Cael_Aislinn
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aa43ad116c
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fix for hearing through walls
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-18 04:38:15 +10:00 |
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Cael_Aislinn
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a7cd8f6361
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added a depth limit (default of 3) to recursive_mob_check, may be a slight optimisation
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-16 13:27:53 +10:00 |
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Cael_Aislinn
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692daf2762
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Merge branch 'master' of https://github.com/Baystation12/Baystation12
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2012-08-15 18:50:56 +10:00 |
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Cael_Aislinn
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449f8dcea3
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upgraded get_mobs_in_view() with tg's current version, significant optimisation
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-15 18:50:40 +10:00 |
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SkyMarshal
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175661aae5
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Another attempt to fix the crashes, this time by switching to old radiocode!
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2012-08-14 17:51:27 -07:00 |
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SkyMarshal
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0cca49a92f
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Should fix singularity maybe crashing from eating signs.
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2012-08-14 16:40:21 -07:00 |
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SkyMarshal
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d01c2331c7
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Fix for ZAS being derped.
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2012-08-14 16:25:17 -07:00 |
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SkyMarshal
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fe4d8dda78
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EMERGENCY ZAS FIX
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2012-08-14 11:34:59 -07:00 |
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SkyMarshal
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7ef9d9e454
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Sanity check for FloodFill.
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2012-08-13 18:49:04 -07:00 |
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SkyMarshal
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22eb284ddf
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Made ZAS play nice with being mapped right on map edge, and remade supermatter to work right on this code base.
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2012-08-12 23:04:28 -07:00 |
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SkyMarshal
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aea3eda738
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Floodfill experimental improvement, lets hope it fixes crashes.
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2012-08-12 20:20:50 -07:00 |
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SkyMarshal
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82ed4f809f
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Revert "Revert pull request #1605 and #1606 due to temperature bugs killing the crew" since that code did not touch any temperature things, or even any ZAS things and I got no answers even after asking for about 18 hours...
This reverts commit 5e2f4948d0.
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2012-08-12 18:41:27 -07:00 |
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CIB
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ab7c78f3f5
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Merge pull request #1604 from comma/master
Metroid surgery fix
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2012-08-12 03:57:27 -07:00 |
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CIB
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fe00859989
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Increased cyborg slots to two
According to http://baystation12.net/forums/viewtopic.php?f=5&t=5144&view=unread#unread, we could even go up to 3, but let's take it one step at a time.
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2012-08-12 03:24:02 -07:00 |
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Albert Iordache
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5e2f4948d0
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Revert pull request #1605 and #1606 due to temperature bugs killing the crew
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2012-08-12 12:17:35 +03:00 |
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Albert Iordache
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3439b6a88f
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Merge pull request #1606 from SkyMarshal/master
Some small changes before I go to bed.
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2012-08-12 01:06:03 -07:00 |
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SkyMarshal
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2ed777a53e
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Just committing my work before bed.
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2012-08-12 01:00:40 -07:00 |
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SkyMarshal
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b37ea52f4d
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Some code that ensures ladders and shit play nice with the modular Z-levels
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2012-08-12 00:16:14 -07:00 |
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headswe
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ad4be43ec0
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Merge pull request #1605 from SkyMarshal/master
More ZAS fixes, some work on less-retarded code for 3D processing, can be toggled with a pre-processor #define
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2012-08-11 23:55:08 -07:00 |
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SkyMarshal
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4b1f394b2b
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Made a whoopsie in the ladder code, now conforms to modular Z-levels.
Signed-off-by: SkyMarshal <skymarshal1729@gmail.com>
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2012-08-11 23:53:07 -07:00 |
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SkyMarshal
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0bee1cb6b5
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Work on 3D stuff.
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2012-08-11 23:40:28 -07:00 |
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SkyMarshal
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5140b4e906
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ZAS fixes.
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2012-08-11 21:22:34 -07:00 |
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comma
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49cdc1a13c
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Fixed metroid core surgery.
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2012-08-12 02:39:57 +04:00 |
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CIB
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031677a515
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Merge pull request #1601 from caelaislinn/master
various WIP xenoarch update, some runtime and crash fixes
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2012-08-11 06:00:35 -07:00 |
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CIB
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ac3e5b6b05
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Merge pull request #1602 from SkyMarshal/master
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map.
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2012-08-11 05:54:26 -07:00 |
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CIB
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0d2c2d11df
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Fixes the space unbuildable bug, I hope
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2012-08-11 05:45:36 -07:00 |
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CIB
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e94a508e78
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Fixed a runtime
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2012-08-11 05:23:22 -07:00 |
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Cael_Aislinn
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7423ec7831
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Merge branch 'master' of https://github.com/Baystation12/Baystation12
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2012-08-11 20:28:14 +10:00 |
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Cael_Aislinn
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c5d598596e
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moved reagents and recipes purely used for xenoarch to a new file, forgot to commit some icons, tweaks to a bunch of xenoarch stuff
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-11 20:27:30 +10:00 |
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Cael_Aislinn
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782510645a
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tweaks to the bunsen burner, added a grinder (automated mortar and pestle)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-11 20:25:54 +10:00 |
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Cael_Aislinn
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b72e96c08d
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modified chemical reactions to preserve reagent data across reagents, if it exists. also made possible reactions with multiple products
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-11 20:24:51 +10:00 |
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SkyMarshal
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bccaea11c9
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Some more minor improvements.
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2012-08-11 01:05:14 -07:00 |
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SkyMarshal
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bca7ff054e
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Made an oopsie somewhere.
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2012-08-11 00:56:52 -07:00 |
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SkyMarshal
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cf89bbed1b
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ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded.
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2012-08-11 00:50:19 -07:00 |
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Cael_Aislinn
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f33ee15700
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fixed up some singularity ignores
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-11 12:44:11 +10:00 |
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CIB
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c375935846
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Nerfed damage from touching light bulbs
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2012-08-10 12:00:40 -07:00 |
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Cael_Aislinn
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6ded63b850
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various potential runtime / crash fixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-11 03:11:45 +10:00 |
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Cael_Aislinn
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626c782ff2
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new xenoarchaeology tools, basic datum for xenoarch work (WIP stuff)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-11 02:37:01 +10:00 |
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headswe
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79412c9a75
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Merge pull request #1588 from CIB/suit
Moved the captain's suit
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2012-08-10 09:19:53 -07:00 |
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headswe
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8103abcd9f
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Merge pull request #1583 from CIB/cib
Full wound system rewrite - Tested and ready to merge
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2012-08-10 09:18:28 -07:00 |
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Cael_Aislinn
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c6cef3ea98
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moved and tweaked the xenoarch finds a bit
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-11 02:17:07 +10:00 |
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Cael_Aislinn
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1bd9e86b84
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added chemistry cooker (bunsen burner) and the capacity for recipes that require heating
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-11 02:16:04 +10:00 |
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Mloc
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5ac03a38d5
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Merge pull request #1599 from caelaislinn/master
zas debugging
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2012-08-09 19:12:41 -07:00 |
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Cael_Aislinn
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77d031b230
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removed false positive, doubled zas debug sensitivity
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-10 12:11:21 +10:00 |
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Mloc
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d92887ed42
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Merge pull request #1598 from caelaislinn/master
zas debugging
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2012-08-09 18:10:19 -07:00 |
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Cael_Aislinn
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b805dce8e1
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additional zas debugging
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-10 11:06:27 +10:00 |
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Mloc
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43b255f867
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Made adminhelps go to the moderator channel.
Signed-off-by: Mloc <colmohici@gmail.com>
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2012-08-09 21:43:45 +01:00 |
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Cael_Aislinn
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3b9acf1c9e
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replaced log_admin with log_adminwarn, so hopefully the messages will output to server
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-10 01:41:17 +10:00 |
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Cael_Aislinn
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0fe99d3b6d
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actually make the debug messages output >.> also fixed up a couple of messages
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-10 01:24:40 +10:00 |
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Cael_Aislinn
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dca3f3bd8a
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reworked/verbosified some zas debugging, added additional zas debugging, made kill_air available to game_admins as well as game_masters, increased runtime check sensitivity to aid in debugging
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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2012-08-09 18:12:59 +10:00 |
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