Commit Graph

636 Commits

Author SHA1 Message Date
Atermonera
7428d47c83 Merge pull request #7508 from Rykka-Stormheart/shep-dev-persistence-patch
Persistence Patch
2020-08-20 19:31:12 -07:00
Mechoid
85d13382df FBP Internal Components (#7445)
* Starts work on FBP components

* Complete

* Map

* Tweakening.

* P r e c i s i o n

* P r e c i s i o n Engineering
2020-08-20 18:39:46 -07:00
Rykka
2ad7b475ec Persistence Patch
- Fixes Paper and font tags stacking across rounds, as shown in: ![](https://cdn.discordapp.com/attachments/187013248309002240/741937939382141000/164fdd3a37fb22f18dfa9b5c431ffc04.png)

- Fixes Persistence being always-on because of if("persistence_enabled") config.persistence_enabled = 1. As explained: 
> it's on by default, which means config.txt will be read and if it's not there it stays at 1. If it is there,it gets set to 1. There is no way to disable it

- Adds config options to enable/disable **Persistence for Maploaded objects**, as well as a verb to toggle such.
- Adds Persistence to config.

Currently IGNORE_MAPLOAD for Persistance is **Disabled.**
Maploaded objects/dirt/etc will be saved by persistence, preserving current behavior.

You will need to update config.txt with the following lines:
\## Uncomment this to DISABLE persistence 
\#PERSISTENCE_DISABLED 
 
\## Uncomment this to DISABLE maploaded trash/paper/etc from being saved by the persistence system. 
\#PERSISTENCE_IGNORE_MAPLOAD
2020-08-16 09:58:57 -04:00
Greenjoe12345
ed74e52130 ports a whole lot of Teshari stuff from Arkstation (#7431) 2020-08-12 11:16:42 -07:00
Cerebulon
484c45b204 disables footprint persistence (#7415) 2020-08-06 21:09:30 -07:00
Atermonera
0abf36face Merge pull request #7378 from Neerti/portals
Think with Portals
2020-08-05 18:44:40 -07:00
Cerebulon
f20f85a123 Fuel spills no longer persistent 2020-07-31 19:33:10 +01:00
Atermonera
d0037676e1 Merge pull request #7344 from Rykka-Stormheart/shep-dev-aurora-cooking
Aurora Cooking Port
2020-07-30 12:13:07 -07:00
Neerti
06f4f768a9 Corrects documentation as one flaw is gone now. 2020-07-26 18:49:36 -04:00
Neerti
222b0e4249 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into portals 2020-07-26 18:49:12 -04:00
Neerti
4cfb4e2524 Gets stuff ready for using portals on Sif to transfer between z-levels. 2020-07-26 18:21:09 -04:00
Neerti
88109119dc Finishes portals. 2020-07-26 12:36:44 -04:00
Cerebulon
03b7a0ea0d Persistent Trash/Dirt/Graffiti/Notices (#7337)
* Port Trash/Writing Persistence from World

* stuff beyond straight portin

* Fixed admin menu

* Config, cigbutts, blood exceptions, offices....

* mapped butts
2020-07-24 02:23:34 -07:00
Neerti
25e8f73c75 Implements basic portals. 2020-07-22 05:19:39 -04:00
Rykka
aae41604d7 Clean up commit history, bugfixes, etc. 2020-07-20 23:47:36 -04:00
Atermonera
6ab622a2b5 Merge pull request #7205 from VOREStation/Arokha/playsound
Alter playsound paradigm
2020-05-28 16:05:59 -07:00
Atermonera
551fc88ce1 Merge pull request #7204 from VOREStation/Arokha/performance
Performance improvements
2020-05-28 12:47:08 -07:00
Aronai Sieyes
ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
Aronai Sieyes
07acd05537 Obsolete the PROXMOVE flag and uses 2020-05-19 10:39:44 -04:00
Mechoid
861bb4230e Fix weeds not spreading due to lacking a node, and fixes a runtime caused by a previous fix. It just keeps going. 2020-05-16 13:31:21 -07:00
Aronai Sieyes
eff72a9850 Merge branch 'master' into pol-moved 2020-05-12 11:22:43 -04:00
Atermonera
0b8aeb5b94 mechs trigger mines. They're not very effective... (#7113) 2020-05-09 01:26:31 -07:00
Atermonera
6ecfe951ed Merge pull request #7091 from VOREStation/vplk-proper-atmos-canpass
[PORT] Use can_atmos_pass to reduce proc-calls in c_airblock()
2020-05-06 23:02:51 -07:00
Leshana
e74ebd9805 Use can_atmos_pass to reduce proc-calls in c_airblock()
- Add additional can_atmos_pass value ATMOS_PASS_PROC which indicates custom behavior requiring calling the CanZASPass proc.
  - The benefit being for the other three values we DON'T need to call CanZASPass at all!  We already know the behavior without the overhead of a proc call.
  - Obviously any atom with can_atmos_pass = ATMOS_PASS_PROC cannot now call ..() in CanZASPass() since the default behavior would be to (recursively) call CanZASPass()
  - This required re-numbering the constants, so I also fixed all code that assumed particular values for the constants.
- Switched all types which overrode CanZASPass with custom logic to be can_atmos_pass = ATMOS_PASS_PROC
- Changed /turf/c_airblock() to skip calling /atom/movable/c_airblock() for the three can_atmos_pass values that don't require calling the proc.
2020-05-04 13:47:52 -04:00
Leshana
35b7446a32 Fix return values of CanZASPass
- CanZASPass is supposed to return boolean.  Nobody noticed this bug because ATMOS_PASS_YES and ATMOS_PASS_NO happen to be defined as 1 and 0.  But thats not a good assumption to make, so lets fix it!
2020-05-04 13:47:08 -04:00
Unknown
fadf6e463d fix 2020-05-03 18:15:43 -04:00
Unknown
0ca3d653cf Fixfixfix 2020-05-03 12:06:48 -04:00
Unknown
c9b98c5c86 Fixes weed related runtimes 2020-05-03 11:21:49 -04:00
Mechoid
aafd4b4fa6 Explorer Expansion: New Horizons (#6960)
* Large amount of work; Animal taming, shearing. Random animal spawns on sif grass/forest turfs. New PoIs, thermal poncho.

* Combat drone DMI moved to drones folder. Mining Drone subtype added. "Tameable" with ores, will collect and store ores when not in active combat.
2020-05-01 11:19:21 -07:00
Aronai Sieyes
6c6644f86c Rewrite examine() to pass a list around (#7038) 2020-04-29 13:42:16 -07:00
Aronai Sieyes
bc1fa7bd05 Refactor Move() code 2020-04-27 10:08:55 -04:00
Atermonera
32a573f5cc Merge pull request #6878 from Mechoid/ATaleofBlobsandMen
A Tale of Blobs and Man
2020-04-12 22:34:33 -07:00
Atermonera
b6b7c2468c Merge pull request #6974 from Shadow-Quill/patch-1
Unfucks arrival shuttle latejoins when shuttle is docked
2020-04-10 23:50:08 -07:00
Atermonera
68927cbc0d Merge pull request #6970 from VOREStation/pol-couplefix
Fix 2 bugs
2020-04-10 23:49:46 -07:00
Mechoid
1520c2d190 S l e e p, and split to Ater's request. 2020-04-10 15:54:50 -07:00
Mechoid
001d5b091f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into ATaleofBlobsandMen
# FixConflicts:
#	polaris.dme
2020-04-09 22:55:42 -07:00
Aronai Sieyes
765e6cb1a0 Looking glass holodeck (#6958)
* Fix mines qdel

* Looking Glass Holodecks

* Fix console html tag

* DME update
2020-04-08 11:57:15 -07:00
Shadow-Quill
d21e4bbcdc Unfucks arrival shuttle latejoins when shuttle is docked 2020-04-06 15:24:39 -05:00
Aronai Sieyes
bc3bce6732 Fix infinite server destroying loop in interval effects 2020-04-06 12:12:34 -04:00
Aronai Sieyes
8a8cd93db5 Adjust two things that loop forever (#6934)
* Adjust map_effect interval loop

We have those things you wanted now. Also bumped check time to 5s because 3s seems a lot for the repeated player list iteration. Not horrible but still.

* Also adjust pinpointer because it's not great

* Add a missing span in pinpointer

* Forgot a couple things!
2020-04-05 19:16:15 -07:00
Neerti
ba56f7951f Hopefully fixes conflicts. 2020-04-05 17:07:37 -04:00
Atermonera
558ff4ade9 Merge pull request #6936 from VOREStation/vplk-sundry-bugfixes-xi
[PORT] Sundry Bugfixes XI
2020-04-04 23:36:44 -07:00
Leshana
a822dc3cd0 Fixes Runtime in chemsmoke.dm,177: Cannot read null.seed_name
- This was caused by create_spores() being called on seeds which were not registered with the plant_controller (becuase they had never been harvested)
- Instead of registering them, we can just pass the seed datum itself, that is all the chemsmoke needs anyway.
2020-03-31 17:28:32 -04:00
Neerti
87c53a75af Updates to master and makes gravity event code be current. 2020-03-26 04:10:51 -04:00
Neerti
f5383410ea Events ported, now for cleanup if needed. 2020-03-26 03:20:16 -04:00
Aronai Sieyes
ad5f0485f7 Clean up things 2020-03-25 22:10:56 -04:00
Mechoid
48c54fc43b More blob work. Blob core chunk added. 2020-03-24 14:26:27 -07:00
Mechoid
cf5d750519 Blobwork, Human mobs with AIs can attack, AI mobs consider blobs to be enemies unless they're Blob faction. 2020-03-20 12:29:40 -07:00
Neerti
f92324e4ad Adds a bunch of QoL things for projectiles. 2020-03-13 07:48:17 -04:00
Aronai Sieyes
d391d9ab12 Mobs can be incorporeal (#6791)
* Mobs can be incorporeal

Prevents step noises, getting shot, etc. Basically living ghosts. Feel free to add more places this should check, but I think this is a majority.

* Fix missing incorporeal floatyness
2020-03-10 22:33:38 -07:00