
a9dda6cf3f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
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Conflicts:
.travis.yml
code/game/gamemodes/cult/cult.dm
code/game/gamemodes/heist/heist.dm
code/game/gamemodes/ninja/ninja.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/gamemodes/wizard/wizard.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/objects/structures/lattice.dm
code/global.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/reagents/Chemistry-Recipes.dm
config/example/config.txt
polaris.dme
2015-09-06 18:26:06 -04:00
Chinsky
2563821832
Merge pull request #10972 from Zuhayr/resomi
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Adds the Resomi.
2015-09-06 13:09:34 +03:00
Zuhayr
ef21f562fd
Added some Resomi uniforms/loadout options.
2015-09-06 18:49:33 +09:30
Zuhayr
63cb207eb8
Merge pull request #10890 from PsiOmegaDelta/150826-AltLangKeys
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Languages now use alternative prefix keys.
2015-09-06 17:20:51 +09:30
PsiOmega
95b12da391
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/__defines/gamemode.dm
code/game/antagonist/outsider/ert.dm
code/game/gamemodes/ninja/ninja.dm
2015-09-05 09:35:02 +02:00
PsiOmega
69fde6af03
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/antagonist/alien/borer.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/objects/items/robot/robot_parts.dm
code/setup.dm
2015-09-05 09:24:30 +02:00
Zuhayr
12a5c47413
Added a proper cooldown on latespawn, added loyalist role to char setup.
2015-09-05 10:46:23 +09:30
Zuhayr
0a355c84a3
Added species checks for robolimb use.
2015-09-04 08:55:27 +09:30
PsiOmega
5873026915
Adds missing message assignment. Removes now unnecessary message formatting.
2015-08-27 19:35:44 +02:00