Commit Graph

506 Commits

Author SHA1 Message Date
Greenjoe12345
a8b18cfb6d fixes some sprites, adds a thin blindfold 2021-01-14 01:36:29 +00:00
Cerebulon
04ded47fbd Excised Errant Bay Military Lore (#7810)
* Filth + Graffiti Fixes

* Excised Bad Lore

* Update filth.dm

why was this here oops i was on master
2020-12-31 21:40:40 -08:00
Atermonera
c58fb16bc1 Adds proc to properly update human icon gender (#7813) 2020-12-31 21:31:35 -08:00
KasparoVv
f4798b4113 Adds & Upgrades a Bunch of Teshari Clothing (#7760)
* Adds Orange Teshari-Goggles, Species-fits some sprites, Updates Undercoats

Backports orange Teshari goggles
Species-fits rings for Teshari
Fixes captain glove sprites for Teshari
Species-fits hudpatches & white blindfold for Teshari
Species-fits some jacket accessories for Teshari (tan, charcoal, navy, burgundy, checkered)
Updates all Teshari undercoats so the leg portion fits better (like smocks)

* Adds Goggles to Loadout & Changelog

Missed a spot

* Woops, forgot job undercoats

Fix fix fix.

* Alright Y'all Asked for it

Replaces undercoats & cloaks with upgraded downstream versions

Adds hooded & belted cloaks

Adds white/recolourable blindfold

* Adds Worksuits, Adjusts Blindfold Loadout, Reduces Icon Size

Makes _s (object) states unidirectional
Adds Teshari worksuits (the icons were already here wtf)
Renames the recolourable blindfold in loadout selection

* Update the CL Noob

* Sort out Restrictions & Fix Typo
2020-12-01 23:29:12 -08:00
Mechoid
576d0657ce Kaleidoscope 2: The Retabbening (#7697)
* Begins the Project

* Move things to where they belong, if viable.

* Merge and move those files.

* Finish filenames, fix Taj ears.

* Tweak to Ater's Requests

* The Great Mergening with 03_body.

* Per Requests

* Continue per request. Plot nefarious plans to make Saviks usable as battlemounts.

* Smarter Proc Use

* Tweaken
2020-11-19 10:04:09 -08:00
Greenjoe12345
84a03f9050 Ports some clothing from uristcode 2020-10-29 03:46:32 +00:00
Schnayy
8e50dc82be 5 new clothes & 1 headdress (#7733) 2020-10-17 03:14:34 -07:00
Atermonera
e1823e7f49 Merge pull request #7685 from Greenjoe12345/teshstuff-and-eyepatch
Teshari sprites and white eyepatch
2020-09-26 13:57:34 -07:00
atermonera
eadb08bf9f Revert "Kaleidoscope, Toolbox (#7608)"
This reverts commit a68014a9ae.
2020-09-26 11:57:34 -07:00
atermonera
444f793788 Revert "Sets the cosmetic tab's name to Genetics."
This reverts commit 9a0f81912c.
2020-09-26 11:56:24 -07:00
Mechoid
9a0f81912c Sets the cosmetic tab's name to Genetics. 2020-09-25 12:47:05 -07:00
Greenjoe12345
519442c642 Adds a few sprites for Teshari/fixes a few
adds a white eyepatch, recolorable in the loadout
2020-09-24 18:29:28 +01:00
Mechoid
a68014a9ae Kaleidoscope, Toolbox (#7608)
* Begins the Project

* Move things to where they belong, if viable.

* Merge and move those files.

* Finish filenames, fix Taj ears.

* Tweak to Ater's Requests
2020-09-21 09:10:09 -07:00
Atermonera
106ac35467 Merge pull request #7597 from Rykka-Stormheart/shep-dev-airlock-sound-prefs
Adds Toggles to Revert to Legacy Door Sounds and Enable Department Doors
2020-09-16 16:39:09 -07:00
listerla
90cfd5bd7a Changes default skin tone from 35 to 110 (#7622) 2020-09-05 08:08:12 -07:00
Greenjoe12345
efd09dd989 fix conflicts 2020-09-02 02:07:20 +01:00
Greenjoe12345
74538d383e adds the ability to give loadout items a custom name/description 2020-08-31 01:20:59 +01:00
Rykka
734d863aff Adds Toggles to Revert to Legacy Door Sounds and Enable Department Doors
Self-explanatory.

Adds toggle to go back to the old-school SS13 legacy airlock sounds, including the glass windoor airlock sounds, and a toggle to disable the per-department door sounds, which some found jarring/unrealistic.

If Per-Department sounds are disabled, the department doors will use the default sounds except for open/close except for glass airlocks, which use cmd3o/c, and maintenance, which uses hall1o/c, following maintainer-requested behavior for these doors.
PR with changes from staff: https://github.com/PolarisSS13/Polaris/pull/7595

This also relocates the following sounds to be inside machines/door for more consistency:
- airlock.ogg
- airlockclose.ogg
- airlockforced.ogg
- airlock_creaking.ogg
- boltsup.ogg
- boltsdown.ogg
- blastdoorclose.ogg
- blastdooropen.ogg
- windowdoor.ogg 

Demonstration Here (recorded before the change to make department doors use maintainer-chosen audio if department was disabled): https://giant.gfycat.com/WhichUniformBrahmancow.webm
2020-08-29 03:17:31 -04:00
listerla
6ba5d3b90e Adds toe-less jackboots to xenowear 2020-08-28 10:52:08 -04:00
listerla
715ab87e57 Adds toe-less jackboots to xenowear 2020-08-28 10:51:23 -04:00
Atermonera
73e7c4632e Merge pull request #7582 from Rykka-Stormheart/shep-dev-ambience-chance-fix
Hotfix for Ambience Freq Overwriting Ambience Chance on Save
2020-08-27 19:28:09 -07:00
Atermonera
6d4d5d6efd Merge pull request #7571 from listerla/nomoresitemanager
Colony Director -> Site Manager
2020-08-27 17:41:52 -07:00
Atermonera
4bf64e6b2a Merge pull request #7459 from Rykka-Stormheart/shep-dev-sound-overhaul
Massive Ambience and Sound Overhaul + Addition
2020-08-27 16:23:38 -07:00
Rykka
80207c6025 Hotfix for Ambience Freq Overwriting Ambience Chance on Save
I accidentally had ambience_freq being written to ambience_chance, oops.
2020-08-27 18:18:08 -04:00
listerla
d56974cb92 Colony Director -> Site Manager 2020-08-25 20:12:29 -04:00
Atermonera
a16e6ae0e8 Merge pull request #7456 from listerla/footwear
The great Aurora shoe heist
2020-08-25 16:14:48 -07:00
Atermonera
d7df9f1bcd Merge pull request #7500 from ShadowLarkens/preferences_rightclick_to_lower
Allows you to right click to lower job preference
2020-08-21 22:40:52 -07:00
Rykka
0c7a7fd2b8 Massive Ambience and Sound Overhaul + Addition, Squashed Commit Edition 2020-08-21 06:53:05 -04:00
Rykka
592e46bc7f Adds Repeating Ambience and Ambience Chance Preferences!
Adds a Random Ambience Frequency and Ambience Chance Setting under Global, underneath Client FPS. Images here:

![](https://i.imgur.com/381HPGH.png)
![](https://i.imgur.com/tWuff1W.png)
![](https://i.imgur.com/smEtoQ9.png)

Self-explanatory. Random-Ambience-Frequency controls how long before it checks if it can play ambience to you again. Setting it to 0 disables the random re-play of ambience.

Ambience Chance affects the % chance to play ambience to your client. It defaults to 35%, but can be set from 0 to 100 to disable it or always play every time you move into an area or have the Random Ambience check called.
2020-08-21 04:14:29 -04:00
ShadowLarkens
aabe06f616 Enable TGUI 2020-08-20 19:37:55 -07:00
ShadowLarkens
309dd92cf1 Merge remote-tracking branch 'upstream/master' into volume 2020-08-20 19:34:28 -07:00
SplinterGP
42e23055a8 Gives FBP's a proc to change their monitor display without using a mask item. (#7452)
* Synthetics display monitor

Does a change to the synthetics monitor heads and other heads that have displays, allowing them to have those displays without using a mask, using a proc that is given to them. works by basically replacing eye sprite.

* changelog.

* removes the monitor mask item.

* switches && for || in line 363

* moves line of code
2020-08-20 18:24:23 -07:00
Atermonera
af81780ba7 Merge pull request #7397 from ShadowLarkens/tgui4.0-and-camera-console
TGUI 4.0 and camera console
2020-08-20 17:52:17 -07:00
ShadowLarkens
164c9bd143 Beginnings of a global volume control system 2020-08-14 17:19:26 -07:00
ShadowLarkens
1f3a74e747 Allows you to right click to lower job preference 2020-08-14 12:01:25 -07:00
Greenjoe12345
ed74e52130 ports a whole lot of Teshari stuff from Arkstation (#7431) 2020-08-12 11:16:42 -07:00
listerla
c3f9b4061d The great Aurora shoe heist 2020-08-10 17:28:07 -04:00
ShadowLarkens
7349c62356 Merge remote-tracking branch 'upstream/master' into tgui4.0-and-camera-console 2020-08-06 21:29:47 -07:00
Atermonera
1fc6477d5e Merge pull request #7393 from Rykka-Stormheart/shep-dev-tg-alerts-updoot
Port lots of things that had to wait on alerts (Replaces Arokha's PR)
2020-08-06 11:38:16 -07:00
Schnayy
7a84236f3c Adds 2 uniforms, 1 accessory, and flower crowns to loadout (#7385) 2020-07-31 01:01:56 -07:00
ShadowLarkens
971a95bc0a TGUI 4.0 & Camera Console 2020-07-30 17:48:11 -07:00
Rykka
28a7698b9e Port lots of things that had to wait on alerts
Adds a HUD for observers
Adds a HUD for rigs and mechs
Adds up/down buttons for AI hud
Add more tg style alerts
Fix some bugs with the tg alerts
Improve icon_states usage by caching it
Redo how respawning works, add a button to ghost hud for it
2020-07-30 16:23:32 -04:00
Atermonera
55b2c8d6ef Merge pull request #7354 from Neerti/status_indicators
Implements Status Indicators
2020-07-30 12:29:46 -07:00
Schnayy
074e9a6ca5 Adds clothes. Fixes rat sprite turning you into a square. (#7359) 2020-07-22 03:13:09 -07:00
Neerti
1890248594 Adds status indicator visibility as a pref and finishes everything up. 2020-07-19 16:59:11 -04:00
Leshana
6dabed403f Fix indentation syntax error. (#7320)
Bad extra indent causes compile failures on strict DM compilers.  Breaks linting.
2020-07-06 23:41:15 -07:00
Layne
21d0112661 ice cream 2: electric boogaloo (#7319) 2020-07-03 21:35:30 -07:00
Layne
4d70bd70e5 ice cream (#7313) 2020-07-01 15:54:16 -07:00
Killian
5da912d679 offload defib from no_scan 2020-06-23 18:06:28 +01:00
Atermonera
a481a0fbea Merge pull request #7297 from Greenjoe12345/wrist-PDA
Wrist-bound PDAs!
2020-06-21 13:40:17 -07:00