Commit Graph

5299 Commits

Author SHA1 Message Date
Cael_Aislinn
aa43ad116c fix for hearing through walls
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-18 04:38:15 +10:00
Cael_Aislinn
a7cd8f6361 added a depth limit (default of 3) to recursive_mob_check, may be a slight optimisation
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-16 13:27:53 +10:00
Cael_Aislinn
692daf2762 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-08-15 18:50:56 +10:00
Cael_Aislinn
449f8dcea3 upgraded get_mobs_in_view() with tg's current version, significant optimisation
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-15 18:50:40 +10:00
SkyMarshal
175661aae5 Another attempt to fix the crashes, this time by switching to old radiocode! 2012-08-14 17:51:27 -07:00
SkyMarshal
0cca49a92f Should fix singularity maybe crashing from eating signs. 2012-08-14 16:40:21 -07:00
SkyMarshal
d01c2331c7 Fix for ZAS being derped. 2012-08-14 16:25:17 -07:00
SkyMarshal
fe4d8dda78 EMERGENCY ZAS FIX 2012-08-14 11:34:59 -07:00
SkyMarshal
7ef9d9e454 Sanity check for FloodFill. 2012-08-13 18:49:04 -07:00
SkyMarshal
22eb284ddf Made ZAS play nice with being mapped right on map edge, and remade supermatter to work right on this code base. 2012-08-12 23:04:28 -07:00
SkyMarshal
aea3eda738 Floodfill experimental improvement, lets hope it fixes crashes. 2012-08-12 20:20:50 -07:00
SkyMarshal
82ed4f809f Revert "Revert pull request #1605 and #1606 due to temperature bugs killing the crew" since that code did not touch any temperature things, or even any ZAS things and I got no answers even after asking for about 18 hours...
This reverts commit 5e2f4948d0.
2012-08-12 18:41:27 -07:00
CIB
ab7c78f3f5 Merge pull request #1604 from comma/master
Metroid surgery fix
2012-08-12 03:57:27 -07:00
CIB
fe00859989 Increased cyborg slots to two
According to http://baystation12.net/forums/viewtopic.php?f=5&t=5144&view=unread#unread, we could even go up to 3, but let's take it one step at a time.
2012-08-12 03:24:02 -07:00
Albert Iordache
5e2f4948d0 Revert pull request #1605 and #1606 due to temperature bugs killing the crew 2012-08-12 12:17:35 +03:00
Albert Iordache
3439b6a88f Merge pull request #1606 from SkyMarshal/master
Some small changes before I go to bed.
2012-08-12 01:06:03 -07:00
SkyMarshal
2ed777a53e Just committing my work before bed. 2012-08-12 01:00:40 -07:00
SkyMarshal
b37ea52f4d Some code that ensures ladders and shit play nice with the modular Z-levels 2012-08-12 00:16:14 -07:00
headswe
ad4be43ec0 Merge pull request #1605 from SkyMarshal/master
More ZAS fixes, some work on less-retarded code for 3D processing, can be toggled with a pre-processor #define
2012-08-11 23:55:08 -07:00
SkyMarshal
4b1f394b2b Made a whoopsie in the ladder code, now conforms to modular Z-levels.
Signed-off-by: SkyMarshal <skymarshal1729@gmail.com>
2012-08-11 23:53:07 -07:00
SkyMarshal
0bee1cb6b5 Work on 3D stuff. 2012-08-11 23:40:28 -07:00
SkyMarshal
5140b4e906 ZAS fixes. 2012-08-11 21:22:34 -07:00
comma
49cdc1a13c Fixed metroid core surgery. 2012-08-12 02:39:57 +04:00
CIB
031677a515 Merge pull request #1601 from caelaislinn/master
various WIP xenoarch update, some runtime and crash fixes
2012-08-11 06:00:35 -07:00
CIB
ac3e5b6b05 Merge pull request #1602 from SkyMarshal/master
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map.
2012-08-11 05:54:26 -07:00
CIB
0d2c2d11df Fixes the space unbuildable bug, I hope 2012-08-11 05:45:36 -07:00
CIB
e94a508e78 Fixed a runtime 2012-08-11 05:23:22 -07:00
Cael_Aislinn
7423ec7831 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-08-11 20:28:14 +10:00
Cael_Aislinn
c5d598596e moved reagents and recipes purely used for xenoarch to a new file, forgot to commit some icons, tweaks to a bunch of xenoarch stuff
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-11 20:27:30 +10:00
Cael_Aislinn
782510645a tweaks to the bunsen burner, added a grinder (automated mortar and pestle)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-11 20:25:54 +10:00
Cael_Aislinn
b72e96c08d modified chemical reactions to preserve reagent data across reagents, if it exists. also made possible reactions with multiple products
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-11 20:24:51 +10:00
SkyMarshal
bccaea11c9 Some more minor improvements. 2012-08-11 01:05:14 -07:00
SkyMarshal
bca7ff054e Made an oopsie somewhere. 2012-08-11 00:56:52 -07:00
SkyMarshal
cf89bbed1b ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded. 2012-08-11 00:50:19 -07:00
Cael_Aislinn
f33ee15700 fixed up some singularity ignores
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-11 12:44:11 +10:00
CIB
c375935846 Nerfed damage from touching light bulbs 2012-08-10 12:00:40 -07:00
Cael_Aislinn
6ded63b850 various potential runtime / crash fixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-11 03:11:45 +10:00
Cael_Aislinn
626c782ff2 new xenoarchaeology tools, basic datum for xenoarch work (WIP stuff)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-11 02:37:01 +10:00
headswe
79412c9a75 Merge pull request #1588 from CIB/suit
Moved the captain's suit
2012-08-10 09:19:53 -07:00
headswe
8103abcd9f Merge pull request #1583 from CIB/cib
Full wound system rewrite - Tested and ready to merge
2012-08-10 09:18:28 -07:00
Cael_Aislinn
c6cef3ea98 moved and tweaked the xenoarch finds a bit
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-11 02:17:07 +10:00
Cael_Aislinn
1bd9e86b84 added chemistry cooker (bunsen burner) and the capacity for recipes that require heating
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-11 02:16:04 +10:00
Mloc
5ac03a38d5 Merge pull request #1599 from caelaislinn/master
zas debugging
2012-08-09 19:12:41 -07:00
Cael_Aislinn
77d031b230 removed false positive, doubled zas debug sensitivity
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-10 12:11:21 +10:00
Mloc
d92887ed42 Merge pull request #1598 from caelaislinn/master
zas debugging
2012-08-09 18:10:19 -07:00
Cael_Aislinn
b805dce8e1 additional zas debugging
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-10 11:06:27 +10:00
Mloc
43b255f867 Made adminhelps go to the moderator channel.
Signed-off-by: Mloc <colmohici@gmail.com>
2012-08-09 21:43:45 +01:00
Cael_Aislinn
3b9acf1c9e replaced log_admin with log_adminwarn, so hopefully the messages will output to server
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-10 01:41:17 +10:00
Cael_Aislinn
0fe99d3b6d actually make the debug messages output >.> also fixed up a couple of messages
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-10 01:24:40 +10:00
Cael_Aislinn
dca3f3bd8a reworked/verbosified some zas debugging, added additional zas debugging, made kill_air available to game_admins as well as game_masters, increased runtime check sensitivity to aid in debugging
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-09 18:12:59 +10:00