CIB
c4b21c61f7
Quickfix for station losing power in less than 10 minutes
2012-07-28 16:50:10 +03:00
CIB
1952a6fc3a
Lighting now turns off before equipment
2012-07-28 16:46:54 +03:00
Mloc
2569bb1d83
Merge pull request #1530 from caelaislinn/master
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tgstation.dmm mapfixes, antiqua.dmm engine updates, R-UST updates
2012-07-28 04:42:03 -07:00
Cael_Aislinn
09687957d9
particles should actually dmg properly, instead of error. cant believe this didnt come up earlier
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-28 21:40:07 +10:00
Albert Iordache
3cf5cb0d3d
Merge pull request #1522 from caelaislinn/powerchanges
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powerchanges
2012-07-28 00:23:27 -07:00
Cael_Aislinn
760e86c4b0
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-07-28 17:19:35 +10:00
Cael_Aislinn
6a713bc18b
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-07-27 21:42:03 +10:00
SkyMarshal
62dcb7be1b
Adds caching to dummy objects, seems to work great.
2012-07-26 17:14:31 -07:00
SkyMarshal
af2af9d6b2
Attempted fix for ZAS possibly crashing BYOND, removed special case for Cryo from human life as it is already handled by cryo's return_air() proc, made breathing in superheated gas burn you a wee bit.
2012-07-26 12:10:16 -07:00
CIB
23e263e851
This hopefully fixes death-cryo
2012-07-26 20:22:54 +03:00
Cael_Aislinn
be5820dd51
revert power changes, moved them to a separate branch
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-27 02:22:03 +10:00
Cael_Aislinn
ca4979313a
Merge branch 'master' of github.com:caelaislinn/Baystation12
2012-07-27 02:06:33 +10:00
Cael_Aislinn
0e6939de85
multiple R-UST tweaks and slight updates. this should fix any (all?) known outstanding bugs. i also modified values to be a bit more gameplay sensible (max average output on standard operating levels is ~150-200k per gen)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-27 02:04:44 +10:00
Cael_Aislinn
8e9c2670be
reduced smes starting power to 50%
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-26 19:23:28 +10:00
Cael_Aislinn
353396f2cc
tripled default computer power usage, tripled default machinery power usage (both active and idle), doubled emp power drain, tripled SMES starting power (from 30% to 90%)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-26 18:54:46 +10:00
Albert Iordache
f5a641211f
Merge pull request #1514 from SkyMarshal/master
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ZAS is now even more reliable, being capable of working properly in all situations I was able to throw at it. Increases specific heat of all normal gases to increase sensitivity of players to heat differences.
2012-07-25 11:33:56 -07:00
CIB
113d4c67bf
Update code/modules/mob/living/parasite/meme.dm
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Meme: Dumped the cost of Thought from 150 to 50
2012-07-25 20:33:25 +03:00
SkyMarshal
4fe2b585a7
Adds further checking and variable presets to ZAS, and made the contamination overlay actually work.
2012-07-24 22:12:25 -07:00
SkyMarshal
e859d51601
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-07-24 11:24:08 -07:00
Cael_Aislinn
f250b8de1b
added blue tiled floors to medbay lobby, added purple tiles to areas of research and the hallway adjoining research, remapped the anomaly hallway and research dock, remapped the research outpost dock, added todo note for a future cycling airlock update
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-25 02:15:47 +10:00
SkyMarshal
cf2a52a50c
Whoops.
2012-07-24 00:43:41 -07:00
SkyMarshal
76f77cb3e9
EXPERIMENTAL CHANGE: Increased heat capacity of normal gases, to make extreme temperatures more dangerous. THIS MAY HAVE UNINTENDED CONSEQUENCES.
2012-07-24 00:38:58 -07:00
SkyMarshal
6412692748
Fixed humans not being affected by temperature.
2012-07-23 23:44:43 -07:00
CIB
95ab92c0a6
Merge pull request #1510 from Abi79/master
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Minor optimization to metroid/proc/get_obstacle_ok
2012-07-23 23:10:15 -07:00
SkyMarshal
d09d744f7f
Made the adminhelps sent to the IRC lack the HTML, and made PLASMAGUARD actually work.
2012-07-23 21:32:35 -07:00
Albert Iordache
4eee0a106c
Minor optimization to metroid/proc/get_obstacle_ok() and re-added Sky's beam optimization
2012-07-23 18:43:43 +03:00
Albert Iordache
cfabe7be97
Re-added deletion logging
2012-07-23 10:31:14 +03:00
Albert Iordache
188e7e3a2a
Revert "Optimized the code regarding the beam projectiles leaving a fleeting beam behind them, however the count of deletions is still quite high despite this. 30-50 deletions per second."
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This reverts commit 45c8a37bd1 .
2012-07-22 23:35:38 +03:00
SkyMarshal
45c8a37bd1
Optimized the code regarding the beam projectiles leaving a fleeting beam behind them, however the count of deletions is still quite high despite this. 30-50 deletions per second.
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Also fixed the code for evidence bags.
2012-07-20 22:04:00 -07:00
SkyMarshal
2a1404faac
More rigidly defined ZAS zone structures, so that connections work without flaw and rebuilding a zone will always produce the same shape. Also readded spess carp and fixed a compilation error.
2012-07-20 12:35:42 -07:00
CIB
c219463c2c
Merge pull request #1499 from Nerezza/istype
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'Streamlining' the istype procs a little.
2012-07-20 09:43:26 -07:00
CIB
ebc6bf8897
Merge pull request #1500 from Nerezza/oxyreci
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Added Oxycodone recipe
2012-07-20 09:42:50 -07:00
Nerezza
916b289c83
modified: code/modules/chemical/Chemistry-Recipes.dm
2012-07-20 10:40:05 -05:00
Nerezza
c840fa3698
modified: code/modules/mob/mob_helpers.dm
2012-07-20 08:53:23 -05:00
Albert Iordache
a47109950c
Removed null organ debugging (no conclusive results) and broken access changing on airlocks during air alarms
2012-07-20 12:01:02 +03:00
Nerezza
c462364cf6
modified: code/modules/mob/living/silicon/robot/robot_modules.dm
2012-07-17 23:25:32 -05:00
Nerezza
253fe92b1b
modified: code/modules/mob/living/silicon/ai/say.dm
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modified: code/modules/mob/living/silicon/decoy/decoy.dm
modified: code/modules/mob/living/silicon/pai/say.dm
modified: code/modules/mob/living/silicon/robot/say.dm
modified: code/unused/hivebot/mainframe.dm
modified: code/unused/hivebot/say.dm
2012-07-17 14:26:36 -05:00
Nerezza
3ca01536fd
modified: code/modules/mob/living/carbon/brain/brain.dm
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modified: code/modules/mob/living/silicon/ai/say.dm
modified: code/modules/mob/living/silicon/decoy/decoy.dm
modified: code/modules/mob/living/silicon/pai/say.dm
modified: code/modules/mob/living/silicon/robot/say.dm
modified: code/unused/hivebot/mainframe.dm
modified: code/unused/hivebot/say.dm
2012-07-17 13:39:45 -05:00
Albert Iordache
6e143ad438
Merge pull request #1481 from Nerezza/patch-2
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Mops need a bucket to use.
2012-07-17 00:43:15 -07:00
Mloc
abfbf289c2
Merge pull request #1479 from headswe/master
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blood regen fix.
2012-07-16 11:35:42 -07:00
Nerezza
0587a5a265
Mops need a bucket to use.
2012-07-16 13:26:31 -05:00
Nerezza
7b14336608
The medical borg's hypo looks to be using the icon 'borghypo' from syringes.dmi which doesn't exist. I think this should fix it so medicalborgs have hypos again.
2012-07-16 12:57:35 -05:00
Albert Iordache
246a0cca2a
Removed some mob/organs deletions
2012-07-16 17:13:45 +03:00
Head
966c6c079b
Fixed blood regen
2012-07-16 12:31:07 +02:00
Albert Iordache
61d851d5b2
Debugging organs
2012-07-16 12:12:48 +03:00
Albert Iordache
4b350214a9
Fixed two runtimes errors (AI eye and artifacts)
2012-07-15 12:50:27 +03:00
Albert Iordache
0762b2a9eb
Fixed a case where examine becomes bugged after an admin revives a player
2012-07-14 14:08:17 +03:00
Albert Iordache
b94b57e04c
Partially fixed the double definition of BROKEN, renamed organ definitions
2012-07-13 23:42:05 +03:00
Albert Iordache
dd6c41ade1
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
code/modules/research/xenoarchaeology/artifact_effect.dm
2012-07-13 20:58:48 +03:00
Albert Iordache
dda09390ac
Merging pull request from caelaislinn-master
2012-07-13 20:54:22 +03:00