Commit Graph

16 Commits

Author SHA1 Message Date
Greenjoe12345
ed74e52130 ports a whole lot of Teshari stuff from Arkstation (#7431) 2020-08-12 11:16:42 -07:00
Neerti
06f4f768a9 Corrects documentation as one flaw is gone now. 2020-07-26 18:49:36 -04:00
Neerti
4cfb4e2524 Gets stuff ready for using portals on Sif to transfer between z-levels. 2020-07-26 18:21:09 -04:00
Neerti
88109119dc Finishes portals. 2020-07-26 12:36:44 -04:00
Neerti
25e8f73c75 Implements basic portals. 2020-07-22 05:19:39 -04:00
Aronai Sieyes
bc3bce6732 Fix infinite server destroying loop in interval effects 2020-04-06 12:12:34 -04:00
Aronai Sieyes
8a8cd93db5 Adjust two things that loop forever (#6934)
* Adjust map_effect interval loop

We have those things you wanted now. Also bumped check time to 5s because 3s seems a lot for the repeated player list iteration. Not horrible but still.

* Also adjust pinpointer because it's not great

* Add a missing span in pinpointer

* Forgot a couple things!
2020-04-05 19:16:15 -07:00
Aronai Sieyes
ad5f0485f7 Clean up things 2020-03-25 22:10:56 -04:00
Aronai Sieyes
167f947e95 Boring minor things (#6792)
* Touch up bed/chair/stool icon updating

* Brighter permanent light

* Improve SMES icon handling

* Powernet cable nodes work on shuttles
2020-03-08 12:20:26 -08:00
Unknown
7f4b35580d Blind port of Bay Radiation Subsystem
Figured I would do my part to move everything over to subsystems. Not tested yet.
2019-09-30 23:59:31 -04:00
Neerti
afa149ca2f Adds New PoI Features + Bonus PoI (#5796)
* Adds cliffs.

* Finishes lava and polishes the other things.

* Hopefully finished with all the new shinies.
2019-01-10 16:17:43 -06:00
Spades
81c3036140 Guns sounds refactor and improvements (#5803)
* Gun sound updates

Grenade Launcher sound source:
https://freesound.org/people/LeMudCrab/sounds/163458/

* Actually, this is a better way to handle this.

* Fixed accidental inconsistent indentation

* Renames shotgun.ogg to Gunshot_shotgun.ogg

Also actually changes the file names like I was supposed to last night.

* *peers* Didn't I just fix this shit?

* Actually fixes the missing files this time

* Update audible_deception.dm

* Changed tungsten core projectile sound by request

* Actually no this line is stupid and makes me angry

Simplifies dumb code that was badly copypasted.

Also fixed missing D'eagle fire_sound

* Smarter code

Less copypasta, more runtimes prevented in case somebody decides to make
a soundless gun whether done intentionally or not.

* Update gun.dm
2019-01-06 18:27:24 -08:00
Neerti
e8a94d915e Does more work, particularly on zlevel stuff. 2018-12-19 18:31:41 -05:00
kevinz000
8ee0adff8f compile 2018-12-10 04:18:48 -08:00
Anewbe
cfeab054f6 Fixes a compile error with the Initialize() proc 2018-12-08 19:29:21 -06:00
Neerti
452fd9afb8 Adds several new map/event oriented objects (#5757)
* Adds some helpful effects to enhance PoI construction.

* Adds several features for mappers.

* Test map please go
2018-12-07 17:48:09 -06:00