Commit Graph

568 Commits

Author SHA1 Message Date
Chinsky
aa7fde250c Merge pull request #7801 from Mloc/bs12-glowypipes
refactor buckling + glowy HE pipes
2015-02-03 18:12:09 +03:00
PsiOmega
a57cd8c380 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-02-03 14:51:54 +01:00
volas
8abd7d0735 correction of all copytext(sanitize(..)) to sanitize(copytext(..)) 2015-02-01 22:54:56 +03:00
PsiOmega
6fabf503e1 Merge remote-tracking branch 'upstream/master' into dev 2015-02-01 17:39:19 +01:00
Chinsky
b995c856a9 Merge pull request #7924 from Kelenius/ofTablesAndPass
Removes FPRINT and TABLEPASS flags
2015-01-30 16:17:41 +03:00
Zuhayr
b280cb6d42 Fixes #7919 2015-01-29 11:27:56 +10:30
Kelenius
10de826ca3 Removes FPRINT and TABLEPASS flags 2015-01-23 22:27:32 +03:00
Kelenius
cee3c3eeff Replaces icon proc with image 2015-01-20 16:11:05 +03:00
Kelenius
d5c1c8672d Conflict fix 2015-01-20 15:02:25 +03:00
Kelenius
1949f105f1 Removes a debug world << 2015-01-20 14:55:26 +03:00
Kelenius
5f496524d2 Changes how sprays work and re-adds silicate
Sprays will spray directly at solid objects if they are clicked (walls,
windows, etc).
Makes removal of wall rot with plant-b-gone actually work.
Re-adds silicate with the old recipe. It repairs windows and makes them
more damage-resistant up to half damage taken.
2015-01-17 19:11:41 +03:00
Loganbacca
7435f7574e Closet file reorganisation
- Moved walllocker.dm to
code/game/objects/structures/crate_lockers/closets
- Moved other unused closet files to the code/unused folder
2015-01-16 12:04:59 +13:00
Loganbacca
780b1fb096 Fixed placing mounted modules in closets
- Fixes placing mounted modules in closets and crates
- Removed a couple of colons
2015-01-16 11:43:45 +13:00
Mloc-Argent
537b78fc80 refactor buckling to be more generic
Buckling procs and vars have been moved down to /obj.
Behaviour is mostly the same, but you can buckle cuffed people to
 pipes and they will automatically unbuckle if the cuffs are removed.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2015-01-12 21:28:31 +00:00
Zuhayr
cb88860f6b Merge resolution. 2015-01-07 03:43:12 +10:30
Tramziller
fb86581159 Fixes bug where girders can be destroyed with stun beams. 2015-01-04 21:12:32 +01:00
Zuhayr
ce1a90c584 Fixes #7635 2015-01-03 06:43:15 +10:30
Zuhayr
a76af3c7c5 Fixes #7572 2014-12-30 16:33:34 +10:30
Zuhayr
c49cb0c645 Merge branch 'dev-freeze' of https://github.com/Zuhayr/Baystation12 into dev-freeze 2014-12-24 22:43:10 +10:30
Zuhayr
a82ec718f3 Fixes #7508 2014-12-24 12:43:36 +10:30
Zuhayr
591fc164de Updating rack paths to match previous commit. 2014-12-24 12:26:43 +10:30
Zuhayr
2ed0e433aa Table/rack refactor. Fixes #7509 2014-12-24 12:14:48 +10:30
Zuhayr
7c2407c21c Fixes #5220 2014-12-23 13:23:35 +10:30
Amunak
d28cb57f79 Merges upstream/dev to ref, resolves merge conflicts 2014-12-18 03:44:28 +01:00
Amunak
d20ccdb6b4 More name updates and refactoring for research
Also fixes compile errors
2014-12-18 03:26:55 +01:00
Amunak
4882074739 Code formatting, EOL at EOF fixes, refactoring 2014-12-18 03:11:49 +01:00
Amunak
edffbc680d Fixed capitalization of most game items 2014-12-18 03:10:36 +01:00
PsiOmega
efb6adb452 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2014-12-14 00:27:16 +01:00
Zuhayr
d2803ec4d7 Merge resolution. 2014-12-13 23:10:46 +10:30
Zuhayr
7770b355dd Fixes #7404 2014-12-13 22:15:13 +10:30
PsiOmega
b9ce5404d8 Fixes lab coat without icon.
Simply by changing it to the new labcoat variant that can be closed/opened.
Still created a proper definition for the old lab coat, /obj/item/clothing/suit/storage/labcoat, as it's inherited by custom gear.
2014-12-12 14:30:12 +01:00
PsiOmega
cf78fe903b Merge remote-tracking branch 'upstream/dev-freeze' into dev 2014-12-12 09:04:09 +01:00
PsiOmega
18ee756ca2 Fixes broken span statement.
Adds a proper class and closer.
2014-12-11 19:05:59 +01:00
GinjaNinja32
681a6d21ea Merge remote-tracking branch 'upstream/dev' into !
Conflicts:
	code/modules/mob/hear_say.dm
2014-12-08 15:32:49 +00:00
Zuhayr
3c66bd3920 Merge resolution. 2014-12-08 13:01:04 +10:30
Zuhayr
b556609e27 Replaces some macros. 2014-12-08 10:34:36 +10:30
Zuhayr
dfca49c900 Fixes #7105 2014-12-08 05:14:04 +10:30
Zuhayr
1211360118 Fixes #6974 2014-12-08 05:00:54 +10:30
GinjaNinja32
6a975a1e6a Noise emotes
Conflicts:
	code/modules/mob/living/carbon/brain/say.dm
2014-12-07 12:09:02 +00:00
mwerezak
89cef05a19 Merge remote-tracking branch 'upstream/dev' into secure-airlock 2014-12-04 17:15:27 -05:00
mwerezak
58f227ec69 Cleans up airlock electronics
Removes the icon_state hack
Moves airlock electronics creation into it's own proc.
Moved airlock creation from a door assembly to airlock/New()
2014-12-04 16:40:27 -05:00
PsiOmega
52346094f8 Fixes #7214.
Dismantling a window should now return an appropriate number of sheets for its type.
2014-12-03 11:06:33 +01:00
Mloc-Argent
117ca6a135 refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the
 way for directional lights.
Replaced handle_rotation() on buckly things with this.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-12-01 13:44:02 +00:00
PsiOmega
0f8156e77e Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/game/objects/structures.dm
	code/game/objects/structures/inflatable.dm
2014-11-29 10:09:03 +01:00
mwerezak
b84bb4ff23 Fixes bubble/hull shield generators not updating air zones, update_nearby_tiles() cleanup. 2014-11-28 19:37:31 -05:00
GinjaNinja32
48343a23fb Fix most nullspace items, rewrite floor tiles not to del() on every place/remove 2014-11-24 17:05:46 +00:00
Zuhayr
c8e8e663f9 Merge resolution. 2014-11-22 07:31:44 +10:30
Atlantiscze
78a4b424ae Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into powernet-sensors-mk2 2014-11-20 10:55:33 +01:00
Zuhayr
2b4cd94650 Merge resolution. 2014-11-19 23:28:09 +10:30
Zuhayr
660b32629e Merge resolution. 2014-11-19 23:19:33 +10:30